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Boothill in Honkai Star Rail: Build Guide and Top Teams πŸ’ͺ

A guide to creating the best build for a cyborg cowboy - Boothill.

Boothill in Honkai: Star Rail

Guide to Boothill "Illusions of the End". The mechanics embedded in active abilities are focused on physical damage, and the outgoing damage is interconnected with the build-up of the penetration effect.

A unique feature of Boothill is the ability impose on the selected enemy physical vulnerability. This partly makes him similar to Firefly (Destruction: Fire), who can also manipulate the types of resistance of opponents and thus increase her personal combat potential. However, in comparison, the hero is considered a more versatile unit.

As a result, he plays equally well in a team with Harmony Pathfinder/s whose main skills increase combat power by increasing critical rates, and in teams that are completely focused on increasing the penetration effect (teams with Ruan Mei, Fugue, Gallagher, and the same Harmony Pathfinder).

Rating S-position in dash list
Rarity ⭐⭐⭐⭐⭐
Element [type] PhysicalπŸ’ͺ
when added to the game May 29, 2024 (version 2.2)
How to get a character Banner "Event Jump: Character"
Gender Male
Home region Unknown
Role in the squad Primary DPS character
Role in the game Galaxy Ranger
signature light cone "Sailing to a Second Life"
Voice actors
  • Actor English voice acting – Andrew Russell
  • Actor whale. voice acting – Peng Bo
  • Japanese actor Voice Actors – Katsuyuki Konishi
  • Actor cor. voice acting – Kim Dan
How do you rate Boothill?
S+ position in the tier list
62.18%
S-position in the tier-list
29.18%
A-position in the shooting range
5.82%
B-position in the shooting range
0.69%
C-position in the shooting range
0.43%
D-position in the tier list
1.65%
Voted: 2303

Biography

Boothill is a cowboy whose body is made of metal. Stands out for his defiant behavior and optimistic outlook on life. The cyborg's speeches often use sweet words, but he does not do this of his own free will. One day, an unknown person changed his synthesis beacon, so all obscene language turns into kind compliments.

The guy belongs to the faction Interstellar Corporationsto take revenge.

How to get Boothill in Honkai: Star Rail

Boothill can be dropped in the Event Jump: Character event in the second half of Update 3.0, namely 5 February 2025 year.

In order not to miss the next rerun of Boothill, follow the constantly updated banner schedule.

Features

As your character levels up, your health, attack power, and defense are upgraded, while speed and taunt remain constant. All parameters and their values ​​are displayed in the table.

Level of Base HP Basic Attack Basic protection Speed Taunt
1 164 84 59 107 75
20 319 164 115 107 75
20+ 385 198 139 107 75
30 466 240 169 107 75
30+ 532 274 193 107 75
40 614 316 222 107 75
40+ 679 350 246 107 75
50 761 392 276 107 75
50+ 827 426 299 107 75
60 908 468 329 107 75
60+ 974 502 353 107 75
70 1056 544 383 107 75
70+ 1121 578 406 107 75
80 1203 620 436 107 75

Basic skills

Boothill's abilities are aimed at breaking through weaknesses and destroying large monsters. With the skill, the cowboy challenges the enemy to a Duel and goes into a special state - during the battle they can only attack each other. While in this mode, the basic strike becomes enhanced: it receives high multipliers and quickly reduces the stamina scale due to the talent.

Another useful feature of the hero is the ability to add physical vulnerability using a superpower or skill if you use a technique at the beginning of the battle. Thanks to this, he can independently destroy enemy armor and thereby deal with any enemy due to high penetration damage.

Let's take a closer look at how Boothill's skills work and in what order they should be upgraded. We will separately consider the traces and recommended eidolons.

Active skills

  • Technique "Smile three by nine" || Gain

After activating the technique in the next battle, the first time the skill is used, it imposes a physical weakness on the enemy. The effect lasts for 2 turns. 

The technique allows you to make one enemy vulnerable to a physical type of damage without having to wait for the ultimate to charge. However, this only works for the first skill in combat.

  • Basic Attack "Horseshoe of Skullcrushing" || Single attack

Deals physical damage to an enemy equal to 50-130% from attack power.

A regular strike is rarely used and is only needed to gain skill points, for example, if it is important for s to activate their skills for healing, buffs and shields on the next turn.

  • Basic Attack "Cocked Revolver" || Single attack

Deals physical damage to an enemy equal to 110-286% on the strength of the attack. The enhanced basic attack does not restore skill points and can only be used against a target in the Duel state.

The main interest is the enhanced shot that appears after using the skill. Damages quite strongly to one target, does not give skill points, but restores 30 units of energy.

  • Emboldening Salvo "Tango of the Burning Gravel Dancer" || Weakening

The selected opponent and Boothill enter the Duel state. For 2 turns, the character's basic attack becomes enhanced and he cannot use the skill. The number of remaining turns is reduced by 1 at the start of the action.

During the Duel, the Mockery status is applied to the enemy, and the damage received by the target and Boothill increases by 15-37,5%/15%. After defeating an enemy or breaking through his vulnerability, 1 level of Pocket Advantage status is given, and the confrontation between them ends.

The skill does not restore energy and does not end the current turn.

The hero begins a Duel with the selected enemy - the enemy can only attack Boothill (although any AoE attacks can still hit allies), and he can only attack his own target. In this case, the cowboy's basic attack becomes enhanced, and the current turn does not end. Both take more incoming damage.

After defeating a target or breaking through its vulnerability, 1 stack of Pocket Advantage is granted. The confrontation ends when one of 3 events occurs: the enemy is killed, his weakness is broken, or 2 turns have ed. The skill itself does not provide energy - it is restored by an enhanced basic attack.

  • Superpower "Sunset Dust Devil Show" || Single attack (energy: 115)

Inflicts a physical weakness on the selected enemy that lasts for 2 turns. Inflicts physical damage on targets. damage equal to 240-480% of the attack power, and delays its action by 30-45%.

Makes one targeted enemy vulnerable to a physical element type and deals high damage to them while delaying the effect. Thanks to this, the enemy's next move is delayed.

ive skills

  • Talent "Five Peas in a Pod" || Gain

Each level of the Pocket Advantage status increases the Fortitude Damage of the ed Basic Attack by 50% up to 3 times. If you use an empowered strike on an enemy with a pierced vulnerability, for each stack of Pocket Advantage the target will take pierce damage equal to 35-87,5%/60-150%/85-212,5% from physical damage breaking through Boothill.

Maximum Toughness cannot exceed Γ—16 of the base Toughness Damage of the normal Skullcrush Horseshoe attack. After a victory, Butthil retains the Pocket Advantage status until the next battle.

Depending on the number of stacks of Pocket Advantage, the penetration efficiency of the enhanced basic attack increases, thus it quickly reduces the white bar above the enemy's HP. With level 1, penetration efficiency increases by 50%, with level 2 - by 100%, and with level 3 - by 150%.

If an enemy's weakness is broken during a Duel, additional physical penetration damage is dealt to him. This damage also triggers during the attack that causes the first break. However, this damage cannot exceed the reduction in the resistance of a basic strike by more than 16 times, that is, be more than 480 units. (30x16).

The order of leveling abilities

Talent => Basic Attack = Skill => Superpower

It is important to upgrade all of Boothill's skills, since they are equally used in battle or provide useful bonuses. The priority can be set as follows:

  1. Talent - damage that is inflicted on an enemy with a broken vulnerability. This is the character's main source of damage.
  2. Basic attack - increases the level of an enhanced shot, which, along with the talent, allows you to inflict significant damage.
  3. Skill - increases the damage received by the target during a Duel, which will provide additional reinforcement.
  4. Superpower - high physical damage to one enemy and slowdown. Ultimate is not as important as other skills, but it is also useful and therefore needs to be pumped up.

Tracks

All traces of Boothill:

Penetration effect +5,3% (level 1)

Phantom Charge: Increases crit. chance and crit. damage by a value equal to 10%/50% of the penetration effect. Maximum 30%/150%.

To get maximum values, 300% of the penetration effect is required.

Attack Power +4% (A2) Penetration effect +5,3% (A3)
HP +4% (A3)
Above the snakes: Reduces damage from targets not in the Duel state by 30%. Penetration effect +8% (A4) Attack Power +6% (A5)
Penetration effect +8% (A5)
Point blank: When receiving a Pocket Advantage, restores 10 units. energy. The effect also works if the stacks exceed the limit. HP +6% (A6) Attack power +8% (lvl.75) Penetration effect +10,7% (level 80)

The final increase in characteristics after maximizing the tracks:

  • Penetration effect - 37,3%
  • Attack power - 18%
  • HP - 10%

Eidolons

Eidolons of Boothill

All Boothill eidolons:

1 Lone star of dusty roads At the beginning of the battle, gains 1 level of Pocket Advantage. When Boothill deals damage, he ignores 16% of the enemy's defense.
2 Tombstone dealer When you gain a Pocket Advantage level, 1 skill point is restored and the penetration effect is increased by 30% for 2 turns. The effect cannot be triggered again within 1 turn, but is activated when the Pocket Advantage level limit is exceeded.
3 Guardian of the Marble Garden Superpower level increases by 2. Maximum level is 15. Basic attack level increases by 1. Maximum level is 10.
4 Cold meat specialist When Boothill attacks an enemy during a Duel, the target's damage taken is increased by 12%. When himself is attacked, the effect of increasing the damage he receives is reduced by 12%.
5 Stump Charisma Skill level increases by 2. Maximum level is 15. Talent level increases by 2. Maximum level is 15.
6 Prison Raccoon When dealing piercing damage with the talent, it deals additional damage equal to 40% of the original damage multiplier. Also, nearby targets take damage equal to 70% of the original multiplier.

The best eidolons of Boothill: E1, E2 ΠΈ E6.

  • First eidolon At the start of the fight, grants 1 stack of Pocket Advantage without having to break through a vulnerability or destroy an enemy to activate the talent. In addition, Boothill can ignore enemy defenses and deal even more damage.
  • Second eidolon for each stack of Pocket Advantage, restores 1 skill points and increases the penetration effect for 2 turns. This allows you to use the cowboy/ skills more often and deal more damage with your talent. The penetration effect also affects the crit gain from the trail.
  • Sixth Eidolon additionally enhances the talent, that is, it increases the damage inflicted on enemies with a broken vulnerability. In addition, the character becomes less narrowly focused, since it becomes possible to attack nearby opponents.

How to Play Boothill: Rotation

Boothill in HSR relies on a condition that allows you to Duel with one opponent. While in this mode, the Cyborg Cowboy uses an empowered basic attack that deals devastating pierce damage and reduces enemy Toughness faster based on accumulated levels of Pocket Advantage (Talent).

Stacks are given for destroying a target or breaking through its vulnerability. During the Duel, Boothil can only attack the selected enemy and receives more incoming damage, which forces him to carefully monitor the progress of the battle or use s. In addition, for each stack of talent, the hero deals additional damage to a weakened enemy.

The ultimate goal is to break through the boss or elite monster's vulnerability and subsequently attack it with an enhanced basic attack.

General recommendations when playing as Boothill:

  1. Use the technique to inflict physical vulnerability on the target with a skill at the beginning of the fight. The effect will last for 2 turns. If all mobs are already weak to a given type of element, you don’t have to spend points.
  2. Use the skill on one enemy, who will become your opponent during the Duel. The action will not end, so immediately perform an enhanced basic attack to reduce the enemy's durability bar.
  3. On your next turn, attack the target again. If you do not win or do not break through the weakness the first time you use the skill, the Duel will end after the second enhanced shot.
  4. When your super is ready, activate it on your largest enemy to deal high damage and inflict physical vulnerability for 2 turns. Then use the skill on him and deal damage with an enhanced basic attack.

that for each penetration or destruction of a mob, levels of Pocket Advantage accumulate. They are necessary to increase the efficiency of penetration and deal increased damage to enemies whose durability has been removed. It's generally recommended to prioritize building stacks early on at the expense of smaller enemies (if you have them), though levels are saved in other battles.

Advantages and disadvantages

Let's take a closer look at Boothill's strengths and weaknesses.

Advantages Disadvantages
High damage to single targets. Can easily deal with any bosses or elite opponents thanks to specialization and built-in bonuses, which makes it extremely popular when ing oblivion hall. No AoE damage. Unable to deal damage to more than one enemy per action (without the last eidolon), which significantly limits it in situations where area attacks are necessary, such as in Pure fiction.
Inflicts physical vulnerability superpower or skill after using a technique. Boothill is self-sufficient and does not need special s such as Silver Wolfto break through the weakness of enemies. DPS depends on breaking through the vulnerability. Most of the damage is dealt to enemies with a broken weakness or after the destruction of armor. This means that against bosses who have a phase where they are immune to toughness reduction, Boothill starts to sag.
Doesn't spend a lot of skill points. The hero is relatively economical in of spending skill points, since during the Duel he fights only with an enhanced basic attack and does not activate the skill again, leaving β€œfree” points for his allies. Needs from the Path of Conservation or Abundance. The hero mainly fights in the Duel state, when the enemy attacks only him. At the same time, he also receives increased incoming damage, which is why a healer or shieldman is especially needed in the squad.
High penetration efficiency allows you to quickly reduce the enemy's resistance scale to subsequently destroy the vulnerability. Even in a boss fight, this can only take a couple of turns with the right build/.
Does not require large investments. Boothill pairs well with many epic and free characters. For example, one of the best s for him is Pathfinder of the Path of Harmony. It also doesn't need constellations to be effective.

Leveling

Let's look at what resources are needed to level up Boothill to level 80.

Elevation materials

Level of Material 1 Material 2 Material 3
30 Credits Γ—4 000 Pieces of Thoughts Γ—5
40 Credits Γ—8 000 Pieces of Thoughts Γ—10
50 Credits Γ—16 000 Fragments of impressions Γ—6 KMM work permit Γ—3
60 Credits Γ—40 000 Fragments of impressions Γ—9 KMM work permit Γ—7
70 Credits Γ—80 000 Wishing Shards Γ—6 KMM work permit Γ—20
80 Credits Γ—160 000 Wishing Shards Γ—9 KMM work permit Γ—35

Total number of components for Boothill elevation:

  • KMM work permit (Γ—65) - item for completing "Standing Shadow: Theme Park Studio Clock".
  • Pieces of Thoughts (Γ—15), fragments of impressions (Γ—15), fragments of wishes (Γ—15) - materials dropped after defeating opponents in the β€œMemory Zone Meme” category.
  • Credits (Γ—308 000).
  • Traveler's Guide (Γ—290) or adventure journal (Γ—1 160).

Skill Leveling Materials

Emboldening Salvo Material 1 Material 2 Material 3 Material 4
Basic Attack "Horseshoe of Skullcrushing" Credits Γ—240 000 Pieces of Thoughts Γ—6
Fragments of impressions Γ—7
Wishing Shards Γ—7
Meteor Bullet Γ—3
Fateful death Γ—8
Anti-clockwise shot Γ—11
Emboldening Salvo "Tango of the Burning Gravel Dancer" Credits Γ—652 500 Pieces of Thoughts Γ—9
Fragments of impressions Γ—13
Wishing Shards Γ—7
Meteor Bullet Γ—3
Fateful death Γ—15
Anti-clockwise shot Γ—30
Imprints of Destiny Γ—2
Lost echo of unity of desires Γ—3
Superpower "Sunset Dust Devil Show" Credits Γ—652 500 Pieces of Thoughts Γ—9
Fragments of impressions Γ—13
Wishing Shards Γ—7
Meteor Bullet Γ—3
Fateful death Γ—15
Anti-clockwise shot Γ—30
Imprints of Destiny Γ—2
Lost echo of unity of desires Γ—3
Talent "Five Peas in a Pod" Credits Γ—652 500 Pieces of Thoughts Γ—9
Fragments of impressions Γ—13
Wishing Shards Γ—7
Meteor Bullet Γ—3
Fateful death Γ—15
Anti-clockwise shot Γ—30
Imprints of Destiny Γ—2
Lost echo of unity of desires Γ—3

Total number of components for upgrading Boothill skills:

  • Pieces of Thoughts (Γ—33), fragments of impressions (Γ—46), fragments of wishes (Γ—28).
  • Meteor Bullet (Γ—12), fateful death (Γ—53), counter-clockwise shot (Γ—101) - reward for completing the Sepal: Scorched Sands Selection Site from Uslada.
  • The lost echo of the unity of desires (Γ—9) - reward for defeating the boss "Chorus of Balance" Septimius the Great.
  • Honor of the Nameless.
  • Credits (Γ—2 197 500).

Trail pumping materials

Skill/Stat Material 1 Material 2 Material 3 Material 4
Penetration effect +5,3% Credits Γ—2 500 Pieces of Thoughts Γ—2
Phantom Charge Credits Γ—5 000 Meteor Bullet Γ—3 Lost echo of unity of desires Γ—1
Attack Power +4% Credits Γ—5 000 Meteor Bullet Γ—3 Pieces of Thoughts Γ—6
Penetration effect +5,3% Credits Γ—10 000 Fateful death Γ—3 Fragments of impressions Γ—3
HP +4% Credits Γ—10 000 Fateful death Γ—3 Fragments of impressions Γ—3
Above the snakes Credits Γ—20 000 Fateful death Γ—5 Lost echo of unity of desires Γ—1 Imprints of Destiny Γ—1
Penetration effect +8% Credits Γ—20 000 Fateful death Γ—5 Fragments of impressions Γ—4
Attack Power +6% Credits Γ—45 000 Anti-clockwise shot Γ—3 Wishing Shards Γ—3
Penetration effect +8% Credits Γ—45 000 Anti-clockwise shot Γ—3 Wishing Shards Γ—3
Point blank Credits Γ—160 000 Anti-clockwise shot Γ—8 Lost echo of unity of desires Γ—1 Imprints of Destiny Γ—1
HP +6% Credits Γ—160 000 Anti-clockwise shot Γ—8 Wishing Shards Γ—8
Attack Power +8% Credits Γ—160 000 Anti-clockwise shot Γ—8 Wishing Shards Γ—8
Penetration effect +8% Credits Γ—160 000 Anti-clockwise shot Γ—8 Wishing Shards Γ—8
  • Pieces of Thoughts (Γ—8), fragments of impressions (Γ—10), fragments of wishes (Γ—30).
  • Meteor Bullet (Γ—6), fateful death (Γ—16), counter-clockwise shot (Γ—38).
  • The lost echo of the unity of desires (Γ—3).
  • Imprint of fate (Γ—2).
  • Credits (Γ—802 500).

Best Boothill Builds in Honkai: Star Rail

Boothill in HSR is a physical damage dealer who specializes in destroying single targets. It has a unique combat mechanics, in which it challenges one opponent to a Duel. In this mode, the character's basic attack becomes stronger - has higher multipliers and decreases durability faster. In addition, the cyborg cowboy can inflict physical weaknesses with a superpower, which further strengthens him.

In order to deal maximum damage, a Boothill build requires not only Attack Power, from which skills are scaled, but also speed, in order to β€œwalk” more often, therefore, to damage more actively and engage in a Duel.

In the following paragraphs we will tell you in detail how to collect Boothill in Honkai: Star Rail. Let's look at the priority primary and secondary stats. We will provide the most suitable light cones, cave relics and planar decorations.

Recommended characteristic values

The main characteristics that are recommended to look for in relics:

Relic Main characteristic
Head HP (permanent)
Arms Attack Power (Permanent)
Body Crete. chance/crit. damage
Legs Speed
planar sphere Attack Power/Physical Damage
Connecting rope Penetration effect

Secondary characteristics (sub-stats):

  • penetration effect;
  • speed;
  • Attack Power;
  • Crete. damage/crit. chance;
  • HP, protection.

Optimal stat values ​​on a character:

  • Penetration effect (EP): from 260% or 300% to obtain max. bonus to crits from the trail.
  • Speed: from 145.
  • ATK: from 2-900.
  • Crete. chance: from 60-75%.
  • Crete. damage: from 140-165%.
  • HP: from 3.
  • DEF: from 800.

How to get 300% Boothill penetration effect

The penetration effect is the most effective way to increase DPS and brings more benefits than increasing critical indicators. Let's consider the options in which you can increase this stat:

  • Full trace upgrade: 37,3%.
  • Light coneHidden in the Night Shadows" (R5): 56% or Signature Weapon (R1): 60%.
  • cave relics "Iron Cavalry Against Invasion" 32%.
  • Planar decoration "Talia - the land of bandits": 16% or 36% if 145 units. speed.
  • Connecting rope: 64,8%.
  • ruan mei: 20%.
  • Pathfinder of Harmony: 52,5% (superpower level 10; E4; 150% EP).

Total: 298,6-302,6% excluding sub-stats.

Additionally, you can equip a full set on some s "The Watchmaker of Sleepy Shenanigans".

Best light cone

Boothill signature light cone
Boothill signature cone

When choosing a weapon for Boothill, you should give preference to those that relate to Paths of the Hunt. In addition, the light cone should increase the penetration effect, speed, attack power or crit. damage/crit. chance (optional).

Name Description Recommendation
Sailing to a second life
⭐⭐⭐⭐⭐
HP
48-1058
ATK
26-582
DEF
21-463
Increases the penetration effect by 60-100%, and the damage dealt by penetration is ignored 20-32% target protection. When the penetration effect in battle reaches 150% or more, speed increases by 12-20%. Boothill's Signal provides a high bonus to the penetration effect, which will make it easier to reach 300 units to get the max buff from the trail. Another benefit is the reduction in penetration protection and an increase in speed if 150% of EP is collected.

To further enhance the buff from the "card", it is recommended to provide an additional cut of enemy defense. For example, at the expense of the character's first eidolon, Pela or Silver Wolf.
Hidden in the night shadows 
⭐⭐⭐⭐
HP
38-846
ATK
21-476
DEF
18-396
The penetration effect is increased by 28-56%. At the start of a battle or after dealing penetration damage, the speed increases by 8-12% for 2 turns. The effect can only be triggered once per turn. A budget version of the signature light cone. The overall increase to the penetration effect is lower even at the maximum level of imposition, but in any case, the boost will be extremely useful if the characteristic is insufficient. In addition, at the beginning of the battle or after penetrating the enemy's durability, the speed increases, which is an equally important parameter.
ΠŸΡ€ΠΎΡ‚ΠΈΠ²ΠΎΡΡ‚ΠΎΡΠ½ΠΈΠ΅
⭐⭐⭐
HP
33-740
ATK
16-370
DEF
12-264
After defeating an enemy, increases speed by 10-18% for 2 moves. Optimal 3-star option that increases speed. Due to the low rarity of the weapon, you can easily awaken it to maximum and get a significant increase for 2 turns. However, it is worth keeping in mind that you will have to kill a lot of enemies to maintain the effect, which is why the character may become weakened during boss battles.
Spring river flows
⭐⭐⭐⭐
HP
38-846
ATK
21-476
DEF
18-396
At the start of combat, increases speed by 8-12% and damage to 12-24%. After receiving damage, the buff disappears. The effect will appear at the end of the next turn. A strong and useful weapon for Boothill, increasing speed and damage at the beginning of the battle. The bonus can potentially be maintained throughout the entire battle, but to do this, the team must have a well-leveled shield member.
Fencing
⭐⭐⭐⭐
HP
43-952
ATK
21-476
DEF
15-330
When the owner attacks the same enemy multiple times, the damage dealt increases by 8-16%. If the target of the attack changes, the boost will disappear. The bonus is stacked up to 5 times. An excellent epic cone of light that provides a high damage boost. Moreover, the condition for activating the ive goes well with the character’s gameplay, since in the Duel state he can attack only one enemy, which means he primarily receives all the stacks.
Cruise through the galaxy
⭐⭐⭐⭐⭐
HP
43-952
ATK
24-529
DEF
21-463
Increases crit. chance for 8-16%. When the wearer attacks an enemy with health less than or equal to 50%, crit. the chance is further increased by 8-16%. After defeating an enemy, attack power increases by 20-40% within 2 moves. Thanks to the bonus from the trail, Boothill receives up to 30% crit. chance and 150% crit. damage. Since the cash reserve is smaller, it is more beneficial for the balance sheet. The usual buff (8-16%) is always given, and to get an additional one you need to fight an enemy whose health has dropped to half. The cone also increases attack power, but only after hitting the target.
Remains only in silence
⭐⭐⭐⭐
HP
43-952
ATK
21-476
DEF
15-330
Increases attack power by 16-32%. Also increases crit. chance for 12-24%, if there are 2 or fewer enemies in the arena. The cone gives attack power and increases crit. chance provided that there are no more than 2 opponents on the battlefield. The cowboy specializes in single targets, so he often fulfills the requirement. But even elite monsters are capable of creating summoned creatures, so you should get rid of them first.
More subscriptions!
⭐⭐⭐⭐
HP
43-952
ATK
21-476
DEF
15-330
Increases basic attack and skill damage by 24-48%. This effect will increase by additional 24-48%, when the current energy reaches its maximum level. An enhanced basic attack is one of the main sources of damage, so the ive effect is quite relevant, even though the skill does not damage. The effect increases if the energy scale is completely filled, but it is not recommended to specifically hold the ult if Boothill cannot perform an action in the next turn.
In the night
⭐⭐⭐⭐⭐
HP:
48-1058
ATK
26-582
DEF
21-463
Increases crit. chance for 18-30%. If the speed is above 100, for each additional 10 units. speed damage of basic attack and skill is increased by 6-10%. Crit also increases. superpower damage 12-20%. The bonus is cumulative 6 times. The weapon offers a crit boost. chance, increased superpower, as well as basic attack and skill damage for speed above 100. The initial value of this stat is 107 units. and, as a rule, the hero always wears high-speed boots, thanks to which he receives all the buffs. Boosting your ultimate and basic attack will also have a good effect on your final DPS, since both skills deal a lot of damage.
dead dream
⭐⭐⭐⭐⭐
HP:
48-1058
ATK
26-582
DEF
21-463
Increases crit. damage per 30-50%. If the basic attack or skill does not crit, crit. chance increases by 36-60% for 1 turn. The effect works 1 time every 3 turns. Weapons are aimed at increasing critical indicators. If KSh is given all the time, then KSh can only be obtained when the basic hit is not crited. Boothill does not need these characteristics so much, but the cone is convenient because it allows you to place more emphasis on speed, penetration effect and attack power.
The only winner
⭐⭐⭐⭐
HP 43-952
ATK 21-476
DEF 15-330
Attack power is increased by 12-20%. After crit. hits on the enemy are given 1 level. Luck status, which stacks up to 4 times. Each level increases crit. damage by 8-12%. The Luck status is removed at the end of the owner's turn. The weapon offers attack power and, under certain conditions, increases crit. damage. To activate the bonus and get level 1. status, you need to shout. However, keep in mind that the buff is removed after the turn ends. Can potentially gain 2 stacks since the effect does not end immediately after using the skill.
Arrow released
⭐⭐⭐
HP
33-740
ATK
16-370
DEF
12-264
After defeating an enemy, increases attack power by 24-48% for 3 moves. A good option at the start with an increase in attack after destroying the enemy. However, the 3-star Confrontation will be better in most cases due to the speed, which is more profitable, especially when using the Waist - Bandit's Land decoration.

Best Relics [artifacts]

Among the artifacts for Boothill, sets are recommended that primarily increase the penetration effect. You can also consider combinations with speed, attack power or physical damage.

Cave relics [main artifacts]

Name Description Recommendation
Iron cavalry against the invasion 2 parts: Increases penetration effect by 16%.
4 parts: Penetration damage ignores 10% of the target's defense if the penetration effect is equal to or greater than 150%. When the pierce effect exceeds 250%, the wearer's super pierce damage ignores the additional 15% defense.
The best set for Boothill, which increases the important characteristic of the penetration effect for him, which also increases his crit parameters. damage and chance. Due to the partial implementation of the bonus of the full set, even in the absence of an imaginary GG in the squad, the cowboy will be stronger with these artifacts than with the β€œGenius of Diamond Stars” or β€œThief of the Falling Meteor” set.
The Genius of the Diamond Stars 2 parts: Increases quantum damage by 10%.
4 parts: When the wearer deals damage to the target enemy, ignores 10% defense. If the targeted opponent has a Quantum Vulnerability, the owner ignores an additional 10% Defense.
One of the best sets, since most of the damage comes from penetration, and this damage can be further enhanced by lowering the enemies' defense. Although the set is inferior to alternatives against targets without quantum weakness, it still provides a noticeable buff.

Moreover, the efficiency "Genius of Diamond Stars" only increases in the presence of other sections of protection that the character can receive not only from Nothingness (Silver Wolf), but also from the signature cone and E1.
Thief of Shooting Meteor 2 parts: Increases penetration effect by 16%.
4 parts: Increases penetration effect by 16%. Restores 3 energy units after breaking through a vulnerable target.
The penetration effect is a very important stat for Boothill, so the set is perfect for him. When using 4 pieces, it provides a 32% increase without meeting certain requirements, and also restores some energy after breaking through enemy armor.
Iron cavalry against the invasion
Iron cavalry against the invasion
The priest's thorny path
2 parts: increases the penetration effect by 16%.
2 parts: Increases the penetration effect by 16%
2 parts: Increases speed by 6%.
An excellent option would be combinations of sets for the penetration effect or speed, which is similarly necessary in the assembly. These combinations can be used without further the full set. In addition, in this case it is much easier to get the necessary stats.
Discoverer of dead waters 2 parts: Increases damage dealt to enemies with Debuffs by 12%.
4 parts: Increases Critical Chance by 4%. When dealing damage to enemies with at least 2/3 debuffs, Critical Damage is increased by 8%/12%. After the owner applies the debuff, the bonuses in question are increased by 100% for 1 turn.
A strong set, for its full implementation you need to attack enemies under debuffs. Increases overall DPS and crit. chance, and if there are a sufficient number of weakenings on the targets, it additionally increases the critical rate. damage. Although Boothill imposes a debuff with a skill, it is recommended to place a Path of Oblivion in the squad or use special cones for stable operation of the set.

Planar Ornaments [Additional Artifacts]

Name Description Recommendation
Thalia - the land of bandits 2 parts: Increases penetration effect by 16%. At a speed of 145 units. or higher, the penetration effect is increased by an additional 20%. The most suitable decoration by increasing the penetration effect to 36%. 16% is always given, and to get an additional 20% you need 145 speed units. Boothill's build is based, among other things, on pumping up speed, so with the right selection of characteristics, equipment and squad, he is able to achieve the stated value.
Skyfront Glatiramer 2 parts: Increases attack power by 12%. If the speed is higher than or equal to 135/160 units, then the damage dealt increases by 12%/18%. The set does not provide the penetration effect, but instead increases attack power and damage. As with Thalia, a specific speed (135 or 160) is required to take full advantage. This decoration is more profitable to farm, and it gives nice boosts. However, the requirement is more difficult to fulfill - you may need many more sources of speed increase if you are unlucky with the stats.
Star Arena 2 parts: Increases Critical Chance by 8%. When Critical Chance is 70% or more, Basic Attack and Skill Damage increases by 20%. Increases crit slightly. chance, and if the value of this characteristic is greater than or equal to 70% (the hero can get 30% from the trace), also increases the damage of the basic attack. The enhanced strike makes up a significant part of the damage, so you can equip this planar decoration, especially if there are better stats here.
Space Sealing Station 2 parts: Increases attack power by 12%. At speeds of 120 or more, an additional 12% bonus to attack power is given. 
The kit is easier to implement and more accessible for beginners, although it only increases attack power. To obtain the maximum buff, only 120 units are required. speed. However, even with epic speed boots, Boothill is able to reach the recommended limit and earn a 24% bonus to attack.

Detachments

In the team, Boothill takes the position of the main damage dealer. s with buffs or debuffs are placed next to him, as well as shield warriors or healers, since HP can drop significantly during a Duel. When going through content where more AoE damage is required, you can use secondary damage dealers of the Path of Erudite or Destruction instead of one of the Harmony/Non-Existence heroes.

Best characters

The table shows the heroes who can be placed in Boothill’s squad.

Character Path Damage type Features
ruan mei Harmony Ice One of the best s for Boothill. Increases damage dealt, penetration of resistance of all types and penetration efficiency, thanks to which the cowboy will reduce the enemy’s resistance even faster. And most importantly, Ruan Mei gives speed and penetration effect. Can wear "The Watchmaker of Sleepy Shenanigans".
Imaginary. hero Harmony Imaginary F2P alternative to Ruan Mei. Significantly increases the penetration effect with the help of abilities, and is capable of slowing down opponents. Eidolons are unlocked for free and offer an even greater increase in penetration effect. Can be worn similarly "The Watchmaker of Sleepy Shenanigans".
Sunday Harmony Imaginary A top-tier Harmony representative that is effective for several reasons: it advances the action by 100%, restores energy, increases critical chance and critical damage.
Armor Harmony Wind Strong character. Allows you to immediately perform an action, thanks to which Boothill will be able to make moves and engage in a duel more often. In addition, it increases attack power and crit. damage, overall DPS and defense.
Sparkle Harmony Quantum Only advances the action by 50% and restores skill points. In a squad with Sparkle, the team does not experience difficulties gaining skill points, which makes the gameplay more comfortable. In addition, the crit buffs. damage and damage dealt.
Zaryanka Harmony Physical Increases damage and crit. damage. When used, the superpower enters a concert state, which additionally grants a bonus to attack power and advances the action of all teammates.
Asta Harmony Fiery Free character. Increases the attack power and speed of all allies. Can deal good damage with a skill and apply the negative status Burning with a basic attack if the first trace is open.
Yukong Harmony Imaginary Another free representative of the Path of Harmony. Focused on increasing crit. damage, crit. chance and attack power. More difficult to use due to the mechanics of the Roaring Bowstring levels, which are removed after each allied turn.
tingyun Harmony ЭлСктричСский Buffs attack power and overall damage. In addition, it restores the energy of one squad member with the help of a superpower, which will allow Boothill to ult on an almost constant basis.
Hanja Harmony Physical Applies the Nosha status, which generates skill points and increases the attack power of the ally who activated this effect. In addition, it provides an increase in the speed and damage of all skills.
Pioneer Memory Ice Great even for those characters that do not have the summon mechanic: increases the critical damage of allies, advances the action, and also deals additional true-type damage.
Silver Wolf Nihility Quantum Applies various weakenings to opponents: reduced attack power, speed and defense. Additionally, it cuts off defense with a superpower, and with a skill it can create a weakness in the enemy to the elements of allies.
Fugue Nihility Fiery The optimal for the cowboy in any situation. She is able to inflict the status on the selected ally "Fox's Prayer", increasing his penetration effect and allowing him to drain the enemy's tenacity regardless of the vulnerability type. This gives Boothill a high chance to gain more Pocket Advantage levels in a single hit while relying less on his ultimate.
Welt Nihility Imaginary Delays the actions of enemy targets with the negative effect Conclusion. In addition, it reduces speed, deals imaginary area damage, and can increase the damage received by enemies.
sang Nihility Ice Pelageya's main specialization is reducing the defense of opponents. She makes this a technique at the beginning of the fight and a superpower during the fight. Also removes buff from one enemy with a skill.
Guinaifen Nihility Fiery Focuses on applying the Burning status and destroying enemies. The talent contains an additional debuff β€œFiery Kiss”, which increases the damage received by enemy targets.
Locha Abundance Imaginary Provides in the form of constant healing and removal of buffs from all enemies on the battlefield. Creates a Magic Circle, during which characters are healed by any attacks.
Linsha Abundance Fiery A with a variety of functions: heals, deals area damage and applies a weakening that increases damage from penetration. During combat, summons an assistant, which is a bonus attack. Due to this creature, it additionally heals, deals damage outside of the turn and removes debuffs.
Hoho Abundance Wind A healer who combines both healing and enhancing mechanics. Heals allies instantly with skill and ively with talent, superpower increases attack power and restores some energy.
Bailu Abundance ЭлСктричСский Heals several squad with a skill and the entire group with a superpower. Applies the Vigor status, which reduces damage received and allows you to resurrect an ally once per battle.
Lynx Abundance Quantum Free character. The skill heals one character, and the ultimate heals all allies. Moreover, the superpower not only restores HP, but also removes the weakening from each member of the squad.
Gallagher Abundance Fiery A healer who, in addition to healing, inflicts the β€œDead Drunk” debuff on his opponents. This debuff increases the target's penetration damage and reduces the enemy's attack power.
Natasha Abundance Physical F2P healer. The skill instantly heals, after which the ally is healed additionally at the beginning of the next 2 turns. The superpower restores the health of the entire team.
Aventurine Preservation Imaginary Provides characters with a strong shield and increases their resistance to effects, which will increase Boothill's survivability during a duel. Can inflict the Panic status on the enemy, increasing the critical hit received by the target. damage.
Cheetah Preservation Ice Helps allies avoid incoming damage with shields. Also applies the Freeze effect, which prevents you from performing an action. Is an excellent tank.
Fu Xuan Preservation Quantum Summons the Matrix of Foresight, which transfers part of the damage received by allies to the soothsayer. At the same time, all heroes' HP and crit increases. chance. If the second trail is open, the squad is slightly healed.
March 7 Preservation Ice Starting character for the Save Path. Provides one ally with a shield and makes a bonus attack when attacked by enemies. Ultimate damages the area and freezes.
Fire. hero Preservation Fiery The Fire Elemental Pioneer is a good shield fighter and tank, capable of ing the team’s survival in the early and mid-game. In addition, it does good damage.
Himeko Erudition Fiery Secondary damage dealer, focused on destroying a group of enemies. Can deal damage outside of the battlefield using a bonus attack that triggers when breaking through an enemy target's vulnerability.
Rappa Erudition Imaginary Boothill's colleague from the Galactic Rangers faction. Unlike the cowboy, she is more focused on dealing damage in large areas and, as a result, is able to penetrate the weakness of several opponents at once. Will become a good partner when ing content that requires area damage.
Serval Erudition ЭлСктричСский The heroine's skills are aimed at causing electrical damage over an area. Can apply the negative DoT status Shock, causing damage for several turns.
Hertha Erudition Ice Free ice-elemental AoE damage. Causes damage to opponents using a skill and superpower. At the same time, she has a bonus attack that activates on targets with 50% health or less.
qingque Erudition Quantum Quantum F2P character with unique gameplay involving throwing and pulling jade dice. It can cause quite a lot of damage, including in the area.
March 7 Hunting Imaginary A secondary damage dealer who, using a skill, applies the positive effect β€œMentor” to the selected ally. It does good damage, and may well occupy the role of the main combat unit in a squad. In addition, it further strengthens itself, advancing the action and increasing outgoing damage. With the acquisition of eidolons, it gains mechanics related to performing bonus attacks.
Clara Destruction Physical The main feature of the tramp girl is the β€œCounterattack Mark” mechanic of Svarog. Thanks to this, she inflicts physical damage. damage to multiple enemies outside of your turn, including when enemies attack allies.
Hook Destruction Fiery Can apply the Burning status, causing periodic damage. In addition to this, it damages one target and the mobs closest to it. If Himeko is not there, it will help in breaking through the fire vulnerability.
Arlan Destruction ЭлСктричСский Sacrifices his health in exchange for spending skill points to increase his own damage. The character is absolutely undemanding, which makes him a good candidate for the position of sub-DD.
Misha Destruction Ice He has a low ult cost, so he uses it very often, dealing high ice damage in the area. Each hit of the superpower has a certain chance of freezing enemy targets.
Xueyi Destruction Quantum Like Boothill, it relies on the penetration effect to deal high damage. Has the ability to carry out a bonus attack and damage multiple targets. Makes an excellent partner in battle against enemies with quantum weakness.
Phys. hero Destruction Physical The starting character of the Path of Destruction. Deals good damage to one or more enemies. The technique restores the health of allies, which will be useful, for example, when ing through the Virtual Universe.

Which is better: Harmony Pathfinder or Ruan Mei

Pathfinder of Harmony are s that apply enhancements associated with the penetration effect. Since Boothill plays off this stat, the question may arise - who would be his best ally? Here is a comparison of both characters.

Harmony Pathfinder Bonuses (E4) Bonuses Ruan Mei (E0)
Superpower: EP +30% (level 10) while the Reserve Dancer status is active. When attacking enemies with a broken vulnerability, β€œsuper penetration” damage is inflicted. Superpower: penetration of all types of resistance +25% (level 10). Status Plum Blossom prolongs the pierced weakness, delays the effect, and deals damage.
Technique: EP +30% at the beginning of the battle. Emboldening Salvo: damage dealt +32% (level 10) and penetration efficiency +50%.
First trace: β€œsuper penetration” +20%/30%/40%/50%/60% depending on the number of enemies on the battlefield. Talent: speed +10% (level 10)
Third trace: Delays enemies' action by 30% when allies break through the vulnerability. First trace: EP +20%.
Fourth Eidolon: EP +15% of the effect of breaking through the Pathfinder. Third trace: damage dealt +6-36% depending on your own EP.
Total: penetration effect +52,5% (if 150 EP) or with a technique +80% at the beginning of the battle, allows you to deal increased damage after penetration, delays the action. Total: penetration effect +20%, penetration of all types of resistance +25%, speed +10%, prolongs the state of the broken vulnerability and delays the action.

Ruan Mei provides less penetration effect, but more varied buffs that are useful for Boothill. For this reason, she will become his universal . The imaginary hero is inferior in the number of enhancements, but significantly increases EP and damage after penetration, which can be more advantageous in protracted battles.

However, a combination of the heroes in question in one team will perform best. They not only strengthen Boothill many times over, but also interact well with each other. For example, Ruan Mei extends the broken state, while Pathfinder increases damage against enemies with a broken vulnerability.

Top Teams

Examples of units for Boothill:

Character 1 Character 2 Character 3 Character 4 Features
Boothill ruan mei Fugue
Imaginary. hero
Linsha
Gallagher
One of Boothill's strongest teams, where he maximizes his DPS thanks to useful buffs and synergy between characters:
  • Fugue/Pioneer increases the penetration effect and damage dealt to enemies with a penetrated vulnerability.
  • Ruan Mei buffs the damage dealt, speed, effect and penetration efficiency, will make a condition after the enemy's durability is completely reduced. 
  • Linsha or Gallagher heal and increase weakness pierce damage.
It is recommended to equip the Pathfinder or Ruan Mei set "The Watchmaker of Sleepy Shenanigans".
Boothill ruan mei
Fugue
Imaginary. hero
Armor
Sparkle
Zaryanka
Sunday
Aventurine
Lynx
Alternative hypercarry composition. The first slot also includes s that provide bonuses for the penetration effect, and the second slot includes characters that diversify the build with other buffs. In particular, all the heroes presented advance the action (to one degree or another), which will allow Boothill to walk even more often, increase attack power and crit. damage. Instead of them, you can use any Harmony heroes.
Boothill ruan mei
Imaginary. hero
Fugue
Welt
sang
Locha
Cheetah
A balanced squad consisting of one hero of the Path of Harmony and Oblivion. The former focus on buffing allies, while the latter focus on inflicting debuffs on opponents, such as lowering their defense or slowing them down. A healer or shield warrior is placed in the last position so that survivability does not decrease.
Boothill Armor
Sparkle
tingyun
Hanja
Asta
Yukong
Fu Xuan
Fire. hero
Another option for a hypercarry team, but without buffs for penetration. All sorts of combinations of Path of Harmony characters will work. For example, the combination of Armor, which needs to constantly activate a skill, and Hania, which is capable of restoring skill points, works very well. This will balance the squad so that each hero can use their skills at the right time.
Boothill Zaryanka
Hanja
Xueyi
qingque
Silver Wolf Fu Xuan
Lynx
Natasha
A team built on constantly breaking through vulnerabilities. Although Boothill can make one enemy weak to a physical element, in a long battle this is only possible when using the ultimate. Silver Wolf will fill in the gaps or create a vulnerability in a situation where the cowboy's superpower has not yet charged. This composition is more universal and does not completely depend on the enemy’s weaknesses.
Boothill ruan mei
Fugue
Imaginary. hero
Rappa
Himeko
Hoho
Linsha
Gallagher
A group that includes one and an additional damage dealer. For example, those who can help Boothill in content that requires AoE damage are suitable for the role of the second DPS character. Any can be put in the healer position, for example, Hoho will additionally give attack power/energy or Linsha/Gallagher will increase penetration damage.
Boothill Himeko
Hertha
Clara Aventurine
March 7
A squad without buffers/debuffers with an emphasis on constantly dealing damage with bonus attacks. Boothill receives no buffs, but in return, each character in the party contributes to the battle. Himeko and Gerta are secondary damage dealers with area damage, Clara launches a counterattack against several enemies. Aventurine or March 7 provide shields, but are also capable of follow-up and damage.

F2P teams with free and 4⭐ characters:

Character 1 Character 2 Character 3 Character 4 Features
Boothill Asta
Yukong
Imaginary. hero Gallagher
Natasha
Build with hypercarry Boothill. Path of Harmony s apply buffs to ensure the cowboy deals as much damage as possible in duel mode. At the same time, Yukun combines with Pathfinder, as it increases imaginary damage, and Asta combines well with Gallagher due to increased fire damage. Natasha goes as a free healer.
Boothill Phys. hero Asta
Yukong
March 7 A team that can be assembled almost at the very start of the game. The physical hero acts as a secondary damage dealer, dealing additional damage to one enemy or several targets. Asta/Yukun focus on applying buffs. March 7 creates a shield, damages with ice and freezes with ult.
Boothill Hertha
qingque
Serval
Asta
Yukong
Fire. hero A squad with Erudite characters who deal area damage and help Boothill deal with a group of enemies. This composition is beneficial for farming, since waves of monsters are found in the same Sepals. The fiery hero not only protects allies, but also additionally attacks in an area with a superpower.
Boothill Hook
Arlan
Misha
Imaginary. hero Lynx Instead of Erudite, you can use Destruction heroes, although their AoE damage is less pronounced. The ideal would be the Pathfinder of Harmony, which increases the penetration effect and damage after the complete destruction of the enemy's fortitude (armor). Lynx heals allies with her skill and ultimate, and removes weaknesses.

Is it worth knocking out?

Boothill in HSR is a Path of the Hunt character with a physical damage type. Specializes in breaking through vulnerabilities and destroying large single targets. The cyborg cowboy adheres to a dueling fighting style, during which basic attacks become stronger, deal even more damage and quickly reduce the enemy's stamina. He also does not depend on the opponent's initial weakness, since he can apply it independently with his ult.

Boothill is worth knocking out if you need a damage dealer with high damage to one target to fight bosses or elite opponents. The hero performs well in Pure fiction. It is convenient because it does not depend on the enemy’s vulnerabilities and is suitable for F2P players. The only optimal investment is a signature weapon, although even without this the character shows good results if you find the right use for it.

Which is better: signal or E1

Signature weapons are more profitable for Boothill than E1. β€œSwimming towards a second life” is the only Path of the Hunt cone that increases the penetration effect. It is important for the hero to collect 300 EP in order to fully realize his potential, which is difficult to achieve without a sign. In addition, the weapon gives speed and reduces defense when dealing piercing damage.

The first eidolon offers 1 level of Pocket Advantage status at the start of battle, which isn't really a significant bonus since the stacks carry over between battles. While E1 offers a defense reduction that applies to all damage, it does not offset the benefits of signature light cone buffs.

We hope our guide helped you put together the best Boothill build in Honkai: Star Rail. IN comments ask questions about the character so that the author or other players can help. Follow useful articles on the game in the relevant sections of our website: news.

Video guide

Strongest Hunting DD? | Boothill Guide and Build (Honkai: Star Rail)
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ûûû
ûûû
22 days ago

Is the boothill squad normal Fugue Juan and lynx?

Мjjjj
Мjjjj
3 months ago

What main stat on armor would be best for damage? Critical damage, attack power or Critical chance?

Daniel
Daniel
1 month ago
Answer  Мjjjj

k/sh if you have it in battle less than 70-75 percent, if it is more, then k/u

Cactus..
Cactus..
3 months ago

I've been playing for three days and I got Boothill with a signal in just 20 jumps. I'm happy

evay
evay
3 months ago

I REALLY want to have Boothilla and Aventurine in one pack. Which two Persians should I add to them? Ruan and... Who? Help please

Somebody
Somebody
3 months ago
Answer  evay

Armor, Sparkle, Robin, Sunday
there are examples in the squad examples

Alina
Alina
3 months ago

And who would be better for boothill, armor or sunday?

Patlatik
Patlatik
2 months ago
Answer  Alina

Sunday will be better for boot-healing anyway, because it will buff only him (ult and e-class), but strongly, while Armor buffs weaker, but the whole squad (from the ult), although it advances the action of Boothill like Sunday

wiki
wiki
4 months ago

and what kind of all-male squad can you make with Boothill?

Nick
Nick
3 months ago
Answer  wiki

Mock Pioneer (if male) + Sunday + Gallagher

lay down
lay down
4 months ago

Will the following squad work: Feixiao, Gallagher, Dan Heng Pl, Boothill? (I replaced Clara with Boothill)

soy
soy
3 months ago
Answer  lay down

your consolation does not match any of the heroes that are part of it.

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