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Best class in Dragon's Dogma 2: which calling to choose

Classes in Dragon's Dogma 2 are called callings and lay down the style of behavior in battles for the Risen and pawns. Specialization affects the character's role in the squad and determines the types of weapons available to him. Each archetype has its own pros and cons that can affect the experience of playing as them.

Not all professions are available when creating a hero - some of them are opened in the process of comprehending the vast world. In the guide we will tell you everything about classes in DD2: is it possible to change a vocation and how to do it, how professions differ from each other, what disadvantages and advantages they have, and which classes are the strongest.

Overview of classes in Dragon's Dogma 2

Dragon's Dogma 2 has only 10 classes, divided into three types: basic, advanced и hybrid vocations. A player-controlled Risen can choose any archetype, but pawns are unable to learn the most complex professions. Some specializations become available only after achieving specific goals - mainly by completing tasks.

If you realize that the class turned out to be uncomfortable for any reason, then at any time during its age you can change in the guild hall of vocations to any other for discipline points. This currency is awarded for completing quests and killing enemies.

The table shows all specializations available to the Risen and pawns:

Vocation class type Use by pawns
Fighter Base Yes
Mage Base Yes
Archer Base Yes
Thief Base Yes
Martial Artist Advanced Yes
Wizard Advanced Yes
Warrior Hybrid No
Illusionist Hybrid No
Archer Mage Hybrid No
Mystic Spearman Hybrid No

Basic Vocations

Basic callings include fighter, archer, Вор и magician. At the early stage of the game, only these specializations are available - both for pawns and for the Risen. Standard professions are in many ways similar to the most traditional classes in RPGs and do not stand out in anything unique. Nevertheless, almost all of them are strong even at the late stage of the game and have a number of advantages over more complex classes.

Advanced Vocations

Advanced callings are warrior и wizard, which are improved versions of the basic Fighter and Mage archetypes. In contrast, such professions are much more focused on dealing damage in battle, rather than ing the team with defensive abilities. Being an improvement on the standard prototypes, they accordingly have some distinctive features.

You can gain access to the sorcerer and warrior classes as part of a side quest in "A Desperate Search for a Calling", and then complete the quest to find a two-handed sword and an archstaff.

Hybrid vocations

Archer Mage, mystical spearman, illusionist и warrior - These are hybrid callings that are only available to the Risen. They stand out for their most unique gameplay, including individual mechanics. Each of these classes is unlocked through the main story or through side quests:

  • To open a profession "New Voice of the Lord".
  • Sex illusionist possible during the main task "Vague Shadows", when you talk to the Guide. Outside of the story, Luz can be found in the Temple of Awe in Battala in the western part of the map.
  • Learn your calling archer mage will be released later than the others. To do this, find Cliodna in the Windwalker's house, located in the south of the map, above the Hot Springs of the Volcanic Agamen Island, and help her husband.
  • To unlock a profession warrior, find Lamond in the Hot Springs in the Volcano Island Camp and bring him Newt liquor three times (with a high probability you can buy it in the tavern of the desert village of Bakbattal). Don't forget to talk to the NPC again after completing this task.

Best class in Dragon's Dogma 2: tier list

All classes have their own strengths and weaknesses, which is why some of them are better than others in certain moments or units. Next, we will describe what the essence of each calling is, including the available weapons for a specific archetype, its role in battle and characteristic skills.

Please note that there are four different characters in the team and all of them should ideally have different professions, so even some specializations from the middle and bottom of the list can be useful and irreplaceable.

Mystic Spearman (SS)

Vocation Mystic Spearman in Dragon's Dogma 2 The Mystic Spearman is a rather interesting and unexpected class that was not in the first part of Dragon's Dogma. He operates glaive, attacking enemies with both magical and physical damage.

In battle, a spearman is able to quickly change position using teleportation and flutter from one enemy to another, inflicting multiple attacks on them. He tends to paralyze or slow down opponents, and then pounce on them. Among the unique skills is telekinesis, which is applied to opponents.

Advantages Disadvantages
Fights at any distance, since he masters both melee weapons and various spells. Doesn't specialize in anything, which is what the warrior also suffers from. The class is relatively universal, but because of this, other archetypes may be stronger than it in some aspects.
Normally balanced and therefore fits perfectly into many combat situations. Not the most powerful teaching of the master in comparison with other vocations.
Controls the crowd by casting electrical spells and sweeping area attacks while directly participating in the action.
Good at  team due to a spell that imposes a barrier, granting temporary invulnerability to all allies, including not only pawns, but also NPCs.

Sorcerer (SS)

Calling a sorcerer in Dragon's Dogma 2 The sorcerer comes from the calling of a magician, but it is he who has access to the most powerful spells like meteor shower or tornado. This archetype specializes specifically in attacking, rather than protecting allies, and uses archstaff.

His magic is as strong as it is demanding, as this class spends more time casting spells. This disadvantage is compensated by adding a second magician to the team, since together they are able to cast spells faster.

Advantages Disadvantages
Highest Damage from destructive spells that can change the course of the battle. Long casting time even in comparison with a magician, which is why he does not immediately show all his power in battle.
Very effective on long distances and has large-scale spells in his arsenal. Weak at close range, which is especially critical if the long process of casting magic is interrupted by incoming damage.
Despite the extremely powerful attacking abilities it can heal yourself right in the middle of a battle. Few spells, if you relate the abilities to the basic magician, but they are still there.
Universal attack magic not only works both in area and on one enemy, but is also capable of applying control effects. Being a typical spell caster has low health and wears light armor.

Illusionist (A)

Illusionist vocation in Dragon's Dogma 2 The illusionist, to some extent, can be called a combination of a magician and a thief, but at the same time, such a profession plays more of a team role rather than being the main source of damage. Even acts as his weapon censer (or incense burner), which is quite unusual.

This is the most specific and original class - playing as a trickster requires knowledge of positioning and mastery of using the environment in battle. His arsenal includes controlling the environment using smoke. For example, he is capable of creating illusions that distract opponents, which can even make them attack each other, or surfaces for fencing off enemies, traps, or creating a road.

Advantages Disadvantages
spells, which include buffs allies. Very little damage due to the power of spells aimed at .
Master crowd control through CC and overlay debuffs, for example, causing confusion among opponents. Challenging gameplay, requiring an understanding of many mechanics and positioning.
Due to illusions excellent at reconnaissance and can create an advantage on the battlefield. Being a team is quite fragile.

Warrior (A)

Vocation warrior in Dragon's Dogma 2 The Warrior is one of the advanced classes and is considered an improved version of the Fighter. He masterfully owns two-handed sword or hammer, but he lacks a shield. By compensating for this deficiency, the warrior demonstrates himself better in dealing damage.

In of his fighting style, he can be compared to a berserker or barbarian. The warrior's blows are devastating, he can counterattack, and his explosive damage can knock down some enemies.

Advantages Disadvantages
High damage rates и durability, the source of which involves the use of charged attacks, increasing resistance as they are used. Not mobile class because it has low movement speed and low agility.
Crowd control, which involves stunning the enemy through a series of blows. Weak at long distances and fights only in the vanguard, like a fighter.
It has damage to one or several targets, since a warrior's two-handed weapon can hit a group of enemies with one blow. Long skill animations and slow swings of the weapon, as a result of which at such moments it may be under threat.

Ratnik (A)

Vocation warrior in Dragon's Dogma 2 Warrior is a mixture of basic professions, thanks to which a character with this class has access to all weapons, of which there are a total of about 9 species. Such a calling will allow you to act as the hero most adaptable to the situation due to the many different means of confronting enemies.

The warrior does not need to be configured in any special way before the battle, since he changes weapons right in the heat of the battle. Such a hero pays for the variety in his arsenal by the fact that in any specialization he will be weaker than another class. Due to its overall difficulty, it is more suitable for experienced players.

Advantages Disadvantages
Free to choose weapons and can either thrust a spear into the enemy’s neck or shoot from afar with a bow. Low parameters in comparison with other classes, since he cannot become a specialist in something specific.
Custom build thanks to the ability to learn any abilities, which will help you adapt to any playing style. Confusing gameplay, which is why it is not only not suitable for beginners, but can also confuse some players familiar with the genre.
The most versatile among all ten classes due to extreme flexibility in all aspects. Demanding, and therefore its effectiveness in battle directly depends on the player’s knowledge and the amount of his experience.
Despite the flexibility limited in weapon skills, since he can only memorize up to 3 abilities to master at a time.

Archer Mage (A)

Vocation mage archer in Dragon's Dogma 2 The name of the archer mage class speaks for itself. One of its features is homing projectiles that hit the enemy's weak points directly. Using a bow in battle, he can fire dozens of magic arrows and at the same time also enchant them to some element with a negative effect for the enemy.

Despite this description, this class has skills, thanks to which in battle it can not only heal, but also revive an allied hero. Let us also highlight the fact that the archer mage is able to aim at several enemies at the same time, which his basic archetype cannot do.

Advantages Disadvantages
Extensive selection spells from imposing negative effects on enemies to ing allies with positive bonuses. Due to its ing abilities it issues average damage.
Efficient and stable damage from afar thanks to magic arrows. More low mobility, than the basic Archer calling, making him more vulnerable in battle.
Abilities include healing allied heroes that only a magician can boast of. May not have enough damage on one target, because it shows much better results against many opponents.

Mage (B)

Vocation mage in Dragon's Dogma 2 The magician is one of the main professions and owns staff. It can both deal damage and allies, for example, with area healing, which will allow you to spend health replenishment potions several times less often. This will not help fix the gray health bar, since it only disappears when resting at a bonfire or in a tavern, but it will save currency for buying health potions.

The mage does not spend mana on spells, but casting them takes some time. If he is attacked in the process, he will be defenseless, although this can be corrected with some abilities. Thus, the “Palladium” spell will give him invulnerability for the first three incoming blows.

The mage is strong against groups of enemies and at the same time performs well in battle with single targets. Despite the fact that in general it is better for them to assign one of the pawns, the Risen player will be able to more competently use both ing and attacking spells.

Advantages Disadvantages
Capable heal both themselves and the team, something no other class is capable of. Experiences sufficient problems with survival, because it has low protection due to light armor.
Imbues weapons with elemental effects, which increases the overall damage of the group. Especially fragile when casting spells, since with an incoming blow they are completely interrupted.
One of the skills is capable increase speed party , which is as rare as treatment. Not the easiest gameplay, which requires positioning and proper use of resources.
The magician's abilities effectively channel damage to any number of targets. I can'tt to the fullest exploit weaknesses enemy due to the specifics of magical powers.

Thief (B)

Vocation thief in Dragon's Dogma 2 Thief is one of the main professions, which will appeal to those who like to deliver a flurry of blows to a single target. He can be compared to an extremely fast and agile killer who fights close and wields a pair of daggers. However, the thief will perform much worse in several targets than another class.

A hero with this archetype will be fragile up close, but in return will be able to make dodges to evade the enemy. According to the name, a character with this class is capable of robbing an NPC or an enemy. Strengthening the thief will help him become a target of the enemy less often.

Advantages Disadvantages
Very high mobility due to evasions and speed, which also increases as you level up. In compensation for the skill in killing lonely enemies is very bad at area damage.
Best uses enemy's weak points, striking them multiple times. Only fights close and at the same time sometimes vulnerable during the use of long skills (such as using a series of attacks).
High single target damage, especially if she is knocked down. Low defense and health due to the lack of heavy armor, unlike the fighter.

Fighter (C)

Vocation fighter in Dragon's Dogma 2 One of the standard classes is the fighter. A kind of tank with a small amount of damage, capable of distracting enemies and thereby protecting allies. The fighter uses one-handed sword to attack opponents and shield in order to block their attacks at the expense of stamina.

The calling is quite simple and balanced, so it is suitable for beginners. In the late game, the class may lose its relevance and become weak compared to others. A fighter's buffs increase his health and allow him to increase the chance of provoking the enemy to distract from allied heroes.

Advantages Disadvantages
High protection both your own and for your teammates. It should be noted a large amount of health. Is allocated low damage compared to other melee callings. At all weak in area attacks.
Through skills and position in battle controls and restrains the crowd. Slow movement due to wearing heavy armor and vulnerability in the rear, since the shield only blocks attacks from the front.
Provoking enemies Through the use of taunt, it will help to divert the attention of opponents from vulnerable teammates. Weak in ranged combat and will do practically nothing against the same flying enemies.

Archer (C)

Vocation Archer in Dragon's Dogma 2 The Archer is a base class with ranged physical damage. He fights with arrows from Luke at a safe distance from afar and quite often changes position in battle in order to attack the enemy from different sides or run away from him. One of the enhancements of this class reduces the required amount of oil to charge the flashlight, which will be useful in night raids.

In battle, the archer easily hits the enemy at his vulnerable points. For example, it will not be difficult for him to shoot at the wings of the harpies and thereby knock them to the ground. If you have difficulty hitting the target, you can use homing attacks, but they will have less damage, and such arrows fly over a limited distance.

Advantages Disadvantages
High damage, especially targeting opponents' weak points, like a thief. Due to the light armor it has low survival rate, which is compensated by agility in movement. Must constantly move to stay safe.
High mobility both when exploring the world and when moving in battle due to the same personal enhancements. Doesn't use magic, because of which he will not be able to the team with anything other than damage.
Watching your enemies from afar controls the battlefield and can stun a specific target. Can fight only in the distance and will be defenseless if the enemy directly attacks him.

Which class to choose for a pawn

In addition to the main character, the team consists of three more pawns, one of which is considered the main one. When creating it, you should immediately select a class that you can change later. The specializations and skills of “borrowed” pawns do not change - instead of the current ones, you will have to invite new heroes to the squad.

The best class for the main pawn depends on the vocation of the Risen. If you play magician, archer or thief, then it is most profitable to enlist help fighter, which will draw the attention of enemies to itself. Outside of battles, he will be able to carry the bulk of the items in his inventory (which is especially useful when playing online), since he has the highest strength parameter. A good option would be magician for an archer or thief, because then you can customize the skills of a pawn with this class at your discretion.

When choosing a profession for the Risen fighter the main pawn should be given a specialization magician, so that he deals damage from afar and restores lost health (if you really want to, you can choose an archer instead).

The strongest class for a beginner in DD2

The strongest class for a beginner in the RPG genre can be called warrior, since he is more forgiving than others when it comes to making mistakes in battle, which makes the same positioning less important when playing as him. This classic profession is the most durable among the others, at the same time it is suitable for dealing damage and will not be difficult to master.

For more experienced players, other basic specializations will be suitable when starting the game. If you are good at shooting and can hit the target accurately, then take arrow. An excellent option for those who like to deal damage in close combat would be Вор, if you have experience in dodging enemies. If you like magic or the of your comrades, then you can’t help but highlight a must-have for any team mage due to the absence of the usual restrictions on mana and cooldown of abilities, as well as the ability to heal.

We hope our guide helped you learn about classes in Dragons Dogma 2. If you want to ask a question or discuss vocations with other s, do so in comments. Read more Dragon's Dogma 2 guides in the relevant section of our website.

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