Double indemnity Interstellar Corporations meets with Dr. Ratio at the Morning Dew Residence to speak with the head of the Oak clan. To progress through the story, you will have to face the dream bubbles again, solve the puzzle with the night thrush statues, and deal with other local puzzles.
In this guide you will learn how to complete the Double Indemnity mission in HSR for Aventurine: we will tell you how to get to the clues and show you how to correctly place the blackbird statues to get to the diorama.
How to start the Double Indemnity quest in Honkai: Star Rail
To start completing the Double Refund task in X, you need to go through the following steps:
- to reach Mastering level 40 or higher;
- finish the task "Lost generation".
After a short introduction to the plot branches through the Crossroads of Fates, the mission for Aventurine will begin.
Walkthrough for Double Indemnity in Honkai: Star Rail
While exploring the Morning Dew Residence on Penaconia, Aventurine and Dr. Ratio you will find yourself in an unusual foyer, inside of which there is a puzzle with statues of night thrushes. To continue your path to the head of the Oak clan, you will have to pave the way through bubble bridges and a diorama, and in the process find several clues on the advice of the professor.
Talk to Hendrik and go to the foyer
The Morning Dew Residence will greet Aventurine and Doctor Ratio with closed doors, and to open them you will have to talk to the guard Hendrik. After a short dialogue, a age will open into the foyer, where there are unusual statues in the form of large birds.
Get a clue to the nightthrush statues
When the professor finishes his story about night thrushes, proceed through the far door to the stairs, then go down to the lower room. This road will lead to a three-dimensional room with bubble bridges.
To get to the clue to the night thrush statues, you need to follow a certain algorithm of actions:
- Use the bubble fountain at the far end of the room.
- Create a bridge to the right of the entrance to this room, then climb along it and create the next bubble bridge in the current plane.
- Cross the previous bridge to the new wall and create the last, third bridge right before the quest marker.
If you did everything correctly, you will be able to approach the painting that shows a clue to the night thrush statues.
Solve the nightthrush statue puzzle
The door will open if you return the statues to their place. To do this, you must perform the following steps for each of the six monuments:
- Bottom left - twice rotate clockwise
- Left in the middle - do not touch.
- Top left - do not touch.
- Bottom right - once rotate clockwise.
- Right in the middle - once rotate clockwise.
- Top right - rotate против clockwise.
As soon as you turn all the bird statues in the right direction, a age into a hidden corridor will open. Head to the Hall of the Dreamlord to continue your adventure at the Morning Dew Residence.
Head to the Family meeting room
Once you are in the next room, go down to the 1st floor of the meeting room. You can use either of the two staircases that are located on the far side of the tier. When you find yourself downstairs, go to the locked door and listen to Dr. Ratio's suggestion about further actions.
Check out the diorama
In the middle of the guest room there is a large table with a diorama of the city on it. Go up to the model and examine it: the scientist companion will explain that this is another mystery Sunday, so we need to find another clue.
Go to the treasury and find a clue related to the diorama there - the desired area is located in the west, on the second floor of the residence. Use the left stairs and then use the nearby hallway.
If you followed the right route, you will find yourself inside a three-dimensional room with bubble bridges.
Find a clue related to the diorama in the treasury
The clue to solving the diorama's riddle is in the center of the treasury, but getting there is not easy:
- Use the nearby bubble fountain and create a bridge near the left wall.
- Once on the wall, go around the obstacle and make another bridge on the opposite side.
- Go to the farthest terminal and activate the bridge that leads to the first fountain.
- Replenish your supply of bubbles, and then return to the terminal from the previous point and create a bubble bridge near it.
- When you find yourself in a new space, go past the monsters to the opposite wall and make another bridge there.
- In the far corner there is a new fountain - take the bubbles in it and create a transition nearby.
- Once you find yourself on the ledge with the chest, on the edge you will see an interaction point for moving to a new plane with the necessary hint.
As soon as you pick up the missing part of the diorama, you will automatically return to the stand and can continue solving the puzzle.
Examine the diorama again and interact with Gulliver's Arch
Go to the city model and examine the diorama again to realize the solution to the puzzle. Once the gate is in place, activate Gulliver's Arch to shrink in size and move inside the diorama. This action will unlock the achievement "City of dreams, paradise of oaks!".
Explore the mosaic of dreams
To open the age to the office Sunday, you need to restore the dream mosaic. It can be found in the part of the location that is a copy of Aiden's park from the Golden Moment. After studying the puzzle, the pieces will scatter around the area and you will have to immediately start searching.
Collect the puzzle pieces
Talk to the Oak clan soldier and learn some features of the diorama, as well as open the way to a large slot machine. Find the gachapon-automa-a-a-at and repair it with the help of Professor Ratio, who has retained his normal appearance.
First detail The dream mosaic is inside the prize ball that will fall out of the golden gachapon. After interacting with the reward, take the puzzle piece.
On the left side of the giant slot machine there is an inconspicuous alley. Go towards the two buildings and go between them into a dark gateway with inactive guards. At the end of the dead end, behind a hostile squad of monsters, lies second part mosaics.
After this, return to the central part of the park and explore the suspiciously empty base.
Look for the spheromet model in the reflection room
Aventurine will not be able to continue his journey without the spheromet, so Professor Ratio must go to the reflection room: go past the eastern stairs along the corridor to the right.
Having reached the final room, open the doors and you will see the required quest item right in front of you, not far from the monument. When entering the room, be careful, as there is an ambush of several squads of monsters to the left and right of the doorway.
Once you have collected the missing part, return to the city model and place the spheromet model in the diorama. After these actions, control will again to Aventurin.
Go upstairs and collect the puzzle pieces
When the professor fixes the mechanism, turn on the sphere launcher to climb to the top of the building and collect the last piece of the puzzle.
You can correctly build a trajectory and fly to the target as follows:
- Turn on all reflective discs.
- Rotate the numbered elements once 2 and 5.
- Launch the jump.
If you did everything correctly, you will end up on the roof of the nearest house.
The direct path to the third puzzle piece is closed by a gate, so go around the superstructure on the right side. When you see the wall of the opposite house, you just have to turn left.
At the end of the path you will find another sphere launcher, and in front of it - the missing piece of the dream mosaic. Take this item, after which you can unlock the gate and go back down using the previous sphere launcher.
Collect the mosaic of dreams and leave the diorama
Once you have finished collecting the pieces of the dream mosaic, you can begin solving the puzzle, which will open the way to the Family’s meeting room.
This puzzle consists of only 3 pieces and is easy to assemble: immediately insert pieces No. 1 and No. 2 into place, then rotate piece No. 3 once and complete the picture.
The assembled mosaic will open a age to a new part of the location, and Aventurine will be able to leave the diorama to continue his mission.
Meet Sunday
Once the KMM representative is back to his normal size, head north of the residence. Go through the two doorways, up the stairs, and meet with Sunday face to face.
When you achieve an audience with the head of the Oak clan, a long story cut-scene will start.
During the video, new details of the Family’s secret struggle, Aventurine’s true motives and the true role Dr. Ratio played in the current task will become known.
Next quest - "This Side of Heaven".
Achievement City of Dreams, Paradise of Oaks in Honkai: Star Rail
Enter the diorama for the first time in the Morning Dew Residence to unlock the achievement "City of Dreams, Paradise of Oaks" from the category “Comprehend the incomprehensible” and get 5 star jade.
Awards
For completing the “Double Indemnity” quest you will receive the following rewards:
- × 110 star jade;
- ×129 credits;
- ×10 travel guides;
- ×10 lost crystals;
- × 500 hour credits;
- music record "Spellbound".
We hope this guide helped you complete the Double Indemnity mission in Honkai: Star Rail. If you have any questions while completing the assignment, please write them down. in comments. Follow the relevant sections of our website for other articles and guides on the game: news.
What to do if the age does not open (
Most likely, you stood on the wrong side: the screenshot shows instructions for a position when a blank wall is visible on the screen, where a door should appear after the decision.
How to use the third ball launcher, which leads to a battle on a small roof? It is located next to the second ball launcher, where there was a mosaic, but I already turned this way and that way - it doesn’t point there and that’s it, but there is no age.
Hello. To a small roof you need to build a road from the second spheromet, and not from the third. You can see in detail here.
how to break a ball (in the diorama area) that is in the air opposite the spheromet (on the second floor, where the piggy bank was)? Not a single attack can hit it, all zones...
If you mean the special Stone boss ball, then this is written in more detail in separate manual (see corresponding item on location).
The age does not open after turning all the statues into place
Stand exactly in the position as indicated on the screenshot in the manual, Perhaps the left and right sides were mixed up puzzle: the left and right sides are located on a relatively blank wall, in which, after the correct solution, a age will appear.