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Allods Online: Spark of Lu-A-Jala Walkthrough

Lu-A-Jala's spark Allods Online - a quest from Nihaz, in which you need to find the soul of the hero's beloved, At-Zako. To do this, the God of Darkness sends the character in search of a diary, the pages of which are scattered all over Eljun. This guide contains detailed information on how to decipher all the notes and complete the task.

Iskra Lu-A-Jala: where to find all the notes in Eljuna

There are 18 stages in the search for the Spark of Lu-a-Jala. For convenience, the screenshot below shows a map with all the checkpoints of the quest.

all notes in Eljuna on the map

Carefully read the task itself and the description of the pages found. They contain the key to the puzzle.

Border Forest

You need to go to the border between the troops of the League and the Empire. There over the bodies of the fallen soldiers crow flies. Follow the bird's route and follow it. Raven will occasionally stop over dead soldiers. Approach the marked target and use the context action. So the first note will be found.

There is a chance that the page will not be found the first time (the inscription "It takes a sharp crow's eye to find something of value" will appear). There is nothing wrong with that, just go to the next fallen soldier.Border Forest

Drunk Thicket

The second note is hanging in a cage. To get it, you need to find a merchant Claw of the Merciless. It stands next to the cell and is marked on the map when approaching it. Buy from seller bouillon and go to the orc RV. lies inside key, but it is guarded by a dog. Feed him and quickly take the desired item. Now you can safely open the cage and pick up the second note.

Drunk Thicket

Lesnaya Zastava

Run to abandoned church. The necessary item is in one of the huts. It is worth looking around and being careful - there are a lot of enemy NPCs around.

Lesnaya Zastava

Bear Glade

According to the description in the last note, it becomes clear that we need to approach Plu Krokhoboru. Ask him about the pilgrim and the missing staff. Plu Krokhobor will tell you that before this dialogue, a girl came and searched Bear Meadow.

Walk around the site and look for a note. She usually hangs inside the tent. If the note isn't there, check it out. the entire perimeter of the auction and the counters of merchants.

Bear Glade

Neskuchny Forest

At this location, find brothel. They will sit in the yard Semyon Pyatkin and Lyubava Laskova. Eavesdrop on their conversation, after hiding in a bush, located directly opposite the NPC. During the dialogue, it will become clear that Lyubava Laskova found a beautiful little thing and hung it on the collar of one of the cats.

Carefully follow the name of the pet, as there can be three options: Murka, Barsik and Murzik.

Find the cat and catch it quickly. With each unsuccessful attempt, the animal will accelerate. If you can't grab it right away, move away from the cat and try again.

Neskuchny Forest

Border Forest. House Louis Dee Blizar

Next stop - Lake house. An elf sits on the porch Louis Dee Blizzar. Go to his house and look for a note. She usually hangs over the table. It may also be that the note falls into the texture of the house. There is nothing wrong with that, the context action will still appear.
Border Forest. House Louis Dee Blizar

Blood Outpost

Here you need again find the crow. It flies right over the Outpost. To catch a feathered one, you need to use catapults. Keep a close eye on the movement of the bird. As soon as she flies closer to the center, use the catapult and quickly grab the note from her paw.

Blood Outpost

Port of Takalik

At the port go to Orc Bell of the Merry and play with him on stage. After a while, the inscription will appear: “Your music turns someone on!”. Start looking in the port for the NPC that started dancing. Talk to him and take the bottle of alcohol.

Port of Takalik

North Parma

Go to League camp. walks not far from him satyr Crybaby. You need to ask him about Lara and pick up a piece of the flag.

North Parma

Mirror of the World. Pirate ship

Get on the pirate ship through the jump device. We need to find 3 numbers. A three-digit code will open a room in the hold. One number can be found in diary of Lara Lopatina. There should be a question about the date of the transaction (day of the month). Get another part of the code from goblin on the lower deck. He will tell you how many numbers he can count to.

The last number is in supply manager's magazine. Pay attention to the amount of astral lapis lazuli. Don't take the rest of the numbers into . need only single. Once the code is collected, enter it into the lock. note that the sequence of numbers is random. The number of attempts is not limited. As soon as the room opens, use the June Box and take the crystal from it.

Mirror of the World. Pirate ship

Deaf Sea. June Itzmal

A page from the diary lies on one of June columns. It's just that you can't get to it. For this you need to activate jun crystal. It is located above the Historians' camp. After activation, a special skill will appear - a jump of 30 meters. Climb up any small column and jump to the note. Below is the easiest way.

Deaf Sea. June Itzmal

South Edge

Find Koroduba. He wanders not far from the camp of the Empire. Talk to the creature and take a piece of its bark from the tree.

South Edge

deaf sea

Find Zosima Vsesetova - The great alchemist. He sits on the bank under a tree and sells to the world. Zosima Vsesvetov will give a task in which you need to find a reed pipe by walking nearby. To get a musical instrument, increase the volume in the game and move along the edge of the allod. Astral melody and contextual action will appear in one of the places. Take the pipe from the reed and move on.

deaf sea

Belorechnaya Dubrava

Go to woodsmen's camp by the river. Talk with Bugor, Or Squishy and Ird the Striker without a miss. Ritual clothes of the forester will appear. Use it next to a bunch of shamans near the June statue. You need to participate in the ritual. Follow the rhythm.

The correct key combination required to complete the process is 3 111 22 3 1 2.

After the ritual, the ghost of Jun At-Ichtak will appear. Talk to him and take the Portal Piece.

Belorechnaya Dubrava

Edge of Eternal Night

Page hangs straight over fangs. It can only be reached through running demonic portals. Four types are distinguished: wandering, wandering, vagrant and traveling. Which one to enter is unknown..

Try different portals. One of them should move right to the platform with the note.

Edge of Eternal Night

Zosimova Pustyn

There is nothing complicated here. The diary page is hidden on the grounds of the church. Go around the area and the huts.

Zosimova Pustyn

Mirror of the World

Go to snowy lake. Dive into it and look for a note. Keep an eye on cold stacks and don't hoard them. It is advisable to pull out a page from the diary no later than 10 seconds later.
Mirror of the World

June Fangs

Look in the ruins June ghosts. Go in the direction the ghost is looking. Climb up and approach the column. The character will turn into a ghostly eagle. Target - get to the very top of the mountain, constantly pressing the flight skill. The Spark of Lu-A-Jala and Nihaz are already waiting there, sending them on a new quest chain.

June Fangs

Reward

For completing the quest, the player receives Murzika - skill for fun. You can release the kitten and catch it. There are also several rewards to choose from:

  • Combatant's Harness x2 — the amount of rewards received for Duels is increased by 100% for 24 hours.
  • Combat Merit Medal x2 — the amount of reward received for Battles is increased by 100% for 24 hours.
  • Champion Cup x2 - The number of marks on sports achievements received for Goblin Ball is increased by 100% for 24 hours.
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