Detailed guide to Eimia in Genshin impact with a detailed analysis of weapons, artifacts and teams to unlock the maximum potential of the character. Analysis of the rotation and tips to improve the efficiency of the game. What does Emiya need to level up.
Eimiya is a fireworks master from Inazuma and a playable character of rarity 5βοΈ. Possesses Pyro element and destroys his opponents from Luke. In of its gameplay, it performs well as a main damage dealer and has many possible commands, which makes it flexible in building squads. Use this guide to realize all the possibilities of the heroine and go through even the most difficult game content with her.
Rating | B-position in dash list |
Rarity | . |
when added to the game | August 10, 2021 (patch 2.0) |
How to get a character | Prayer "Tapestry of the Golden Flame" |
Element | Pyroπ₯ |
Weapon | Bow |
Gender of the character | Female |
To which group does | Fireworks of Naganohara |
constellation name | Gold fish |
Home region | Inazuma |
Birthday | 21 June |
Zodiac sign | Gemini |
Age | 20-23 years |
Growth | 160-165 see |
special dish | Summer holiday fish |
Voice actors |
|
How to get Emiya
Yeimiya's banner will be held in the second half Prayer of the Chronicles of Inazuma. To open constellations for a character, you need to knock out copies of it.
For the schedule of the release of new characters and reruns, follow timetable banners.
Characteristics: what increases with elevation
Additional stat of Emiya - of protection. Find out the exact values ββββof the characteristics from the table:
Level of | Base HP | Basic Attack | Basic protection | Crit chance. hits |
---|---|---|---|---|
1 | 791 | 24 | 47 | β |
20 | 2731 | 86 | 165 | β |
40 | 4568 | 145 | 276 | 4.8% |
50 | 5899 | 187 | 356 | 9.6% |
60 | 7076 | 224 | 428 | 9.6% |
70 | 8259 | 262 | 499 | 14.4% |
80 | 9450 | 300 | 571 | 19.2% |
90 | 10164 | 322 | 614 | 19.2% |
Abilities
Eimiya uses a bow and can perform well in combat at long distances, as well as against single enemies. Elemental Skill is extremely important for the heroine, because it enhances normal attacks and provides Pyro with an infusion on them. Elemental Explosion can be called Eimiya's weakest ability, since not only does it not deal much damage, but it also requires the influence of other characters to activate.
Let's take a closer look at all of Eimiya's skills and tell you in what order they should be pumped.
Basic skills (active skills)
- Firework Burst (Normal/Charged Attack)
During a normal attack, the character fires up to 5 bow shots.
Charged Attack: Aimed shot with increased Pyro damage. When the shot button is held down, a charge accumulates on the arrow. The effect of the shot depends on the charge level:
- 1st level gives a fire arrow with the corresponding elemental damage;
- Level 2 creates up to 3 fire homing arrows (based on charge level) that hit nearby enemies.
Falling Attack: Creates a hail of arrows that hit the ground along with the hero, dealing AoE Physical damage.
- Niwabi's Fire Dance (Elemental Skill)
Cooldown: 18 sec.
Duration: 10 sec.
Creates a ring of smoking saltpeter around itself. While it is active, all of Eimiya's normal attacks are accompanied by a Pyro Infusion that increases the damage of her shots. However, it does not generate incendiary homing arrows during charged attacks. The effect disappears when the hero leaves the battlefield.
- Saxifrage Ryukin (elemental explosion)
Cooldown: 15 sec.
Energy consumption: 60
The character takes to the air with his invention, showering the area with surprise missiles and dealing AoE Pyro damage. In this case, one of the targets receives a label Golden glow.
All of the squad except for Emiya, when attacking a target with a mark, provoke explosions with any attacks and abilities that deal area damage to Pyro. If the enemy is defeated during the duration of the skill, the mark is transferred to the nearest target for the remaining duration of the effect.
Explosions do not occur more often once every 2 seconds. If Eimiya dies, the mark will disappear.
The order of pumping
When pumping Eimiya's skills, it is recommended to focus on normal attacks ΠΈ elemental skill, pumping them to the maximum. Explosion of the elements should be improved last, especially if you prefer the set Hamayumi. Thus, the priority of improving Eimiya's skills looks like this: normal attacks > elemental skill > elemental explosion.
ive skills
Talent | When does it open | What gives |
---|---|---|
Blazing Match | Base | When creating home and landscape decoration items in Teapot of Serenity with a 100% chance, some of the materials used are returned. |
Tricks of the Trouble-Maker | 2nd Ascension Phase | While the elemental skill is active, normal attacks increase Pyro Damage Bonus by 2%. The effect lasts for 3 seconds and can stack up to 10 times. |
Summer Nightβs Dawn | 4nd Ascension Phase | Elemental Explosion increases party ' attack power by 10% for 15 seconds. Added to this value is an attack power bonus based on the number of stacks of E-shek (+1% per additional effect). |
Constellations
The best constellations for Eimia are - Π‘1, Π‘2 ΠΈ Π‘6:
- The first constellation eliminates one of the main shortcomings of Eimiya and gives her the opportunity to also receive attack bonus from the explosion of the elements. Although the constellation is useless against bosses, as the condition requires defeating the opponent with the mark.
- The second constellation allows you to reveal most of the possibilities of the heroine. Due to the high potential of the Pyro Applicator, Eimiya can easily activate the buff from the constellation and consistently get a good increase in Pyro damage even when she is not on the battlefield.
- The sixth constellation has a 50% chance to trigger additional shots when using normal attacks
number | Name | <font><font>Materials</font></font> |
---|---|---|
1 | Agate Ryuukin | Golden Glow gains an additional 4 seconds of duration. If an enemy dies while the mark is active, Eimiya gains +20% attack power for 20 seconds. |
2 | A Procession of Bonfires | If a critical attack occurs while dealing elemental damage (Pyro), the archer will gain +25% Pyro Damage Bonus for 6 seconds. The effect is triggered even when the person is not active. |
3 | Tricksterβs Flare | Lv. Niwabi's Fire Dance (elemental skill) +3; Max. 15 |
4 | Pyrotechnic Professional | When Eimiya's Golden Radiance Explosion causes an explosion, the cooldown time of the skill Niwabi Fire-Dance decreases by 1,2 seconds. |
5 | A Summer Festivalβs Eve | Lv. "Saxifrage Ryukin" (elemental explosion) +3; Max. 15 |
6 | Shooting Stars of Naganohara | During the skill Niwabi Fire-Dance Eimiya's normal attacks have a 50% chance to launch an additional incendiary arrow that deals 60% of the original damage. This damage counts as normal attack damage. |
Advantages and disadvantages
Eimiya is a Pyro damage dealer who focuses on destroying single targets. Despite being one of the best characters in her role, she has certain limitations and inconveniences.
Advantages | Disadvantages |
It has powerful and fast ranged attacks that easily hit enemies. In addition, it can effectively apply Pyrouron, creating 1st order reactions. | Normal attacks target random enemies, and there is no ability to select a target. |
Elemental explosion buffs the attack power of party . | Her main source of damage (elemental skill) only attacks single targets. This can be fixed by using Electro s who are not necessarily on the battlefield to create an Overload reaction (Fischl). |
Can deal damage from a safe distance and is extremely effective against single targets. | The elemental explosion attack buff does not apply to Eimiya herself. |
Useful when equipping your own home in Teapot of Serenity (reduces material consumption) | Stronger than other heroes, she needs a full set of artifacts, βhodgepodgesβ work significantly worse on her. |
The most convenient hero to play through the Overload reaction, since it does not interfere with the fact that the enemies are repelled. | |
It has an extremely simple gameplay, which is convenient both when playing from a PC and from a smartphone or tablet. |
Leveling
To experience all the possibilities of the hero, it must be pumped as much as possible. Next, let's look at the materials and resources for the ascension of Eimia, as well as where to get them and farm.
We recommend using Genshin Impact interactive mapto find the ingredients you need and more.
Elevation
Ascension of Eimia requires the following resources:
- Fragments, shards, pieces and gems wolf lord.
- Inazuma.
- Smoldering Pearl Boss Material Pyro hypostasis.
- Scrolls of shamachurls - drop when defeating shamachurls.
- 420.000 pestilence.
- 421 hero experience book.
Talents
The following resources are needed to upgrade Eimiya's talents:
- Violet Hall on Monday, Thursday and Sunday.
- Scrolls shamachurlov.
- Crown of Insight to upgrade from level 9 to level 10.
- Dragonlord's Crown, looted from Azhdahi.
- 1.650.000 pestilence for every talent.
To simplify the calculation of all resources, you can use calculator.
Best builds for Eimiya in Genshin Impact
Eimiya acts as the main damage dealer, around which the whole team is built. She deals all her damage through normal attacks while in stance. Such a narrow focus significantly narrows the range of use of the heroine, but at the same time, Eimiya's build is extremely simple to assemble.
Recommended characteristic values
Emiya needed Ye Lan on the contrary, it acquires an increased value.
Artifact | Main characteristic | Additional stats |
---|---|---|
HP (permanent) | Crete. damage Crit chance. hits Attack Power % Elemental Mastery |
|
Attack Power (Permanent) | Crete. damage Crit chance. hits Attack Power % Elemental Mastery |
|
Attack Power % | Crete. damage Crit chance. hits Elemental Mastery Attack Power (flat) |
|
Bonus Pyro Damage % | Crete. damage Crit chance. hits Attack Power % Elemental Mastery |
|
Crete. damage / crit chance hits | Crete. damage / Crit Chance. hits Attack Power % Attack Power (flat) Elemental Mastery |
Optimal characteristic values:
- ATK: from 1600 and above.
- Elemental Mastery: 60-180 if Eimiya is on the Reaction Team Par. If the heroine attacks along with the same Pyro allies, then the MC is not needed.
- Chance of crit and crit. damage: Ratio 1:2 (60 Ksh and 120 KU) or higher. But it's worth noting that Eimiya is one of those heroes who care about more than just 60%+ crit. chance, and ideally all 80%. This is due to the fact that Eimiya does not deal damage with one big hit, but with many attacks, and it is important that they all crit.
- Energy recovery: up to 130% max. Elemental explosion on cooldown is not a prerequisite for Eimiya, except that with C1, activating her ult becomes more important.
Best weapon
Choosing a weapon for Eimiya is quite easy, as there are many options available in the game, both among free bows and legendary ones. And even Eimiya's signature is not so necessary for her. However, when selecting weapons, you still need to take into a few nuances, as some may conflict with sets of artifacts or require certain conditions to be met in battle.
Name | Description | Recommendation |
---|---|---|
βοΈβοΈβοΈβοΈβοΈ Base damage: 46 ~ 608 Critical Damage: 14,4% ~ 66,2% |
Increases attack power by 20% and gives the character the Thunder Emblem effect. At emblem levels 1, 2 or 3, normal attack damage is increased by 12%, 24% or 40% respectively. The emblem increases its level with the following actions and lasts for a certain time:
|
Eimiya's signature weapon that fits perfectly with her gameplay. However, this bow should be considered as the main damage dealer or sup-dd, for full it is better to give preference to other weapons. |
βοΈβοΈβοΈβοΈβοΈ Base damage: 46 ~ 608 Attack Power: 10,8% ~ 49,6% |
Normal and charged attacks deal 12-24% more damage. For every 0,1 seconds of arrow flight from these attacks, the damage increases by another 8-16%. Effect stacks up to 5 times. | Strongly buffs Eimiya's attack, including the normal shots she uses the most. Works best in units without Bennet or other attack buffs. |
βοΈβοΈβοΈβοΈβοΈ Base damage: 44 ~ 542 Critical Damage: 19,2% ~ 88,2% |
Increases HP by 16%-32%. If there are enemies near a hero equipped with this bow, the damage is increased by 20%-40%, even if he is not on the battlefield. | Allows Eimiya to deal consistently high damage due to the huge number of crits from the bow. But in this case, the attack power will have to be sought either in artifacts, or use additional buffs from s. In addition, it is important to stay close to enemies for the ive to work. |
Heaven wing βοΈβοΈβοΈβοΈβοΈ Base damage: 48 ~ 674 Critical Damage Chance: 4,8% ~ 22,1% |
Increases critical damage by 20-40%. On hit, it has a 60-100% chance to deal 125% physical damage in a small area. The effect occurs every 4 seconds. | Great basic attack, crit. chance in the main stat and crit. ive effect damage - the weapon provides a balanced amount of required stats. Although the bow is less focused on developing Eimiya's strengths, unlike the signature bow, it is much easier to collect the perfect set of artifacts with it. |
βοΈβοΈβοΈβοΈ Base damage: 42 ~ 510 Attack Power: 9% ~ 41,3% |
The damage of normal attacks is 40-80% higher, and that of charged ones is 10% lower. | The best epic bow for Eimiya (on the 5th awakening it competes with such legendaries as Amos and Skyward Harp), since in her stance (elemental skill) the heroine deals damage from normal attacks. |
βοΈβοΈβοΈβοΈ Base damage: 42 ~ 510 Attack Power: 12% ~ 55,1% |
The damage of normal attacks is increased by 16-32%, and that of charged attacks by 12-24%. When the elemental energy gauge is full, the power of the ive effect is increased by 100%. | A good crafting free bow from Inazuma that will increase Eimiya's damage during her elemental skill. But it should be borne in mind that it will not work with the Shimenawa Memories set (the conditions for activating ive effects are directly opposite). |
βοΈβοΈβοΈβοΈ Basic attack: 44-565 Attack Power: 6,0-27,6% |
When an equipped character heals or receives treatment, he will be healed for 30 seconds. is endowed with the Mark of Unity. You can get up to 3 Marks in total. When an elemental skill or elemental explosion is activated, all Marks are consumed for 10 sec. the effect of Resistance is created: for each Mark spent, the attack power increases by 3-7%, and the damage bonus with all elements is by 7-13%. The Repulse effect can occur once every 15 sec. The character receives Marks of Unity even if he is not on the battlefield. | A powerful weapon that simultaneously buffs the attack and damage bonus of all elements, including Pyro. The ive ability imposes some restrictions on the composition of the squad: strong shields will have to be replaced by a healer. Difficulties also arise with rotation, because stacks are consumed after activating abilities. To get the most benefit from the bow, after switching to Eimiya, you need to hold off on using the elemental skill and get healed up to two times. |
βοΈβοΈβοΈβοΈ Basic attack: 42-510 Attack Power: 9-41,3% |
Damage after being healed is increased by 16-32% for 8 sec. The effect works even when the character is not on the battlefield. | An excellent free option from Fontaine that can be used in the absence of the alternatives listed above. Works only if there is a healer in the team. |
βοΈβοΈβοΈβοΈ Basic Attack 42-506 ATK 9-41,3% |
Hitting a Weakspot with a Charged Attack increases Movement Speed ββby 10% and Attack Power by 36%-72% within 10 sec. | Free crafting bow. Even though Eimiya does not play against charged attacks, the weapon will still work if it hits a weak spot with an aimed shot before using the elemental skill. |
βοΈβοΈβοΈ Base damage: 38 ~ 354 Critical Damage Chance: 6,8% ~ 31,2% |
If a normal or charged arrow hits the target within 0.3 sec. after a shot, then its damage is increased by 36/42/48/54/60%. Otherwise, the damage is reduced by 10%. | A great option for beginners or as a transitional weapon. However, as soon as the same Rusty Bow falls out, it is better to replace the Slingshot with it, since even Bennet does not compensate for such a low basic attack. |
Best Artifacts
Among the possible sets of artifacts for Eimiya, there are not many options, however, it should be borne in mind that Eimiya is much stronger than other heroes, the effects of 4 parts of the sets are needed. If with some characters it is possible to achieve an excellent result when using the "hodgepodge" and they do not really need full sets, then in the case of Eimiya, the effects from the sets give her too much.
Name | Effects | Recommendation |
---|---|---|
Shimenawa's Reminiscence βοΈβοΈβοΈβοΈ βοΈβοΈβοΈβοΈβοΈ |
2 parts: Increases attack power by 18% 4 parts: When using an elemental skill on a character with 15 or more energy, 15 energy is removed from them, but damage from normal, charged and falling attacks is increased by 50% for 10 seconds. |
A set that maximizes Eimiya and gives a huge buff to her normal attacks, however, in this case, you will have to sacrifice her ult. |
Echoes of an Offering βοΈβοΈβοΈβοΈ βοΈβοΈβοΈβοΈβοΈ |
2 parts: Increases attack power by 18%. 4 parts: Hits with a normal attack have a 36% chance to activate the Ritual of the Valley, increasing the damage of a normal attack by 70% of attack power. After 0,05 sec. after dealing damage with a normal attack, the effect disappears. If a normal attack fails to activate this effect, the chance of it being activated by the next hit is increased by 20%. Chance to activate no more than once every 0,2 seconds. |
Quite a difficult set to activate the ive effect (due to the randomness), but given that Eimiya uses normal attacks, the chance of activating the ive is quite high. Although the set loses to Shimenawa's Memories, which is easier to implement. |
Crimson Witch of Flames βοΈβοΈβοΈβοΈ βοΈβοΈβοΈβοΈβοΈ |
2 parts: Increases Pyro Damage Bonus by 15%. 4 parts: Overload and Burn Damage +40%, Steam and Melt Damage +15%. When using an elemental skill, the effect of 2 items is increased by 50% for 10 seconds. The effect stacks up to 3 times. |
Revealed only in units that play from reactions. It is also worth considering that Eimiya can only get one stack. |
Shadow Court Hunter βοΈβοΈβοΈβοΈ βοΈβοΈβοΈβοΈβοΈ |
2 parts: Increases attack power by 18%. 2 parts: Increases Pyro Damage Bonus by 15%. 2 parts: Increases normal and charged attack damage by 15%. |
A good 2+2 combination with which you can increase attack power, damage from regular hits or Pyro damage. If you have excellent stats, it does not require replacement with full sets. |
βοΈβοΈβοΈ βοΈβοΈβοΈβοΈ |
2 parts: Damage from normal and charged attacks +15%. 4 parts: After activating the E-shki, the damage of regular and charged attacks + 25% for 8 seconds. |
Ideal for starting the game or as a transitional set up to rank 45, until you manage to farm the necessary legendary sets. |
Detachments
Eimiya is a Pyro damage dealer that cannot combine with other main damage or work in revolver squads. Eimiya's team should work entirely for her and include sub-dps, pocket damage dealers, buffers, shielders, or healers.
Best characters
Eimiya units are often built according to the following formula: Eimiya, sub-dp, pocket damage, buffer, shield or healer. The heroine can play with any elements, which greatly frees her hands in building a comfortable team for Eimiya. Below is a list of heroes that are suitable for an archer:
Character | Element | Weapon | Effects |
---|---|---|---|
Gives Pyro Resonance (+25% Attack Power) and helps activate the effect of Eimiya's ult while not on the battlefield. | |||
The best ally to play against the Overload reaction. Reduces resistance to Pyro and Electro damage if the squad consists only of heroes of these elements. | |||
Will give a shield and also close the elemental resonance. At the sixth constellation, it will increase the damage of normal attacks. | |||
It is useful not only for Pyro Resonance, but also for quick healing of an active character. In the elemental explosion area, additionally buffs the attack power. | |||
Damages Hydro or heals without being on the field. It also gives out damage buffs and a healing bonus. | |||
Elemental skill swords will increase resistance to interrupt attacks, and an elemental explosion will allow you to create a Vapor reaction. | |||
A great Hydro applicator for Eimiya, who is also able to deal damage with her skills. | |||
Heals and provides Hydro status for a Steam reaction. | |||
A supervape build with Eimiya will allow not only to activate steam, but also increase her damage due to Omen (elemental explosion). | |||
Will increase the damage of normal attacks, but will not give Hydro to apply the Steam reaction. It is advisable to use in teams where there is a second Hydro hero and there is no way to put another buffer. | |||
A good option for a team through Overload. Will deal a lot of ive damage from the elemental skill. | |||
Due to the presence of Oz (elemental skill) on the battlefield, Eimiya almost permanently activates Overload. And when combined with Beidou, the combination becomes even more powerful. | |||
Her Elemental Burst will allow Eimiya to attack with Overload, as well as increase her interrupt resistance. | |||
Heals, gives a shield, helps in creating the Melt reaction. | |||
The fast cooldown of her abilities allows Rosaria to maintain Cryo status on the field for the Melt reaction. In addition, it has a ive effect that increases crit. chance after using the ult. | |||
Thanks to the coupler from the explosion of the elements and a quick set of energy, it will provide control for Eimiya's attacks. | |||
Will disperse in a large area and pull nearby enemies in one place with an elemental skill. | |||
Increases Eimiya's elemental mastery, provides a base for the Blossom and Burn reactions, and deals damage. An indispensable ally if you want to play Eimiya with Dendro. | |||
Will give extra damage and Dendro status to create Dendro reactions. It is important to activate Collea's ult immediately before switching to Eimia, as Collea's elemental explosion does not last very long. | |||
Will give some Dendro status and increase the Dendro reactions conducted by Eimiya. Also heal. | |||
A more affordable alternative to Kazuha, super grants additional Elemental Mastery and is a great set carrier emerald shadow. | |||
Provides a shield, protecting Eimiya during shots. If necessary, can participate in the reaction call and pull enemies with the help of the ult. | |||
One of the best buffers for Eimiya, as from her ult she enhances the normal attacks that the archer uses. | |||
Zhongli will provide protection and reduce elemental resistance in a small shield radius. | |||
A secondary Geo damage dealer that can close Geo resonance or provide shields against Crystallization. | |||
Perfect for the role of buffer and healer. If Eimiya is the only Pyro in the team, it is advisable to hang Pyro on the enemy via a charged shot before Shilonen strikes. |
Top Teams
Let's show ready-made options for units for Eimia:
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
- Xingqiu will allow Yeimiya to constantly attack with vapor, increasing the damage dealt to enemies. - Bennet provides Pyro Resonance, heals and grants additional attack power. - Yun Jin acts as a and buffer for Eimiya's normal attacks with her ult. Can be replaced with Zhongli for stronger protection. |
||||
Eimiya performs well in squads through Overload, as it negates the main minus of the reaction in the form of knocking back enemies, due to the large attack range. - Bay Dou is going to set Emblems of Severed Fate to permanently activate the explosion of the elements. - Fischl puts a raven (elemental skill), can be a bearer of millelite's Fortitude. - Bennet for heal, resonance and buff from ult. |
||||
A squad with Geo Resonance. Yun Jin increases damage of normal attacks, Zhongli/Shilonen closes the resonance and cuts resistances. Raiden allows you to cause Overload. | ||||
"Roast" squad, in which Eimiya can be equipped with the Lavawalker set. | ||||
Supervape Squad through Vapors and Overload. - Ye Lan/Mona handing out Hydro status. Ye Lan does it more actively, while Mona boosts the damage more with Omen (Ultra). - Fischl/Beidou hang Electro status. You can also put Yae Miko. - Zhongli provides a shield and reduces the resists (resistance) of enemies. |
||||
Detachment from reaction Steam. - Furina as a buffer and additional. damage - Hydro character like Xingqiu for stable status or Anemo heroes for buffs and bloat. - Buffer-healer in the form of Dione or Bennet. |
||||
Detachment from the reaction of Para without Bennett. - Kazuha distributes affixes for Pyro damage. - Toma protects the squad and applies a Pyro status to inflate. β Ye Lan deals additional damage and Hydro status, which Eimiya hits with increased damage. |
||||
Detachment from Melting reaction. In the position of Ayaka, the same Rosaria looks better, but such a squad can also show itself well. But in this case, Ayaka should have enough energy recovery, you will also have to observe the rotation: - Give Bennett's ult. - We live through Xingqiu's abilities. - Activate Ayaka's elemental explosion, freezing enemies. - We switch to Eimiya and attack. |
||||
Detachment from the Blossom reaction. - Nahida places Dendro status on enemies. β Xingqiu deals a lot of additional elemental explosion damage and also creates Dendro cores. - Bai Zhu heals and strengthens Dendro's reactions. - Eimiya explodes the cores under the buffs of Nahida and Bai Zhu. |
||||
Bennett provides attack power and healing, Geo characters cover elemental resonance. If you use Tiori, keep in mind that her ive ability from Geo structures cannot be realized with the help of Yun Jin. The latter buffs regular shots. | ||||
- Eimiya's attack power is boosted by elemental resonance with Ember. - Keia easily distributes the Cryo status, giving room to activate the Melt. - Noelle can provide shield and healing. |
How to play as Eimia
Eimiya deals the main damage at the expense of elemental skill, so to maximize damage, you should activate it on cooldown. Explosion of the elements does not enhance the archer herself, but on the 2nd ive talent it allows you to increase the attack power of the team by 20%, and also provides AoE-Pyro damage.
Rotation
Due to the simplicity of the mechanics, playing as Eimiya is intuitive and easy:
- Activate all buffs and abilities of allies to pre-buff Eimiya.
- Switch to the heroine and use elemental skill. Deal damage until E-shka goes on cooldown.
- Activate element explosion and switch to allies, gaining energy for their ultimates. Attack them on the mark golden glow.
- When all the abilities of the sub-dds and buffers are ready, activate them, return to Eimiya and repeat the cycle from point 2.
Π‘onclusion
Eimiya has good potential as the main damage dealer of the group, although not without certain nuances in the form of an auto-target and an ult that does not buff the archer herself. However, she is able to show herself well in squads through Overload, which is unavailable (unwanted) for most Pyro DPS due to constantly knocking back enemies, and can also be played from Couple ΠΈ melting (the strongest reactions in the game).
keep for updates best squad builds.
If I put Yoimiya with double hydro, will it play? I want to try the pack:
Yoimiya Furina Mona Genie
Yes
Normal build for Yoimiyu? Atk: - 2 506, MS - 14, Crits - 67/193, Bonus pyro damage - 47. Bow - Skyward Harp, Artifacts - Shimenawa and Gladiator two parts each
Yoimiya is heavily dependent on full sets to increase damage of normal attacks, so you need to collect 4 pieces of shimenawa. In addition, there is an excess of atk. With the sky wing, crits are weak, SK at least 75, for a comfortable and stable game - more than 85.
Can I put Eimiya in the squad Raiden, Xingqiu, Bennett?
Yes, I walked through the abyss with such a pack
If anything, the best team is Eimiya, Yelan, Yunji and Zhongli. This combination remains the strongest/most convenient. An alternative is a pack of Eimiya Furina Shilonen Zhongli. At the moment, it will most likely be noticeably stronger than the old Warrior due to the Hunter set.
Not the best anymore, you need to replace Grandpa with Lan Yan with an emerald set and the epic about dragon slayers (if there is no Sitlali's signa), and Yunka with Pyro gg with a scroll of the burnt city. It cuts out bosses faster, checked.
The only pack with normal damage on Eimija is Yelan, Zhongli and Yun Ji with 2500+ defense. Well, and a signal on Eimija. Then it's normal.
Squad me xing qiu and Bennett, who to put fourth, Kazuha with signa or Yun Jin with 2. Also, is it possible to play the squad Eimiya, Bennett Kazuha and Yun Jin?
Squad: Limiya, Xingqiu and Bennett, who should I put at 4? Yun Jin with 2 or Kazuha with the signal?
What is better, skywing for the 80/170 crit rate or rusty r5, but sacrificing 60/150 crits, will it give more attack power than crits?
please answer:
Eimiya, Kazuha, Xiangling, Xingqiu
working group or is it better to change something?
Xiang Lin requires you to be close to your enemies at all times, and Yoimiya is a long-range fighter, so... It's very, very questionable because of this contradiction.
A very beautiful character, but also very weak, with a mountain of contradictory mechanics, equipment and useless constellations. It seems like a very simple gameplay, but this is deceptive.
You decide on tons of βbutsβ in her mechanics, clothes and squads, expecting βnow she will become strongerβ, but this does not happen, she becomes βaverageβ at most.
I knocked it out because of the waifu factor, I put in tons of effort and regretted it, even smearing myself with everything I could, because there was almost no effect. Which is very offensive(
I don't recommend twisting it
The same Tiori, which everyone hates, gives x3 damage with one button without any conditions at all
My ehemia is below average in my experience (even a rusty one, not a r5), vapes for 40 thousand without buffs. Throw in some Bennett with some old man and it's all good, not a nevillet of course, but in this game it's only nevillet-nevillet
Sometimes it gives me 55k hits, also rusty in my hands
Furin's Squad, Elan, Djinn
Now I'm still waiting for Sitlali, I want to come up with something for her with cryo
I can't find Yoimiya mentioned anywhere in Emilia's squads, but I don't understand why they aren't mentioned together? In theory, they should work very well together.
The squads that come to mind are Yomi+Emi+shield/healer (any good shielder (Zhongli, Layla, Kirara, Diona, Toma, etc.) or Bennett/any other healer)+some buffer or sub-DD. You can take a pyro sub-DD - Xiangling, and if buffers, then you can take the same Mona and (possibly) Ye Lan, if she does not reduce the burning too much. I think that you can take the same Fischl, if you like running after enemies from overload. There are many options. And it's sad that no one says how they will work together, but Yomimiya is the same pyro DD as the others, what is the reason that she is not mentioned anywhere? If there are some moments that prevent her from playing with Emilia, then why does no one mention them? π Also interesting is how convenient it will be to play if there is also Nahida in the squad together with Emilia, does it make sense to give so many dendro to the squad? And above I forgot to mention that some kind of screed as Kazuha, Venti or Sukharoz should also be a good fit for Yoimiya's squad.
I'm a Yoimiya main and Emilia's release really interested me because I'll skip her this time (there's no limit to the number of spins), but I'd try to spin her on a rerun because I'm interested in some variety in my Yoimiya squads with new characters, reactions and mechanics. It's sad that I can't find anything about her compatibility with Yomi π It would be nice if there was someone here who could discuss this topic in more detail.
Hello!)
Who should I add to the squad: Yoimiya, Ye Lan, Furina?) Grandfather is missing, Charlotte is missing, Tom is missing
the genie will work well, as he can inflate the hydro in this case and heal the entire squad with his ult, which will work great with furina
I hope there is a genie for Furina?
Lan Yan.