The body of the protagonist can be improved with the help of technology. This makes him survivable, tougher and more effective on the battlefield. However, choosing the right cybernetics is extremely difficult.
Because of this, it is necessary calculate in advance which implants you will install, if you want to assemble the optimal build of the character. It is also necessary to take into build your hero, because your cyber improvements depend on it
In this article, we have collected all the best implantsthat are currently in the game. We placed them by slots and body partsto make it easier for you to put together the best set for yourself. Since the characteristics of cyber improvements depend on the degree of rarity, this collection contains only the highest scores.
Please note that the legendary implants in Cyberpunk have extremely high requirements for the characteristics of the hero. If your performance of any of these attributes falls short and you are not going to raise it, then simply take the same cyber upgrade, but of lesser rarity.
Frontal lobe
Accelerator
Maximum rarity: Legendary.
Feature requirements: Reaction not less than 18.
Why this implant: After you destroy an enemy, restore V 10% of his health.
Where to buy and how much it costs: for 35 eurodollars can be purchased at Watson, Northside.
Lifesteal is a great skill that fits perfectly into any build, as it does not require you to maintain physical with the enemy to use it.
Limbic System Stimulator
Maximum rarity: Legendary.
Feature requirements: Intelligence at least 16.
Why this implant: has a 25% chance of landing a critical hit more often.
Where to buy and how much it costs: for 21 eurodollars can be purchased in Westbrook, Japan Town.
Together with the right choice cult weapon helps to almost constantly issue crits.
Visual cortex stimulator
Maximum rarity: Legendary.
Feature requirements: Intelligence at least 16.
Why this implant: Damage dealt by the character during a critical attack is increased by 45%.
Where to buy and how much it costs: for 21 eurodollars can be bought in the Pacifica area, the West Wind property.
Together with the Limbic Cortex Stimulator, it forms the most effective tandem in the game. Even powerful opponents are destroyed with almost one blow.
Optical system
Optics "Kiryoshi"
Maximum rarity: epic.
Three modification slots are available.
Why this implant: improves the vision of the main character (optical zoom).
Where to buy and how much it costs: for 5 eurodollars can be purchased in Watson, Little China, at the Victor's clinic.
The player will have to interact with Kiryoshi throughout the game, so we recommend looking for the Epic Implant. In addition, it has no performance requirements.
Circulatory system
Biomonitor
Maximum rarity: Legendary.
Feature requirements: Strength not less than 18.
Why this implant: if the character has less than 15% health left, then it is instantly restored.
Where to buy and how much it costs: for 42 eurodollars can be bought at the nomad camp.
The ability to replenish HP instantly and without additional activation is an invaluable ability. In the heat of battle, it is not always possible to turn on any implant.
Second heart
Maximum rarity: only available in Legendary rarity.
Feature requirements: Strength not less than 16.
Why this implant: if the character's health drops to 0, then it is instantly fully restored.
Where to buy and how much it costs: for 42 eurodollars can be bought in Heywood, Wellsprings.
The second heart is the best addition to the Biomonitor. It serves as an additional rescue pillow and literally gives the hero an extra life. It's almost impossible to die with these two implants.
blood pump
Maximum rarity: Legendary.
Feature requirements: Strength not less than 16.
Why this implant: at the time of activation, returns the protagonist 90% of his health.
Where to buy and how much it costs: for 35 eurodollars can be bought at the nomad camp.
If you have the Second Heart and the Bio-Monitor installed, then you may not reach the Blood Pump, but when playing at the highest level of difficulty, it is vital. Helps to defeat especially difficult bosses without regame.
The immune system
steamsop
Maximum rarity: Legendary.
Feature requirements: Coolness at least 15.
Why this implant: resistance to all types of additional damage (poisons, thermal, etc.) increases by 35%.
Where to buy and how much it costs: for 14 Eurodollars can be bought in Westrubka, Japan Town, from Dr. Fingers.
There are many types of implants in the game that give the character additional resistance, but why install them when there is a universal option? And yes, it doesn't cost that much.
Pain regulator
Maximum rarity: only Legendary is available.
Feature requirements: Coolness at least 16.
Why this implant: All damage dealt to the main character is reduced by 10%.
Where to buy and how much it costs: for 28 Eurodollars at Westbook, Japantown, with Dr. Fingers.
Taking less damage is always beneficial, so ignoring this implant is extremely unwise. He helps in all builds, from attack aircraft to cowboy shooter, while he has no competitors.
Nervous system
synaptic accelerator
Maximum rarity: Legendary.
Feature requirements: Reaction not less than 20.
Why this implant: Decreases the flow of time by half for 4 seconds when V is detected by an enemy.
Where to buy and how much it costs: for 35 Eurodollars in Westbrook, Japan Town.
An ideal implant for a stealth V, however, in an enforcer build, this cyber upgrade will be useful, because it gives time to change and draw weapons.
Reflex Regulator
Maximum rarity: Legendary.
Feature requirements: Reaction not less than 18.
Why this implant: 80% slows the age of time for 4 seconds when V is below a quarter of his health.
Where to buy and how much it costs: for 17 Eurodollars in Westrubka, Japan Town.
In a critical state of health, a few extra seconds to think and use the blood pump is essential.
Leather
Hypodermic armor
Maximum rarity: Legendary.
There are no character requirements.
Why this implant: the main character's armor is permanently increased by 200 points.
Where to buy and how much it costs: for 14 Eurodollars at Watson, Kabuki, Dr. Chrome clinic.
Like in Cyberpunk armor and clothes - it's the same thing, to increase your booking forever at the expense of the implant also looks like an incredibly attractive idea.
optical masking
Maximum rarity: Legendary.
There are no character requirements.
Why this implant: upon activation, makes the character invisible for 15 seconds.
Where to buy and how much it costs: for 35 Eurodollars in Watson, Little China.
The main advantage of this implant is that the player himself decides when to use it. An invaluable item for completing stealth missions, as well as for an assassin build.
Heat converter
Maximum rarity: epic.
Feature requirements: Coolness at least 14.
Why this implant: the character is protected from thermal damage, and also his personal hyrax rises by 10% when it is on fire.
Where to buy and how much it costs: for 25 Eurodollars at Watson, Kabuki, Dr. Chrome clinic.
Thermal damage is one of the most dangerous additional types of damage in the game. Protection from him and the simultaneous increase in damage are perfectly combined.
Operating system
Network Watch
Maximum rarity: Legendary.
Feature requirements: Reputation at least 49.
Why this implant: one of the most balanced cyberdecks in the game.
Where to buy and how much it costs: for 43 Eurodollars at Heywood, Wellsprings.
This implant has a base memory value of 11. The buffer size is also quite good - 8 units, and the number of cells - 6.
Synaptic signal optimizer
Maximum rarity: Legendary.
Feature requirements: Strength not less than 20.
Why this implant: Total health V is increased by 60%.
Where to buy and how much it costs: for 28 Eurodollars at the Westrubke, Charter Hill, Kravitz Clinic.
In order not to have to use the Second Heart too often, you can simply raise the smell of the character's HP. An increase in the indicator by more than half is a great boost.
Skeleton
titanium bones
Maximum rarity: Rare
Feature requirements: Strength not less than 13.
Why this implant: V can carry 60% more weight.
Where to buy and how much it costs: for 3 Eurodollars in the City Center, Business District. The alternative is Haywood, Wellsprings.
loot, loot and loot again if you want make as much money as possible in cyberpunk. However, without this implant, it will be difficult for you to cope with the task, because the weight carried by the character is strictly limited.
Arms
Smartlink
Maximum rarity: Legendary.
There are no character requirements.
Why this implant: you can use smart weapons (when installing the appropriate module). Also improves its performance: smart bullets hit 25% more often, and crit damage is increased by a quarter.
Where to buy and how much it costs: for 21 Eurodollars in Watson, Little China, at Victor's clinic.
If you would like to collect build shooter on smart weapons - You can't do without this cyber-improvement. In addition, it will be installed V peremptorily, so do not recommend giving up on smart guns.
Monostring
Maximum rarity: Legendary.
Three modification slots are available.
Why this implant: high attack speed - 2.66, while the chance to cause bleeding is 20% higher.
Where to buy and how much it costs: for 100 Eurodollars at Heywood, Wellsprings.
The Monostring is considered one of the best cyber weapons in the game. We have a special guide about comparison of this implant and Mantis Blades.
If you are looking for the best hand implants for yourself and the examples we have chosen do not suit you, then we recommend reading a separate guide for this type of cybernetic upgrades.
Legs
Strengthened tendons
Maximum rarity: Rare
There are no character requirements.
Пwhy this implant: the character can double jump.
Where to buy and how much it costs: for 45 Eurodollars in Watson, Little China.
Without a double jump, you cannot implement some life hacks, for example fly in a hover car. Yes, and the usual age with this implant is greatly simplified.
В complete list of cybernetic leg enhancements and their detailed comparison.
If you have collected an optimal implant build for yourself, but a few slots remain unoccupied, then with the help of this article you can create your ideal V. In addition, we have separately collected cybernetic improvements that are needed for each build.
how do you use a blood pump along with optical cloaking? they both go to the same shortcut box. either this or that .. or some cheat again?
Possibly a chit. Just used the console to add items to show on the screenshots.
It's possible that it's a bug. The guide was written shortly after the release of the game.
It's been a year, I don't exactly.
So you can change grenades / items in the quick access , hold down "Y" (if on xbox) and the wheel will come out, there will be a choice of what to add to the
The blood pump worked in version 1.03.
Stopped working after installing patch 1.04.
Did not start in patch 1.05.
Did not start in patch 1.06.
... I didn’t check further - the game was completed. Repeated ages, if any, then after SOOO very serious improvements to the game ...
yes, they ruined the story quest with the last patch, now you can’t complete the game
It's time) now everything works) but the bugs with cars in textures were still the same
Thanks for the detailed guide! Just a question arose, I can’t find optical camouflage, I’ve already looked through everything, it’s nowhere to be found. English-language resources say that it is added only through the console, maybe someone knows where exactly it is sold? In little China, as it is written in the guide, only Vik is the only reaper, and he does not have such an implant.
Good afternoon The status of the implant changes from patch to patch. He either goes into the “from the console” state, or appears precisely in Little China. It remains only to track
I disagree about the monostring. As for me, gorilla hands are much more effective in combat, proven in practice, they cause huge damage, take out most opponents from one hit or from one series, not counting, of course, cyberpsychopaths. In addition, in the battles for the mission "blood and bone" they are the best option)
Gorillas are only suitable for blood and bone) the range is zero, the stamina consumption is terrible, in order to inflict normal damage you need to finish off at least half the scale, and if there are more than 2 opponents, this is unrealistic, you need to retreat to regroup and heal (or to use the script) huge spending on a heal and wasting time, a monostring / praying mantis blades is the best option, blades are speed, bleeding, strike speed, crit chance, the ability to act with a large number of opponents / a monostring is almost the same, but instead of speed (time spent in the plan) it costs range of destruction - the worst option is the option with missiles, and then gorillas, monostring and praying mantis share 1 place
Please explain how you put all the cyber enhancement data into one body? I just can’t add 2 and 2, one figure turns out 5. I either have problems with calculations, or I don’t understand something. According to the skills I calculated, here you need at least 20+16+16+18=70, only 49+7(starting)+12(static)=68 are available in the game. Hence the question, where did you get + 2 more skills?
Good afternoon As indicated in the Disclaimer, if some implants do not fit according to your Characteristics, you need to take the same version of this cyber improvement, but of lesser rarity 🙂 You always have to sacrifice something, unfortunately (
This is understandable, the question is different, how did you do it? In one screenshot, almost everything is legendary, how?
There are programs, such as art money, with which you hack the game and set yourself any values \uXNUMXb\uXNUMXbfor any numerical data of the game.
I got everything -_-
Can you tell me how?
Cheater
What are you ... You need 17 per branch, since level 3 is given at the beginning of the game and there are 71 skills in the game, there are 7 more in stock