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Best Baldur's Gate 3 Builds: Traits, Subclass, Race, and Origin

Worldclasses together with their subspecies, there are 46 pieces, but they still need to pick up the appearance of the hero, decide on the abilities and skills. Understanding in advance all the features and consequences of the decisions made is not so easy, given that some combinations are simpler, more versatile, or simply more profitable.

In the guide, we will present the best builds for all classes in Baldur's Gate 3, we will advise combinations with weapon. Assembly examples will help you decide on a complex system and provide a comfortable study of Faerûn.

The game is pretty balanced and it's hard to get stuck in it. The given combinations of classes, subclasses and other things are not the only true or imbalanced. The presented assemblies are more versatile, will help beginners and reduce the time to learn all the features that you can learn about only in the middle of the age.

Best barbarian build

  • Subclass - Berserker.
  • The race is half-orc, dragonborn, hard-hearted halfling, golden dwarf.
  • Origin - folk hero, wanderer, soldier.
  • Traits - Furious attacker, master of two-handed weapons, hardy.
  • Weapon - two-handed axes.

A barbarian in the Berserker subclass is especially powerful in unleashing inner rage, turning it into a frenzy and allowing you to use more bonus actions. Unique skills will allow you to carry out additional attacks, throw creatures and objects even more often. Berserker is extremely resistant to physical damage, charm and fear.

The half-orc race will help you survive in battle in critical situations, increase damage and give you vision in the dark. In skills, look for athletics to repel enemies, the rest are more situational.

Ability Point Distribution:

Force 16 (+ 1)
Agility 14
Endurance 16 (+ 2)
Intelligence 8
Wisdom 10
Charisma 10

Best bard build

The best bard build in Baldur's Gate 3

  • Subclass - Board of Courage.
  • Race - tiefling, doorgar, lightfoot halfling, rock or forest gnome.
  • Origin - criminal, artist, artisan, vagabond.
  • Traits - actor, defensive duelist, initiated into magic: sorcerer.
  • Spells at the start - a healing word, Tasha's disgusting laugh, a conversation with animals, a thunder wave.
  • Weapons - fencing, a pair of one-handed crossbows.

Bard of the College of Courage is the sweet spot of the three subclasses with simpler gameplay, medium armor, and bonus attack. His bardic inspiration buffs allies, increasing their attack or defense. The College of Lore is a little trickier, as it gives you access to a spell of any school at level 6 instead of 10, and allows you to roll interference on enemy dice rolls. The College of Swords makes a melee fighter out of the bard.

Choosing a tiefling with night vision will increase fire resistance and increase the bard's own damage, creating an interesting synergy with his skills. The origin of the artist suits him best, but the craftsman has more useful skills. The skill of persuasion will come in handy when playing any character.

Ability Point Distribution:

Force 8
Agility 16 (+ 1)
Endurance 14
Intelligence 10
Wisdom 10
Charisma 16 (+ 2)

Best priest build

The best priest build in Baldur's Gate 3

  • Subclass - depends on the role.
  • The race is a gold dwarf, hardhearted halfling, rock gnome, or forest gnome.
  • Origin - craftsman, novice.
  • Traits – Medium/Heavy Armor Master, Shield Master, Mobile.
  • The weapon is one-handed with a shield.

The Priest of the Domain of Light casts radiant and fire spells to heal the team, interfere with enemies, and cause massive damage to them. You can choose Storm Domain if you want to create a hero with a lot of damage and heavy armor. The latter is also wielded by the priests of the Domain of Life and War: the former is the strongest healer, and the latter is a melee fighter.

The gold dwarf is extremely durable, having dark vision and proficiency with several secondary weapons. A half-orc will suit the priest of the War Domain, but in this case, do not take a shield, and in your abilities, focus on strength and endurance.

Ability Point Distribution:

Force 10
Agility 14
Endurance 16 (+ 1)
Intelligence 8
Wisdom 16 (+ 2)
Charisma 10

best druid build

The best druid build in Baldur's Gate 3

  • Subclass - the circle of the moon.
  • The race is a gold dwarf, high elf, hardhearted halfling, rock gnome.
  • Origin - novice, folk hero, wanderer.
  • Traits - adept of the elements, magic killer, master of polearms.
  • Weapon - a staff with a shield.

Druid of the Circle of the Moon has a special combat animal form, thanks to which he can transform and attack in one turn, restore health in it. He has a bear skin as one of the bonus skins, allowing him to be a solid tank. If the enemy has resistance to physical damage, then the damage of such a Druid is converted into magic.

A gold dwarf is ideal for a tank, but a high elf, rock gnome, or hardhearted halfling is also a good Druid. To make the best build for a class in BG3, in a separate guide you can learn about features of all races.

Ability Point Distribution:

Force 10
Agility 14
Endurance 16 (+ 1)
Intelligence 8
Wisdom 16 (+ 2)
Charisma 10

Best warrior build

The best warrior build in Baldur's Gate 3

  • Subclass - champion.
  • Race - half-orc, human, githyanki.
  • Origin - folk hero, wanderer, soldier, vagabond.
  • Features - vigilant, guardian, tenacious.
  • Weapons - two one-handed.

Warrior Champion is extremely easy to learn and physically stronger than other specializations. It deals critical hits more often, effectively es any Strength, Agility, and Endurance checks, and jumps farther. The Battlemaster is more useful to the team, while the Knight Beyond is more of a hybrid subclass.

The champion synergizes especially well with the half-orc, thanks to the critical damage increased several times. In general, the class is universal, so you can choose any other race.

Ability Point Distribution:

Force 16 (+ 2)
Agility 14
Endurance 16 (+ 1)
Intelligence 8
Wisdom 8
Charisma 12

best paladin build

The best paladin build in Baldur's Gate 3

  • Subclass - depends on the role.
  • Race - half-orc, gold dwarf, tiefling of Zariel.
  • Origin - folk hero, wanderer, soldier.
  • Traits – Daredevil, Heavy Armor Master, Shield Master.
  • Weapons - two-handed in damage, one-handed with a shield in the tank.

The Oath of the Ancients is good for protecting allies - AoE healing is useful both in and out of combat. The Pledge Paladin is geared towards the tank role due to the nature of the auras. The Oath of Vengeance subclass will allow you to increase your own damage.

From races, choose half-orc for damage, dwarf for survivability, and tiefling Zariel for his bonus damage, intimidation bonuses, and performance. In abilities, put more dexterity for initiative, and wisdom is useful when exploring the world and saving throws.

Ability Point Distribution:

Force 16 (+ 2)
Agility 10-12
Endurance 14
Intelligence 8
Wisdom 10-12
Charisma 16 (+ 1)

Best Pathfinder Build

Best pathfinder build in Baldur's Gate 3

  • Subclass - Beastmaster.
  • Race - Wood elf or half-elf, doorgar, lightfoot halfling, deep gnome.
  • Origin - folk hero, wanderer, vagabond.
  • Features - double-handed, well-aimed shooter, skillful.
  • Weapon - fencing in both hands, long-range.

Pathfinder Beastmaster has a lot of animal companions in his arsenal, which can be useful in a variety of cases: a raven will scout the area, a bear will act as a tank, a spider will slow down enemies. The peculiarity of the subclass is that its animals have an increased armor class and can dash, retreat, and assist as a bonus action.

Among the races, a wood elf or half-elf will do, but a pure-blooded race is preferable due to skill in the Attention skill. Choose a sworn enemy, a nature explorer and other features depending on your own convenience and style of play, since the class is quite universal.

Ability Point Distribution:

Force 8
Agility 16 (+ 2)
Endurance 14
Intelligence 10
Wisdom 16 (+ 1)
Charisma 10

Best Rogue Build

The best rogue build in Baldur's Gate 3

  • Subclass - thief.
  • Race - Wood elf or half-elf, lightfoot halfling, tiefling, doorgar, deep gnome.
  • Origin - charlatan, criminal, aristocrat, vagabond.
  • Traits - Dungeon explorer, double-armed, lucky.
  • Weapon - fencing in both hands, long-range.

Rogue Thief is favored over other subclasses mainly because of the second bonus action, which opens up a lot of possibilities. With this archetype, you will be able to manage to go into stealth after an attack, move far in battle on two dashes and deal damage several times in one turn.

When playing as a rogue, be especially careful to ensure that your equipment does not have any interference with stealth. Of all the races, those with bonus stealth are the most profitable: the halfling with unique luck, the wood elf with additional movement speed and the attention skill.

Ability Point Distribution:

Force 8
Agility 16 (+ 2)
Endurance 14
Intelligence 10
Wisdom 16 (+ 1)
Charisma 10

The best sorcerer build

The best sorcerer build in Baldur's Gate 3

  • The subclass is a descendant of dragons.
  • Race - tiefling, drow, doorgar, half-elf drow, rock or forest gnome.
  • Origin - folk hero, aristocrat, sage.
  • Features - adept of the elements, well-aimed spellcaster, combat spellcaster.
  • Weapons - with lightning bolts or additional spells so as not to waste slots on them.

Of all the Wizard subclasses, the Dragonborn will provide the most consistent damage and extra durability, useful due to the mage's fragility. The tempest spell will make him more mobile thanks to the same flight spell, but will limit him in the elements.

When placing abilities, keep in mind that agility will allow you to make moves in battle earlier and increase armor. Between intelligence and wisdom, choose depending on the binding of the selected skills to the characteristics.

Ability Point Distribution:

Force 8
Agility 13-14
Endurance 16 (+ 1)
Intelligence 10-12
Wisdom 10-12
Charisma 16 (+ 2)

Best sorcerer build

The best sorcerer build in Baldur's Gate 3

  • Subclass - depends on the role.
  • Race - tiefling, drow, shield dwarf or doorgar, drow half-elf, rock gnome, or forest gnome.
  • Origin - folk hero, aristocrat, charlatan.
  • Traits - a ritual caster initiated into magic: a sorcerer, a combat caster.

The sorcerer Bestia will give additional HP when killing opponents and is suitable for those who want to stay in close combat. Archfey Sorcerer is ideal from a distance for inflicting negative statuses on enemies and mobility. The Great Old One is a cross between the three subclasses, designed for medium range.

From otherworldly invocations, it is recommended to choose "Tormenting Blast", "Armor of Shadows", "Beast Energy" and "Knockback Blast". Pact Gifts include Pact of the Blade for melee or Pact of Chain for ranged.

Ability Point Distribution:

Force 8
Agility 16 (+ 1)
Endurance 15
Intelligence 8
Wisdom 10
Charisma 16 (+ 2)

Best wizard build

The best wizard build in Baldur's Gate 3

  • Subclass - evocation.
  • Race - high elf or half-elf, githyanki, dvergar.
  • Origin - artisan, aristocrat, sage.
  • Traits - adept of the elements, lucky, well-aimed caster.
  • The weapon is a battle staff.

The wizard has a huge number of subclasses, the most profitable of which is Evocation with an extensive list of powerful area of ​​effect skills. This specialization allows you to create safe areas for allies so that negative effects and spell damage do not through them.

The high elf is an ideal choice for a wizard due to the fact that both the race and the class benefit from investing a lot of points in intelligence. Githyanki are good for a mage in melee hybrid. From analogues, you can create a high half-elf or doorgar.

Ability Point Distribution:

Force 8
Agility 14
Endurance 16 (+ 1)
Intelligence 16 (+ 2)
Wisdom 10
Charisma 10

Best monk build

The best monk build in Baldur's Gate 3

  • Subclass - open palm path.
  • Race - half-orc, wood elf or half-elf, rock or forest gnome, dragonborn.
  • Origin - folk hero, wanderer, vagabond.
  • Features - dedicated to magic: a priest, a master of military affairs, a tavern bully.
  • Weapons - monastic or fists.

The Monk of the Path of the Open Palm develops the basic skills inherent in the class, making the character a full-fledged fighter at close range. Specialization opens up access to new skills that spend bonus actions and deal elemental damage with unarmed attacks.

Monk's spells of the Path of the Four Elements use more Chi energy, are deadlier and more effective, but make a hybrid of the hero and change the style of play laid down in the basis of the class. The wood elf has a bonus to attention and stealth, and the half-orc will increase the critical damage and survivability of the hero.

Ability Point Distribution:

Force 8
Agility 17 (+ 2)
Endurance 14
Intelligence 8
Wisdom 16 (+ 1)
Charisma 10

We hope that our guide to the best builds in Baldurs Gate 3 helped you decide on the build. If you have any questions, please ask them in comments - The author of the article will try to help. In the relevant section of our website you can also find other game guides.

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