A well-assembled build makes the game much easier to complete TES4: Oblivion Remastered. The choice of race, attributes and skills determines how comfortable the game is, especially on high difficulty. Even experienced players can face difficulties if they do not pay due attention to character customization.
This guide will help you understand the best builds for both standard and creative classes. Detailed descriptions will help you understand the strengths and weaknesses and unlock the potential of your hero, whether you prefer to be an invulnerable warrior, a fast rogue, or a deadly mage.
Best Builds for All Classes in TES IV Oblivion Remastered
Any assembly consists of ten parts:
- Race — a subspecies of a character, with its own pros and cons.
- Origin is a racial variant that determines additional bonuses.
- Birth sign — a constellation that gives the hero unique abilities.
- Specialization is a style of gameplay.
- Attributes are the main characteristics for pumping.
- Core skills are important skills that are used first.
- Secondary skills are useful perks that make the game easier.
- Weapons and armor - enchanted equipment, which you should strive to find from the start.
- Fraction — the most suitable guild for priority entry.
- Teacher - NPC for quick boost of key ability.
In the following points we will analyze the optimal builds listed by rating — from the strongest to the weakest.
Warrior Mage
pros | Cons |
Excellent damage | Serious control over resource consumption |
High survival rate | Dependence on key perks |
Universalism | Hard binding to equipment type |
This archetype has absorbed all the advantages that individual warrior and mage archetypes have. The build will bring maximum benefit at any level, regardless of the gamer's experience, and will allow you to close content without a special strategy. The existing disadvantages pale in comparison with the advantages, so the class can be considered the strongest in the game.
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Parameter | Value |
Race | High Elf |
Origin | Auridon |
Birth sign | Mage |
Specialization | Magic |
Attributes | Strength, Intelligence, Endurance |
Basic skills | Destruction, Blades, Heavy Armor |
Secondary Skills | Alchemy, Athletics, Restoration |
Weapon | Fang of Dusk or Fang of Dawn |
Armor | Divine Crusader Set |
Fraction | Mages Guild |
Teacher | Mark Gulitt |
Wizard
pros | Cons |
Area Damage | Huge dependence on magic |
High survival rate | Serious control over resource consumption |
Excellent damage | Complex leveling at the start |
The Wizard is a skilled summoner who doesn't like to hide behind his minions. Destructive spells that work at close range will help weaken the opponent without harming temporary allies. In some quests, minions only get in the way, so upgrade other magic and always keep a supply of soul stones to charge the staff.
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Parameter | Value |
Race | High Elf |
Origin | Auridon |
Birth sign | Mage |
Specialization | Magic |
Attributes | Intelligence, Willpower, Endurance |
Basic skills | Destruction, Sorcery, Heavy Armor |
Secondary Skills | Acrobatics, Hacking, Athletics |
Weapon | Rose Sanguine or Apotheosis |
Armor | Imperial Dragon Armor Set |
Fraction | Mages Guild |
Teacher | Alberic Litt |
Bard
pros | Cons |
Universalism | No combat spells |
Useful social perks | Difficult to master |
Excellent damage | Bad at fighting against crowds |
In the right hands, the Bard can be an extremely effective creative build. The character will have to rely on cunning and ingenuity to defeat the opponent. An impressive arsenal of auxiliary spells will allow you to implement even the most insane strategy.
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Parameter | Value |
Race | Breton |
Origin | Sisters |
Birth sign | Lover |
Specialization | Magic |
Attributes | Intelligence, Dexterity, Luck |
Basic skills | Illusion, Speech, Light Armor |
Secondary Skills | Change, Mysticism, Athletics |
Weapon | Skull of Corruption and the Blighted Edge |
Armor | Druid's Hood, Robe of Creativity, Boots of the Nimble Trader |
Fraction | Mages Guild |
Teacher | Karahil |
Martial Artist
pros | Cons |
Easy start | It's hard to fight against ranged enemies |
Excellent damage | Lack of magical enhancements |
Physical protection | Vulnerable to magical attacks |
The warrior is a classic soldier who feels invincible in close combat. A shield will help you get closer to an archer, and the right equipment will help you get closer to a wizard. The build minimizes all of the warrior's existing shortcomings. You can set up comfortable gameplay, regardless of the difficulty level.
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Parameter | Value |
Race | Норд |
Origin | West |
Birth sign | Martial Artist |
Specialization | The battle |
Attributes | Strength, Dexterity, Endurance |
Basic skills | Heavy Armor, Block, Blunt Weapons, Blades |
Secondary Skills | Acrobatics, Alchemy, Alteration |
Weapon | Callibane's Sinister Answer or The Ebony Blade |
Armor | Imperial Dragon Armor Set and Spellbreaker |
Fraction | Fighters Guild |
Teacher | Lam gro-Barot |
Agent
pros | Cons |
Stealth strikes | It's hard to get good gear |
Mobility | Doesn't tolerate direct confrontation well |
Universalism | The Importance of Strategic Planning |
The Agent is a real killing machine if you choose the right strategy before the battle begins. The build is equally effective in close and long-range combat. The hero can get the greatest combat power at the very beginning of the game, when he finds special equipment.
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Parameter | Value |
Race | Wood Elf |
Origin | Death Mark |
Birth sign | Тень |
Specialization | The battle |
Attributes | Dexterity, Speed, Charm |
Basic skills | Marksmanship, Stealth, Speech |
Secondary Skills | Athletics, Blades, Mysticism |
Weapon | Ice Wyrm's Bow and Mehrunes' Razor |
Armor | Morag Tong Kit |
Fraction | Thieves Guild |
Teacher | Pinarus Inventius |
Inquisitor
pros | Cons |
Distance combat | Vulnerable in close combat |
Mobility | A lot of consumable resources are needed |
Excellent damage | It's hard to find the perfect arsenal |
The Inquisitor always finds the best way to eliminate a target from a long distance using physical or magical damage. Also, the hero is not tied to a specific type of equipment, so you can equip any available gear. If you learn to force a fight in an open space, you will become an almost ideal killer.
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Parameter | Value |
Race | High Elf |
Origin | Summerset Isle |
Birth sign | Thief |
Specialization | Magic |
Attributes | Dexterity, Willpower, Intelligence |
Basic skills | Shooter, Destruction, Athletics |
Secondary Skills | Acrobatics, Trade, Stealth |
Weapon | The Bane's Edge and the Staff of Indaris |
Armor | Druid's Hood, Birthright of Astalon, Hands of the Atronach, Leggings of the Crusader, Quicksilver Boots |
Fraction | Mages Guild |
Teacher | Mark Gulitt |
Paladin
pros | Cons |
Physical protection | Lack of magical resources |
Excellent damage | Hard binding to equipment type |
High survival rate | It's hard to fight against ranged enemies |
The Paladin is a fearless melee fighter who can easily cover most of the content on his own. Proper build guarantees a perfect balance between tanking and dealing damage. The Paladin's comfortable build makes it very easy to master the gameplay.
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Parameter | Value |
Race | Норд |
Origin | West |
Birth sign | Lady |
Specialization | The battle |
Attributes | Strength, Stamina, Agility |
Basic skills | Heavy Armor, Blunt Weapons, Restoration |
Secondary Skills | Acrobatics, Alchemy, Blocking |
Weapon | Callibene's Sinister Answer or the Crusader's Mace |
Armor | Divine Crusader Set |
Fraction | Order of the Knights of the Nine |
Teacher | Irene Metrik |
Assassin
pros | Cons |
Excellent damage | Difficult to master |
Stealth strikes | Bad at fighting against crowds |
Average survival rate | Vulnerable to magical attacks |
Assassin is a master of stealth elimination with a bias towards close combat. Before the battle begins, you need to successfully deliver the first blow and finish off the victim with a series of precise attacks. In general, the build is sharpened for luck and crits, so you will feel the real power only by the middle of the age.
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Parameter | Value |
Race | Wood Elf |
Origin | Gratwood |
Birth sign | Тень |
Specialization | Stealth |
Attributes | Agility, Speed, Luck |
Basic skills | Stealth, Blades, Light Armor |
Secondary Skills | Athletics, Recovery, Trade |
Weapon | The Weakening Mind or Mehrunes' Razor |
Armor | Morag Tong Kit |
Fraction | The Dark Brotherhood |
Teacher | Otrelos |
Mage
pros | Cons |
Excellent damage | Difficult to master |
Average survival rate | Serious control over resource consumption |
Area Damage | Huge dependence on magic |
A mage born under the sign of Atronach can become an extremely effective character due to the magical arsenal and large mana reserves. At the same time, it is important to learn how to replenish the magical resource from all available sources in time, otherwise any protracted battle will end in failure. Closing content for a mage is not boring on any difficulty, but with this approach, do not expect much comfort.
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Parameter | Value |
Race | Breton |
Origin | Sisters |
Birth sign | Atronach |
Specialization | Magic |
Attributes | Intelligence, Endurance, Willpower |
Basic skills | Destruction, Witchcraft, Illusion |
Secondary Skills | Athletics, Hacking, Trading |
Weapon | Apotheosis or Goblin Totem Staff |
Armor | Lindai's Crown, Sorcerer's Robe, Nistor's Boots |
Fraction | Mages Guild |
Teacher | Mark Gulitt |
Archer
pros | Cons |
Distance combat | A lot of consumable resources are needed |
Stealth strikes | Dependence on key perks |
Mobility | Vulnerable in close combat |
The archer feels confident at a long distance, but not all locations allow for aimed shooting from a safe distance. In the process of leveling up, you will be able to bring combat skills to perfection, and most single opponents will die very quickly. The archer is too dependent on good arrows, so in addition to potions, always take a few spare quivers with you.
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Parameter | Value |
Race | Wood Elf |
Origin | Gratwood |
Birth sign | Thief |
Specialization | Stealth |
Attributes | Dexterity, Endurance, Speed |
Basic skills | Marksman, Stealth, Athletics |
Secondary Skills | Light Armor, Acrobatics, Armorer, Restoration |
Weapon | Shadow Hunt or Bow of Madness |
Armor | Morag Tong Kit |
Fraction | Dark Brotherhood or Thieves Guild |
Teacher | Pinarus Inventius |
Knight
pros | Cons |
Easy start | Hard binding to equipment type |
Physical protection | It's hard to fight against ranged enemies |
Excellent damage | Poor mobility |
The knight rushes into the thick of battle without fear and destroys any number of enemies - only wizards pose a serious danger to him. Thanks to the simple gameplay, any beginner will quickly close all the content. Experienced gamers may get bored with the age for the knight due to the lack of variability in combat and useful spells.
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Parameter | Value |
Race | Imperial |
Origin | Nibenay Basin |
Birth sign | Martial Artist |
Specialization | The battle |
Attributes | Strength, Endurance, Charm |
Basic skills | Blades, Heavy Armor, Speech |
Secondary Skills | Acrobatics, Athletics, Trade |
Weapon | Akavaran War Blade or Umaril's Sword |
Armor | Imperial Dragon Armor Set |
Fraction | Order of the Dragon |
Teacher | Varnado |
Blade of the Night
pros | Cons |
Useful social perks | There is no key school of magic |
Universalism | Bad at fighting against crowds |
Average survival rate | Serious control over resource consumption |
Nightblade is an unusual class that sneaks up on enemies using invisibility or a chameleon effect. Essentially, such a rogue uses the potential of all available spells to get the most out of the situation. Always choose the best way to eliminate your enemies: blade, poison, or destruction magic.
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Parameter | Value |
Race | Breton |
Origin | High Rock |
Birth sign | Mage |
Specialization | Magic |
Attributes | Speed, Intelligence, Willpower |
Basic skills | Blades, Athletics, Light Armor |
Secondary Skills | Alchemy, Hacking, Trading |
Weapon | Fang of Dusk or Fang of Dawn |
Armor | Amber Armor Set |
Fraction | Mages Guild |
Teacher | Adarji |
Barbarian
pros | Cons |
Excellent damage | Poor mobility |
Average survival rate | It's hard to fight against ranged enemies |
Good load capacity | Vulnerable to magical attacks |
The Barbarian positions itself as an aggressive archetype, relying solely on brute force. Other skills will allow the hero to turn into a real berserker, who will cope with any number of opponents. Most fights will go smoothly, but any deviation from the standard barbarian slaughter can lead to defeat.
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Parameter | Value |
Race | Redguard |
Origin | Dragontail Mountains |
Birth sign | Martial Artist |
Specialization | The battle |
Attributes | Strength, Stamina, Agility |
Basic skills | Athletics, Blunt Weapons, Light Armor |
Secondary Skills | Acrobatics, Alchemy, Hacking |
Weapon | Volendrung or Rock Crusher |
Armor | Imperial Dragon Armor Set |
Fraction | Order of the Dragon |
Teacher | Irene Metrik |
Monk
pros | Cons |
High survival rate | Bad at fighting against crowds |
Unusual fighting style | Low damage |
Mobility | Difficult to master |
The monk implements the weapon that everyone usually ignores - fists. With the right experience, you will be able to find weak spots even in the most dangerous opponents, quickly deal with ordinary mobs. During the age on high difficulty, the monk is suitable for ambitious fun, and on easy you will not experience any special problems if you quickly collect the right equipment.
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Parameter | Value |
Race | Khajiit |
Origin | Pellitin |
Birth sign | Martial Artist |
Specialization | Stealth |
Attributes | Dexterity, Endurance, Willpower |
Basic skills | Hand to Hand Combat, Athletics, Marksman |
Secondary Skills | Restoration, Alchemy, Trade |
Weapon | Fists and the Hateful Soul |
Armor | Oreyn Bearclaw's Helm, Nimble Apron, Quang Liao's Bracers, Monkey Pants, Nistor's Boots |
Fraction | Fighters Guild |
Teacher | Ra'kanar |
Scout
pros | Cons |
Mobility | Vulnerable to magical attacks |
Relative universality | It's hard to get good gear |
Stealth strikes | Lack of magical enhancements |
The scout uses stealth to get as close to his opponents as possible, after which he openly goes out against them with his shield at the ready. It is important for the hero to eliminate enemy wizards first, otherwise the outcome of the battle will be in question. Perfect for beginners who ignore magic and want to implement something in between a warrior and a robber.
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Parameter | Value |
Race | Норд |
Origin | West |
Birth sign | Thief |
Specialization | The battle |
Attributes | Strength, Speed, Endurance |
Basic skills | Blades, Block, Light Armor |
Secondary Skills | Stealth, Hacking, Trading |
Weapon | Weakening Mind or Ebony Blade |
Armor | Morag Tong and Amber Shield Set |
Fraction | Thieves Guild |
Teacher | Early |
Acrobat
pros | Cons |
Stealth strikes | Doesn't tolerate direct confrontation well |
Mobility | Vulnerable to magical attacks |
Relative universality | Can't stand prolonged contractions |
The Acrobat deals a lot of damage from stealth, but if the victim does not die quickly or allies come to the rescue, everything can end in defeat. For this reason, the hero often flees the battlefield or even byes enemy units. Experienced players can climb into hard-to-reach places and shoot enemies from there with a bow.
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Parameter | Value |
Race | Wood Elf |
Origin | Gratwood |
Birth sign | Thief |
Specialization | Stealth |
Attributes | Dexterity, Endurance, Speed |
Basic skills | Acrobatics, Stealth, Blades |
Secondary Skills | Light Armor, Alchemy, Trade |
Weapon | Mind Weakener or Blood Ripper |
Armor | Glowing Fin, Savior's Pelt, Drunkard's Fists, Monkey Pants, Quicksilver Boots |
Fraction | Thieves Guild |
Teacher | Otrelos |
Tramp
pros | Cons |
Mobility | Poor physical protection |
Useful social perks | Can't stand prolonged contractions |
Large selection of suitable arsenal | Low damage |
The Rogue is a typical peaceful Cyrodiil who suddenly took up the sword. He ignores stealth and magic to defeat the enemy in a fair fight, but with this approach, it is very difficult to emerge victorious from every fight. It is extremely difficult to create a strong Rogue, but with the help of auxiliary skills, you can achieve comfortable pumping and average damage.
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Parameter | Value |
Race | Imperial |
Origin | Nibenay Basin |
Birth sign | Martial Artist |
Specialization | The battle |
Attributes | Speed, Charm |
Basic skills | Blades, Light Armor, Athletics |
Secondary Skills | Acrobatics, Hacking, Speech |
Weapon | Ebony Blade or Cooler |
Armor | Hood of Stealth, Armor of Stealth |
Fraction | The Dark Brotherhood |
Teacher | Adarji |
Piligrim
pros | Cons |
Easy start | It's hard to fight against ranged enemies |
Stealth strikes | Lack of magical enhancements |
Relative universality | Dependence on key perks |
The Pilgrim is a parody of the Paladin that tries to play a Rogue. You can eliminate enemies and have a social life, but compared to other classes, everything happens extremely slowly. As a result, the Pilgrim is recommended for those gamers who want to slowly explore all of Tamriel and still have room to maneuver.
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Parameter | Value |
Race | Imperial |
Origin | Colovian Highlands |
Birth sign | Martial Artist |
Specialization | Stealth |
Attributes | Charm, Endurance, Strength |
Basic skills | Light Armor, Speech, Blunt Weapon |
Secondary Skills | Athletics, Alchemy, Stealth |
Weapon | Callibene's Sinister Answer or the Crusader's Mace |
Armor | Divine Crusader Set |
Fraction | Order of the Knights of the Nine |
Teacher | Irene Metrik |
Battle Mage
pros | Cons |
Area Damage | It's hard to find the perfect set |
Relative universality | Serious control over resource consumption |
Average survival rate | Dependence on key perks |
The Battle Mage wants to be like the Warrior Mage, but in the end, he shows himself to be much worse than him in everything. During pumping, with each new level, the archetype will be increasingly inferior in efficiency to other builds. For this reason, the Battle Mage is a very specific class that is only suitable for creative experiments.
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Parameter | Value |
Race | Breton |
Origin | Sisters |
Birth sign | Mage |
Specialization | Magic |
Attributes | Intelligence, Willpower, Strength |
Basic skills | Blades, Destruction, Sorcery |
Secondary Skills | Athletics, Acrobatics, Trade |
Weapon | Ebony Blade and Rose of Sanguine |
Armor | Crown of Nenalata, Apron of Nimbleness, Hands of the Atronach, Monkey Tros, Quicksilver Boots |
Fraction | Mages Guild |
Teacher | Alberic Litt |
Thief
pros | Cons |
Stealth strikes | It's hard to find the perfect arsenal |
Average Damage | Doesn't tolerate direct confrontation well |
Useful social perks | Complex leveling at the start |
The thief is suitable for those gamers who prefer to immerse themselves in the bustle of the city instead of clearing locations. Due to class bonuses, you can easily get rich, level up, and also buy artifacts. However, you won’t be able to avoid direct fights throughout the game, which is why the thief build is considered not particularly useful, but rather fun.
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Parameter | Value |
Race | Wood Elf |
Origin | Death Mark |
Birth sign | Thief |
Specialization | Stealth |
Attributes | Dexterity, Speed, Charm |
Basic skills | Stealth, Hacking, Speech |
Secondary Skills | Athletics, Alchemy, Blades |
Weapon | Blade of Woe or Mehrunes' Razor |
Armor | Forester's Hood, Master Craftsman's Apron, Drunkard's Fists, Monkey Pants, Nistor's Boots |
Fraction | Thieves Guild |
Teacher | Otrelos |
Healer
pros | Cons |
High survival rate | Low damage |
Powerful boosts | Companions are required to complete the game. |
Low equipment requirements | Huge dependence on magic |
The Healer is a relatively peaceful archetype that does not prefer to personally stain their hands with someone else's blood. The entire build is built on the synergy of healing magic and summoning allied creatures. You can complete quests and clear locations, but all this takes a very long time and is ineffective.
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Parameter | Value |
Race | Breton |
Origin | High Rock |
Birth sign | Atronach |
Specialization | Magic |
Attributes | Willpower, Intelligence, Charm |
Basic skills | Restoration, Destruction, Eloquence |
Secondary Skills | Athletics, Trade, Witchcraft |
Weapon | Rose of Sanguine or Skull of Corruption |
Armor | Crown of Nenalata, Robe of the Sorcerer, Boots of Nistor |
Fraction | Mages Guild |
Teacher | Alberic Litt |
The Best Builds for Your Own Archetype in Oblivion Remastered
In addition to the standard archetypes, you can create your own class. Such flexible customization allows you to prepare a strong hero taking into personal preferences and playstyle. Use the tips below to make a real imba for close, magical or stealth combat.
For a beginner
pros | Cons |
Relative universality | Dependence on key perks |
Easy start | Hard binding to equipment type |
Average Damage | Bad at fighting against crowds |
This combination of all the standard archetypes is perfect for beginner players:
- Comfortable gameplay due to useful racial skills and abilities from the constellation.
- A wide range of arsenal makes it easy to choose equipment.
- spells will cover some of the magical needs.
- In battle, rely primarily on stealth attacks, and once detected, confidently continue fighting in the open.
Try not to deviate too much from the recommendations for upgrading your main abilities, so as not to lose damage.
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Parameter | Value |
Race | Argonian |
Origin | Arnesia |
Birth sign | Тень |
Specialization | The battle |
Attributes | Dexterity, Speed, Intelligence |
Basic skills | Blades, Blunt Weapons, Marksmanship, Stealth |
Secondary Skills | Light Armor, Sorcery, Mysticism |
Weapon | Mehrunes' Razor, Callibene's Sinister Answer, and Shadow Hunt |
Armor | Morag Tong Kit |
Fraction | The Dark Brotherhood |
Teacher | Adarji |
Combat
pros | Cons |
High survival rate | Poor mobility |
Excellent damage | It's hard to fight against ranged enemies |
Physical protection | Hard binding to equipment type |
The build makes the character an invincible tank:
- A small combination of spells will cover the shortcomings.
- Try to quickly get hold of two top swords that complement each other due to the synergy with souls.
- If possible, collect available equipment with protection from magic.
- The Gunsmith and Alchemy skills will allow you to comfortably conduct protracted battles.
Experienced gamers can partially change the build, for example, replace Blades with Crushing weapons.
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Parameter | Value |
Race | Норд |
Origin | West |
Birth sign | Martial Artist |
Specialization | The battle |
Attributes | Strength, Dexterity, Endurance |
Basic skills | Heavy Armor, Block, Restoration, Blades |
Secondary Skills | Alteration, Weaponsmith, Alchemy |
Weapon | Umbra and the Ebony Blade |
Armor | Divine Crusader Set and Spellbreaker |
Fraction | Fighters Guild |
Teacher | Lam gro-Barot |
Magical
pros | Cons |
Universalism | Serious control over resource consumption |
Independence from equipment | Huge dependence on magic |
Excellent damage | Difficult to master |
This is the perfect build for magic lovers:
- Virtually unlimited magical potential.
- Learn how to effectively replenish mana using equipment bonuses and powerful potions.
- Don't chase after staves - find cool spells instead.
- You can become an invincible summoner or a god of destruction - it all depends on the chosen development strategy.
If you wish, make a hodgepodge of uniform elements of different types, but without compromising the key characteristics.
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Parameter | Value |
Race | High Elf |
Origin | Summerset Isle |
Birth sign | Atronach |
Specialization | Magic |
Attributes | Intelligence, Willpower, Endurance |
Basic skills | Destruction, Witchcraft, Restoration, Alchemy |
Secondary Skills | Illusion, Mysticism, Change |
Weapon | Skull of Corruption and Staff of Worms |
Armor | Crown of Euphoria, Sorcerer's Robe, Nistor's Boots |
Fraction | Mages Guild |
Teacher | Ardalin |
Secretive
pros | Cons |
Distance combat | Vulnerable in the near future |
Stealth strikes | A lot of consumable resources are needed |
Excellent damage | The Importance of Strategic Planning |
With these tips, you will get a top 1 archer build that can kill with one shot:
- Use enchanted arrows and powerful poisons to deal deadly damage.
- Increase your luck in every way possible to increase your crit chance.
- magic will help you hide from enemies, as well as detect them at maximum distance.
- If you assemble a set of equipment with 100% Chameleon, you will become an elusive marksman.
If you decide to speedrun the walkthrough, replace the Hack skill with Restoration.
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Parameter | Value |
Race | Wood Elf |
Origin | Gratwood |
Birth sign | Thief |
Specialization | Stealth |
Attributes | Dexterity, Endurance, Speed |
Basic skills | Marksman, Stealth, Alchemy |
Secondary Skills | Light Armor, Illusion, Mysticism, Hacking |
Weapon | Hellfrost Bow or Shadowhunt |
Armor | Morag Tong Kit |
Fraction | The Dark Brotherhood |
Teacher | Pinarus Inventius |
We hope this guide helped you learn about the coolest builds for all classes in Oblivion Remastered. If you want to share additional tips for a specific build, then write about it в comments.