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Best Class in Dune Awakening: Which One to Choose at Start

An overview of the abilities and strengths of all archetypes.

Infantryman with a sandworm in the background

Classes in the multiplayer game Dune: Awakening have sets of different abilities that affect the style of play and give an advantage in different situations. The choice of the starting archetype will determine the set of skills for the first few hours, and therefore it should be approached responsibly. The difficulty in choosing a specialization is that a beginner may not know which of the skills will be more useful for finding resources and fighting.

When creating a starting character, it is also worth considering that other archetypes will open up in the process, the skills of which can be combined with your own. In this guide, we will figure out which class to choose for a beginner in the MMO game Dune, consider their main skills and advantages.

How the archetype system works

Group in the desert of Arrakis

The choice of class determines only the vector of initial development. During your travels around Arrakis, you will meet mentors who are ready to train the hero and help him get a new specialization. Subsequently, the skills of the studied archetypes can be combined to extract maximum benefit from the gameplay and increase efficiency in battle.

Eventually, in the later stages, when players have unlocked all specializations, it will be a matter of build construction and skill combinations. By the last levels, everyone will have equal opportunities and will be able to compete fairly in PvP.

Overview of all classes in Dune: Awakening

There are a total of 5 classes in the game, which differ greatly from each other in their set of abilities. Before starting the adventure, you can choose any option to your taste, depending on your preferred gameplay style. This will determine the speed of completing the starting combat content and the difficulty of resource extraction.

Infantryman

Information about the infantryman

  • Specializes in attack and destruction.
  • Starting Ability: "Shigakord Hook" - This tool can be used to grab onto and pull yourself to a surface.
  • It has wide capabilities for combat at a distance and increasing damage from ranged attacks.

A clear and easy-to-learn character that suits the vast majority of players. Skills allow you to take an active part in battles, which will be useful for both single players and combat squads. The grappling hook greatly simplifies movement around the area, helping to quickly climb hills.

Mentat

Mentat Information

  • Main specialization: intelligence and strategy.
  • Starting ability: "Guardian". Allows you to place a dart projector on the field, which tracks movements in the area of ​​​​effect and automatically attacks enemies.
  • In addition to combat skills, it has extensive capabilities for tracking the situation on the battlefield, thereby opening up space for planning and developing tactics.

More suited to patient players who prefer measured tactical gameplay. Mentats are not very suited to direct confrontations, but can scan enemies, recognizing their weapon type and amount of ammunition. This class is well suited for solo playthroughs thanks to the starting turret, which helps in battles.

Planetologist

  • Specializes in resource gathering.
  • Starting skill - "Force Platform". Creates a platform that throws you into the air. Can be used as an elevator to quickly climb higher ground.
  • Has bonuses to resource collection and consumption, as well as survivability.

Will be an ideal choice for those who want to focus on solo survival and PvE content. Not very suitable for combat, but extremely tenacious and durable. This archetype cannot be selected during character creation. To open it, you need to find a teacher on a cliff above the entrance to Test Station #2 in the northern part of the Haga Basin and complete a small quest.

Bene Gesserit

Information about the Ben Gesserit

  • Specializes in agility and manipulation.
  • Initial ability - "Voice: Subjugation". Allows you to temporarily disable the enemy and pull them towards you.
  • An ideal choice for those who want to try dynamic close combat with the ability to control the minds of enemies.

The Bene Gesserit have superhuman agility and can close the distance with lightning speed. The ability to become invisible helps the heroes of this class to sneak into the enemy camp, and their manipulative abilities allow them to temporarily disable their opponents. The second skill is the extremely useful "Bindu Sprint", which significantly speeds up movement around the map.

Sword master

Information about the sword master

  • Specializes in close combat and attack.
  • The starting ability is "Dash and Knee Strike". Allows you to quickly close the distance during combat and deliver a stunning blow.
  • A standard archetype that prefers close combat.

Easy to learn and suitable for beginners due to its wide combat capabilities and high initial damage. It may take a little time to get used to parries and counters in the early stages.

Which class to choose at the start

Group in battle

Although you are offered to take one of four archetypes at the beginning, it is worth ing that you can get each of them during exploration of the world. The infantry teacher is available almost at the very beginning of the game, which makes choosing him inappropriate.

Summarizing, we can say that any of the three remaining heroes would be a good choice at the start. If you want to use turrets and more tactical gameplay, take Mentat. For exciting hand-to-hand combat and controlling enemies, the Bene Gesserit is suitable. And for those who are looking for simple battles without delving into complex mechanics, the Sword Master will do.

Hopefully this archetype overview guide has helped you decide which class to pick when starting out in Dune: Awakening. comments Tell us about your gameplay preferences and ask questions on the topic of the article.

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