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Drive discs in Zenless Zone Zero: how to get them and who are suitable for them

Everything about drive disks - artifacts to enhance the combat characteristics of agents.

Drive discs in agent. With the right combination of bonuses and characteristics of additional equipment, the hero can significantly increase the necessary parameters and provide useful ive effects. This is an important part of character building, which affects not only the combat effectiveness of an individual member, but sometimes also the DPS of the entire team.

In this guide, we will analyze in detail all the possible ways to get drive disks in ZZZ and who the artifacts are suitable for. Let's look at the types and characteristics of music records, how to activate the effects of sets, as well as the pumping system.

When do drive discs open in Zenless Zone Zero?

You can unlock and get acquainted with the mechanics of disks at Level 26 Internotawhen the goal appears in the main storyline "Meet Elfie at the Record Store". Visit the Mess Needles across from the video store for a quick tutorial on artifacts and intonation.

What are drive disks in Zenless Zone Zero

Drive discs are a type of artifact that can be worn by game characters as additional equipment. All of them are divided by types, characteristics and effects, and are selected depending on the needs of a particular agent.

Types and characteristics

You can determine the type, basic and random parameters by clicking on the disk. There are 6 types in total, which take their corresponding positions around the amplifier (weapon). You can place vinyl records in the slots corresponding to their type: if next to the name of the artifact there is digit [1], then it cannot be installed in sixth place.

All equipment has 1 main and up to 4 random characteristics (sub-stats). In the table presented you can track possible major parameters depending on the disk position:

Type Basic parameter
1 HP (permanent)
2 Attack Power (Permanent)
3 Protection (permanent)
4 ATK%, HP%, DEF%, Crit. Damage %, Critical Chance. hits %, Anomaly Knowledge
5 ATK%, HP%, DEF%, Penetration Chance%, Attribute Damage Bonus%
6 ATK%, HP%, DEF%, Impulse%, Anomaly Control%, Energy Recovery%

Random parameters are auxiliary stats that can be unlocked and improved as you level up your disk. They are listed in a separate list after the basic characteristic and cannot repeat it. That is, if in position 1 there is a flat HP, then in additional. in the parameters it can only appear as a percentage.

In total you can meet up to 7 random parameters, some of which are found only in “flat form”:

  • HP (% and flat)
  • attack power (% and flat)
  • protection (% and flat)
  • Crete. damage in %
  • critical chance hits in %
  • punching
  • knowledge of anomaly

Effects

Also, when assembling equipment, it is necessary to take into kit effects, to which this or that drive disk belongs. To activate a ive buff, you need to collect 2 or 4 parts from one set. Each agent has 6 slots, so you can combine artifacts according to the following schemes: 2+2+2 or 2+4.

Installing all six discs of one set will not bring any benefit - the effects are not duplicated. Therefore, when preparing a hero, it is better to collect equipment from 2-3 different sets with harmonious ives and suitable parameters.

All drive discs in Zenless Zone Zero and which characters are suitable for them

Currently presented 12 sets of drive discs, each of which provides unique ive effects when combining 2 or 4 pieces of one set.

Set Effects To whom does
Chaos metal 2 parts: increases ether damage by 10%.
4 parts: increases crit. agent damage by 20%. If a squad member applies the Infection effect, the buff additionally increases by 5.5% (up to a maximum of 6 rubles). Lasts 8 seconds, charges reset the duration.
Nicole Demara.
Thunderous heavy metal Thunderous heavy metal 2 parts: electrical damage increases by 10%.
4 parts: If there is an opponent in Shock on the field, the carrier's attack power increases by 28%.
Yanagi.
Polar heavy metal Polar heavy metal 2 parts: Ice damage increases by 10%.
4 parts: Basic attacks and dashes deal 20% more damage. When any squad member Freezes an enemy or initiates Cleave, the buff is increased by 20% for 12 sec.
Sokaku.
Inferno metal Inferno metal 2 parts: increases fire damage by 10%.
4 parts: when hitting a burning enemy, the chance is critical. The owner's hit rate is increased by 28% for 8 sec.
Lucy.
Ferocious heavy metal Ferocious heavy metal 2 parts: increases physical damage by 10%.
4 parts: When a squad member performs a Rush on an enemy, the agent with this item deals 35% more damage for 12 sec.
Corinne Weeks.
Dyatlokor-electro Dyatlokor-electro 2 parts: critical chance hits increases by 8%.
4 parts: Every time a basic attack, a counterattack after dodging, or a boosted special attack scores a crit. damage, the wearer receives 1 level of enhancement. For each stack, ATK increases by 9% for 6 sec. The buff duration differs for different skills.
Billy the Kid.
Swing jazz Swing jazz 2 parts: Energy recovery increases by 20%.
4 parts: After activating a chain of attacks or a super ability, all party deal 15% more damage for 12 sec. Identical ive effects do not stack.
A good set for characters who need to use skills as often as possible. This can be any agent with the Offense, Intimidation, , Defense, or Anomaly specialties.
Shockstar disco Shockstar disco 2 parts: increases the impulse by 6%.
4 parts: Basic attacks, dash attacks, and counterattacks after dodging inflict 20% more stun on the main target.
Qingyi.
Fugu-electro Fugu-electro 2 parts: increases the chance of penetration by 8%.
4 parts: Super ability deals 20% more damage. When the super ability is launched, the owner's attack power increases by 15% for 12 sec.
Billy the Kid.
Freedom blues Freedom blues 2 parts: Increases knowledge of the anomaly by 30.
4 parts: When an enemy is hit by an empowered special attack, that enemy's resistance to the wearer's attribute anomaly is reduced by 20% for 8 sec. Effects for one attribute do not stack.
Yanagi.
Chaos Jazz 2 parts: knowledge of anomaly increases by 30 units.
4 parts: Fire and Electricity damage increased by 15%. When the wearer is not on the battlefield, the damage of Enhanced Special Attack (EX) and Attack Assist is increased by 20%. This effect can only occur once every 1 seconds and lasts for 7,5 seconds after the agent enters the battlefield.
Yanagi.
Hormone punk Hormone punk 2 parts: increases attack power by 10%.
4 parts: When the wearer enters a state of combat readiness or comes out as a replacement, his attack power increases by 25% for 10 sec. Fires once every 20 seconds.
Two parts can be used on any damage dealer to balance stats. A complete set is suitable for s dependent on attack power or sub-deaders who are rarely present on the field.
Soul rock Soul rock 2 parts: protection increases by 16%.
4 parts: Having received damage from an enemy, the agent takes 40% less damage for 2.5 sec. The effect triggers once every 15 sec.
Ben Bigger.
Protopunk 2 parts: Increases the value of shields applied by 15%.
4 parts: When any character in the party activates Defense Assist or Evasion Assist, each party member's damage is increased by 15% for 10 seconds.
Seth Lowell.
The Song of the Branch and the Blade 2 parts: Critical damage increased by 16%
4 parts: If the anomaly control of the agent with this item is at least 115, this agent deals 30% more critical damage. When any squad member casts Freeze or Shatter on an enemy, the critical hit chance with this item is increased by 12% for 15 seconds.

Ellen Jo

Astral voice 2 parts: Attack power increases by 10%
4 parts: When any squad member enters the battlefield with Quick Aid, the entire squad gains 1 level of Astra (maximum 3 levels) for 15 seconds. Repeated casts refresh the duration. Each level of the effect increases the damage dealt by the character performing Quick Aid by 8%. Only one effect can be active for a squad at a time.
A 2-piece set will provide an additional attack, which is useful for almost all fighters. A full 4-piece set will increase the overall damage of the squad, provided that a quick rescue was called, so the equipment is recommended for s, and will also come in handy Setu.
Harmony of shadows 2 parts: Aftershock and dash attack damage increased by 15%.
4 parts: When an agent hits an enemy with an aftershock or dash attack, and the damage attribute matches the attribute of the agent with this set. Using one skill can only give the effect once. Each level of the buff increases the owner's attack power by 4%, and the crit chance by 4%. The effect stacks up to 3 times and lasts for 15 seconds. Re-triggering will refresh the duration.
Harumasa.
The Ballad of Phaethon 2 parts: anomaly control +8%.
4 parts: When any squad member uses a Enhanced Special Attack, the agent with this item gains 46 Anomaly Knowledge for 8 seconds. If the Enhanced Special Attack was not used by the agent with this item, the agent with this item gains 25% more Ethereal Damage.
Two parts are useful for all Anomaly class agents to increase the effectiveness of the effects application. The full set is also suitable for all anomalous characters who need knowledge of the anomaly, but only ethereal ones can be considered ideal candidates. Vivian.

How to get drive discs in ZZZ

There are several sources of farming drive discs - they are given for ing tests, various game activities and by intonation in a music store. Next, we will take a closer look at each of the methods.

Regular cleaning

The activity will open when you reach 30 levels Internota and complete a short assignment from Roland at the Scott post, in which the man will introduce the proxy to a new permanent event. Open notepad and go to "Training - Regular cleaning", where for 60 units. battery consumption, you can take part in a combat test.

This is one of the main ways to get drive discs in Zenless Zone Zero, which is a specialized dungeon for farming. Select the necessary equipment from the list, in the upper right corner - test level. The higher it is, the greater the chance of receiving rare rank artifacts.

Intonation

Stop by Effie's Music Store for a disc intonation. The system is a synthesis, thanks to which master discs exchange for the desired set with a 100% chance. The higher the level of the player and the store, the more types of intonations are available, thanks to which the chance of getting useful 4-5⭐ items increases.

Type of intonation  When does it open Materials for intonation Rank of the resulting drive disk
Initial Level 26 Internota Master disk for equalization B or A
Average Level 35 Internota Master disk for noise reduction A or S
Advanced Level 40 Internota Master discs for Hi-Fi S

How to intonate:

  1. Set up the track. Select the appropriate kit to increase your chance of getting the right disc.
  2. Intonation Resources. You can get it for analyzing existing artifacts, and also receive it as a reward for quests and game activities. If some of the vinyl records are not needed, then you can simply destroy the equipment by selecting master discs and materials for leveling up different ranks.
  3. Carry out intonation. If you have collected the required number of master disks, then click on the synthesis button below to receive 1 or 10 artifacts at once.

Fulfilling orders

With Total immersion systems go to the caverns and complete orders after checking the list of rewards. For example, for Rally tasks you can earn several artifacts from different sets at once. As you level up proxy reputation The complexity of orders and the rarity of equipment received will increase.

Search for mini trucks

An easy way to collect several drive disks in Zenless Zone Zero is to send reports about the ones found mini trucks. These are chests that can be found on all the streets of the city, and inside them you can find artifacts and other valuable items.

Tests in Notepad

The Notebook also provides tests in the section "Goals", for which you can open drive disks in ZZZ. Check current quests to complete them and find out reward information:

  • Test No. 6 - A-rank Dyatkolor-electro [1-4].
  • Challenge #7 - Shockstar Disco [1-4], A-rank.
  • Test No. 8 - Dyatkolor-electro [1-4], S-rank.

How to bleed drive discs

You can improve your equipment in the tab "Agents - Equipment" using special pumping materials:

  • Plastic coating (100 experience points);
  • Crystal coating (500 experience points);
  • Essential coating (2000 experience points).

Resources are given for completing Regular Cleanup, the “Basic Materials” Combat Simulation Hall, purchased at the “141” minimarket, or given out when parsing artifacts.

For each category of drive disks, there is a level increase limit, it is determined depending on the rank of the item: for minimum rarity, resources can be poured up to level 9, and 5⭐ artifacts can be pumped up to lvl 15. When you reach the maximum possible limit, you will not be able to further enhance the artifact and its secondary characteristics.

We hope this guide helped you figure out where to find drive discs in Zenles Zone Zero and who they are suitable for. If you have any difficulties, ask questions in commentsso that the author can respond. Read other ZZZ guides in the relevant sections of our website: latest news.

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Dmitriy
Dmitriy
10 months ago

Now I understand, thanks)

There's only one question left: in Genshin it was like this: you add the value of critical damage with 2x critical chance, and if the resulting number is more than 30, the artifact is normal, if less, it's not so normal.

Is there such a threshold number in ZZZ? Or should we be content with the fact that opposite the substat they write how many times the characteristic has increased (+1, +2, etc.)?

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