Detailed guide to Rover Havok Wuthering Waves with an analysis of the work of all active skills, for building strong squads and comfortable rotation. Let's look at what styles and teams the hero can play in and the order of leveling up his skills. Let's present a rating of suitable weapons and Echo sets, as well as the principle of playing with the main Echo. Additionally, weβll look at what you need to level up and what characteristics you need to focus on when building.
Rover Havoc is the main character in the game, on whose behalf the narrative is told and key choices are made. Waking up in an unknown place, he instantly finds himself drawn into a conflict between the ruling figures of Jinzhou and the terrorist group Fraccidus. During the course of the story, he helps protect the city and cope with the crisis by opposing the Dreamless Echo. Wields a one-handed sword and Havoc element.
Rating | A-position in dash list |
Rarity | βββββ |
Element | Havoc |
Type of weapon | One-handed sword [Sword] |
when added to the game | May 23, 2024 (version 1.0) |
Birthday | Player choice |
Gender | Female Male |
Role in the game | Primary DD, Secondary DD |
Signature weapons | No |
Female voice actors |
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Male voice actors |
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How to get Rover Havok in Wuthering Waves
The Rover Havok in WuWa can be unlocked during the sixth act of the first chapter of "Grand Warstorm", where there is a long battle with Echo "No Dreams". After completing the story, the option to change the element appears in the character information menu.
Constellations for the hero, represented by resonance circuits, are given as a reward for completing the main story campaign, as well as for increasing the Casket Delivery rating using gold cubes.
As of version 1.0, 2 resonant circuits can be unlocked.
Characteristics of the Rover Havok
Depending on the stage of elevation, the values ββof the main characteristics increase: attack power, health and defense. You can track the exact increases in parameters in the table below:
Level of | Basic Health | Basic Attack | Basic protection |
1 | 912 | 30 | 112 |
20 | 2 372 | 78 | 287 |
30 | 3 749 | 126 | 452 |
40 | 4 517 | 151 | 544 |
50 | 5 894 | 199 | 709 |
60 | 7 270 | 247 | 874 |
70 | 8 647 | 294 | 1 039 |
80 | 10 023 | 335 | 1 204 |
90 | 11 400 | 375 | 1 369 |
As you study talents on the skills tab, the player receives an additional increase in attack power and the Havoc damage bonus - 12% each.
Rover Havok Abilities
Rover Havok in WuV is a versatile damage dealer, combining the burst damage of his abilities and the gradual damage of his basic attacks. Unlike the Spectro version, Havok GG is less focused on ing the group with control effects, but contributes more DPS. Due to the equal distribution of damage from skills, he is able to play in short and long rotations, respectively, occupy the position of the main or secondary damage dealer.
The character has strong compatibility with Dreamless Echo, which greatly affects the outgoing damage and potential of the hero, and also requires the use of an ultimate. The GG's own skills are represented by skills with explosive damage and a long cooldown, and basic and heavy strikes are divided into attacks in a standard stance and an enhanced state. Let's look at Rover Havok's active and ive abilities, switching skills and resonance circuits in more detail, and also look at the order in which to upgrade the skills.
Active skills
- Basic and heavy strike, air attack, counter attack "Tuneslayer"
Basic Attack [Basic Attack] - Performs up to 5 consecutive attacks that deal damage to Havok.
Heavy attack [Heavy Attack] β consumes part of the stamina scale to carry out a Havok attack. Using a normal attack immediately after a heavy hit will allow you to start the chain from stage 4 of basic attacks.
Air attack [Mid-air Attack] β consumes stamina to carry out a fall strike.
Counterattack [Dodge Counter] - Using a basic attack after successfully parrying and dodging will cause a counterattack with increased Havok damage.
- Resonance Skill: Blade Wing [Resonance Skill: Wingblade] - turns sound into feathers that deal damage to Havok.
- Resonance Skill: Life Taking [Resonance Skill: Lifetaker] - turns sounds into blades that deal elemental damage to Havok. Replaces the "Blade Wing" resonance skill in the "Dark Flash" resonance gauge state.
- Resonant Release: Deadening Abyss [Deadening Abyss] - Concentrates Echo between his palms to cause an explosion of the Havok element.
- Resonance Scale: Eclipse Umber [Forte Circuit: Umbra Eclipse] - When the Umbra gauge is full, holding a basic attack will trigger the Devastation skill, the damage of which is considered heavy attack damage.
Dark Surge - After using the Ravage ability, Rover enters a Dark Surge state where all basic and heavy attacks are replaced with upgraded Umbra attacks with increased multipliers. At the same time, the resonance skill βBlade Wingβ is replaced with βLife Takerβ.
You can get Umbra resonance scale points using the following skills:
- each hit of the Tuneslayer basic attack;
- both variations of the resonance skill;
- entering the field using the Intro skill.
ive skills
- Natural Talent 1 [Inherent Skill: Metamorph]
In the Dark Flash state, Rover receives a bonus of 20% Havok damage.
- Natural Talent 2 [Inherent Skill: Bleak Crescendo]
In the Dark Flash stance, a basic strike restores 1 energy per hit. The effect can work 1 time per second.
Switching skills
- Intro skill [Intro Skill: Instant of Annihilation]
When entering the field, Havok launches a damage attack.
- Outro skill [Outro Skill: Soundweaver]
Leaves a small area on the field for 6 seconds, in which enemies receive 143,3% Havoc damage every 2 seconds.
The order of pumping skills
Resonance Gauge > Resonance Release = Resonance Skill > Basic Attack > Intro Skill
It is recommended to upgrade the elemental skills of the Rover Havoc in the following order:
- Resonance scale [Forte Circuit] Fixes damage multipliers for all skills in the Dark Flash Buff Stance: Umbra Basic and Heavy Strikes, Devastation, and Life Drain Resonance.
- Π Resonant release [Resonance Liberation] and resonance skill [Resonance Skill] resources are invested evenly after fully leveling up the resonance scale.
- Basic Attack [Basic Attack] rises when there are free resources, as well as in situations where Havok GG plays the role of a hyper-carry.
- Intro skill [Intro Skill] is not a priority, especially if the team relies little on switching skills and uses an animation canceling style.
Resonant circuits (consts)
All resonant circuits of Havok GG:
1. Mysterious look [Cryptic Insight] | Resonance skill damage bonus increases by 30%. |
2. Waning Crescent | Upon entering the Dark Flash state, the cooldown of the Resonance skill is reset. |
3. Surging Resonance | In the Dark Flash state, the fifth stage of the basic attack restores health equal to 10% of that lost on hit. |
4. Annihilated Silence | Havoc's Devastation Heavy Strike and Resonant Release reduce enemies' resistance by 10% for 20 seconds. |
5. Aeon Symphony | In the Dark Flash state, the fifth stage of the basic attack deals additional damage equal to 50% of the initial damage of the V basic attack. |
6. Fading secret feelings [Ebbing Undercurrent] | While in Dark Flash, your critical hit chance is increased by 25%. |
The best consts for the Rover Havoc - Cost-2, Cost-4 ΠΈ Cost-6:
- second constellation eliminates the need to choose between two variations of the resonance skill: use the normal one to recharge the resonance scale or the enhanced one to deal high damage. With an open constancy, you can use both skills sequentially, since the cooldown is reset when switching to the Dark Flash stance. The overall DPS in this case increases significantly.
- fourth constellation gives the character an advantage over other s in combination with Havok damage dealer, for example, Danjin. In addition, it increases the damage from the explosive ability of Dreamless Echo and the damage from personal skills.
- sixth constellation simplifies the build and changes the priority of characteristics in Echo Cost-4. With an open resonant circuit, you can select an artifact with the main parameter on crit. damage, and boost crit. chance to the optimal value through sub-stats.
Advantages and disadvantages of the Rover Havok
Let's take a closer look at the positive and negative aspects of Rover Havok in WuWa.
Advantages | Disadvantages |
A completely free legendary hero, constats for whom are unlocked as you progress through the story campaign and explore the map. | At the moment, the maximum available resonant circuit is the second one. It will not be possible to open all the constations for the hero until the release of version 1.1, and possibly longer. |
Can play in a variety of styles and builds. Strong enough to occupy the main damage dealer or SAP-DD, shows excellent results in short rotation with burst damage and in quick switch units. | Dreamless Echo makes up a huge part of the characterβs damage, so without this artifact the hero begins to suffer in of damage. |
Increases the damage of one of the currently most powerful Echoes Without Dreams by 50% after using resonant release. | |
Selecting a squad is not difficult. Can play in long and short rotations, respectively, occupy different positions. Pairs well with Havok damage dealers, thanks to the fourth resonance circuit. |
Upgrading Rover Havok
The total amount of consumable resources required to upgrade the Havok Rover to level 90 is presented in the table:
Level Up | Skill leveling |
Γ4 LF Whisperin Core | Γ25 LF Whisperin Core |
Γ12 MF Whisperin Core | Γ28 MF Whisperin Core |
Γ12 HF Whisperin Core | Γ40 HF Whisperin Core |
Γ4 FF Whisperin Core | Γ57 FF Whisperin Core |
Γ5 Mysterious Code | Γ25 Inert Metallic Drip |
Γ60 Pecok Flower | Γ28 Reactive Metallic Drip |
Γ170 Shell Credits | Γ55 Polarized Metallic Drip |
Γ67 Heterized Metallic Drip | |
Γ26 Unwarranted Feather | |
Γ2 Shell Credits |
Best builds for Rover Havok in WuVa
Rover Havok in Wuthering Waves is a classic damage dealer, whose skills depend on the attack power indicator, the damage bonus of the corresponding element and the balance of critical characteristics. As for additional parameters aimed at increasing a certain type of damage, much depends on the rotation and play style. If the hero plays the position of the main damage dealer and is on the field for a long time, it is worth investing in the bonuses of the basic attack [Basic Attack DMG] and the resonance skill [Resonance Skill DMG]. For quick rotation, it is more advisable to combine the enhancement of the resonance skill and resonant liberation [Resonance Liberation DMG] in the stats and ives of the weapon.
Before assembling the Rover Havok, you need to pay attention to compatibility with the Dreamless Echo. After using Rover's resonant release, the artifact's damage increases by 50%, and with the fourth resonant circuit open, it increases by another order of magnitude. Without the presence of this creature in the main Echo slot, the damage and usefulness of the character in the team drops significantly, so it is customary to build a build around Dreamless. Energy recovery in this case is collected based on how long the character is on the field and makes regular attacks.
Best weapon
Weapons for the Havok Rover should, in priority, contain attack power, crit. chance or crit. damage. Of secondary importance is the speed of energy recovery - swords with this characteristic in the ive effect are suitable, but not in the main stat. The rating of suitable weapons can be found in the table:
Name | Description |
---|---|
βββββ Attack Power: 47-587 Crete. chance: 5,4-24,3% |
Increases energy recovery by 12,8-25,6%. When using a skill, attack power increases by 6-12%. The effect stacks up to 2 times and lasts 10 seconds. |
ββββ Attack Power: 33-412 Attack Power: 6,8-30,3% |
When the Intro skill is activated, attack power increases by 15-30% for 15 seconds. |
ββββ Attack Power: 33-412 Attack Power: 6,8-30,3% |
When entering battle, the owner receives 6 levels of Oath status. Each stack increases attack power by 2-4%, folds up to 6 times. The effect triggers once every 1 seconds. Every 12 seconds the number of stacks decreases by 2. The owner receives an additional 1 levels after defeating an enemy. |
ββββ Attack Power: 31-387 Attack Power: 8,1-36,4% |
When using a skill, the damage of basic and heavy attacks increases by 20-64%, folding up to 1 time. The effect lasts 10 seconds and triggers 1 time per second. |
ββββ Attack Power: 31-387 Attack Power: 8,1-36,4% |
When the owner's health drops below 40-80%, heavy attack damage increases by 18-36% and is restored 5-10% health when dealing damage with a heavy blow. The effect triggers once every 1 seconds. |
βββ Attack Power: 26-325 Strength: 5,4-24,3% |
When the Intro skill is activated, attack power increases by 8-16% for 10 seconds. |
Best Echo
The best Echo sets for the Havoc Rover are a set for elemental damage and assemblies of the format (2+2), where the Havoc set is combined with a set for attack power or energy recovery. A place in the main slot is given to the Dreamless artifact, which always belongs to the Sun-sinking Eclipse set. Thus, the following combinations can be used in a character build:
Echo Kit | Main Echo for dialing | Recommendation |
---|---|---|
2 parts: Havok damage increases by 10% 5 parts: Using a basic or heavy attack increases the Havok damage bonus by 7,5%. Stacks up to 4 times, lasts 15 seconds. |
Effect: The resonator transforms into Dreamless and attacks enemy targets with Havok 6 times. Each of the first 5 hits deals 33,80-54,08% damage, and the last attack deals 169-270,40%. Echo skill deals 50% more damage for 5 seconds after Havok Rover uses Resonance Release. CD: 20 sec. |
The strongest set of artifacts with a high and stable increase in elemental damage. To activate the ive effect, perform up to 4 punches at the beginning of the battle to get a nearly constant 30% boost. To maintain all stacks as a sub-deader, you must periodically perform a basic strike to refresh the duration counter. The Echo skill is used strictly at the end of the GG rotation, before switching to another resonator. Before summoning a creature to the field, you need to make sure that the Outro skill is available and the ultimate is fully charged. It is worth noting that the 50% buff only applies to Dreamless Rover; the skill of the second artifact in the team does not receive a buff even if the conditions are met. |
2 parts: Havok damage increases by 10% Lingering Tunes 2 parts: Attack power increases by 10%. |
Effect: The resonator transforms into Dreamless and attacks enemy targets with Havok 6 times. Each of the first 5 hits deals 33,80-54,08% damage, and the last attack deals 169-270,40%. This Echo skill deals 50% more damage for 5 seconds after Havok Rover uses Resonance Release. CD: 20 sec. |
The second most powerful combination of artifacts. It is advisable to use with good parts, for example, if you cannot find suitable Echoes from the elemental damage set. Inevitably loses in DPS to a fully assembled kit, so in the long run it is not the best solution. |
2 parts: Havok damage increases by 10% Moonlit-Clouds 2 parts: Energy recovery increases by 10%. |
Effect: The resonator transforms into Dreamless and attacks enemy targets with Havok 6 times. Each of the first 5 hits deals 33,80-54,08% damage, and the last attack deals 169-270,40%. This Echo skill deals 50% more damage for 5 seconds after Havok Rover uses Resonance Release. CD: 20 sec. |
The assembly is suitable for a sub-deader who enters the field with the goal of accumulating the energy of resonant release as quickly as possible and inflicting damage with all his skills. The optimal solution if the ive effect of the weapon does not contain energy restoration, and through the additional characteristics of Echo it is not possible to improve this parameter. If you want to increase damage, 2 parts of βMoon Cloudsβ are replaced with a full set of βEclipse, Submerging the Sunβ. |
Main characteristics of Echo in the Rover Havok assembly:
Cost-4 | Crete. chance (up to 6 constants) or crit. damage |
Cost-3 | Bonus Havok Damage |
Cost-3 | Bonus Havok Damage |
Cost-1 | Attack power in % |
Cost-1 | Attack power in % |
Optimal final indicators, as well as stats that you should pay attention to when leveling up:
- attack power: from 1 units. and higher;
- Crete. chance: 55-70%, with an open 6th resonant circuit - 35-50%;
- Crete. damage: 150-200%;
- energy recovery: up to 110% for the main damage dealer, about 130% for the secondary DPS;
- Havoc damage bonus: up to 82%;
- basic attack damage [Basic Attack DMG Bonus] or ultimate damage [Liberation DMG];
- Resonance Skill DMG damage.
In a separate article, you can read Echo's tier list.
Units for Rover Havok
Rover Havok in Woovering Waves can occupy the position of the main or secondary DPS, and therefore has sufficient freedom when selecting a squad. The hero combines well with other fighters of his element, and the synergy only increases with duplicates. Since the GG has good multipliers for the instant damage of skills and the gradual damage βfrom handβ, he will fit into any squad where the slot of a damage-dealing character is empty.
Best characters
Let's take a closer look at the characters with whom you can make teams for the Havoc Rover:
Character | Class | Element | Features |
---|---|---|---|
Main-DPS Aero element, playing from heavy attacks in a state of superpower. In addition to buffers and s, he can participate in combinations with secondary damage dealers who enter the field to perform short rotations with high damage. | |||
Electric DD with long hit animations. During the battle, you can find many "windows" to switch to the second damage-dealing resonator to use a skill, deal several hits, or cause an echo. As a classic main DPS, it implies a long rotation with a short cooldown of all skills. | |||
damage dealer with all skills dependent on the defense parameter. When successfully parried with a heavy attack, it applies a shield up to three times, which is transferred between all characters in the team. An outro with a skill buffs the damage of the skill. | |||
The main damage-dealing character of the team, relying on the resonance skill. Spends a lot of time on the field, but deals good damage, including Outro skill. | |||
An epic heroine, not inferior in power to the legendaries. The gameplay is built around rather dangerous mechanics, so s are recommended in squads with a girl. Being a damage dealer, Havok can equip a strong Dreamless Echo, which instantly increases the squad's DPS. | |||
One of the best sub-deaders with simple rotation and quick access to the Outro skill. Deals good damage on the field, and when changing the resonator, it increases the base attack bonus. For this reason, it is preferable in hyper-carry groups, where the main damage dealer attacks with combinations of regular attacks. | |||
Applies control effects in a small area: pulls weak opponents and also throws them into the air during rotation. Outro skill restores resonance energy, while requiring an extremely small amount of time to fill the concert scale. | |||
The main damage dealer who plays from basic attacks. It accumulates a resonance scale with a skill, ultimate skill and Intro skill, therefore it values ββs and sub-deaders with fast rotation in the team. | |||
heroine with many useful features. Heals, controls crowds of monsters, applies shields and buffs. In contrast, comfortable playing requires resonant circuits and getting used to long rotations. | |||
An epic pocket damage dealer who always leaves an area on the field for t attacks. Being an active character, he carries out basic and heavy attacks. | |||
Electro heroine of legendary rarity, playing in the position of sub-DD. As the active character, attacks over a wide area and applies various types of marks that deal periodic damage to all targets. Activating the resonance scale places special marks on enemies that do not disappear when the resonator is switched. | |||
Fusion element damage dealer, revealed in teams with quick switching. Particular attention should be paid to the heavy attack, which absorbs all the energy of the resonance scale - the animation of the skill lasts 4 seconds, during which a sub-damage can enter the field and cause additional damage. | |||
A healer and buffer whose amount of healing depends on the attack power value. When switched at critical moments, it will restore health and quickly accumulate concert energy to return the damage dealer to the battle. | |||
A budget healer whose effectiveness of treatment depends on the maximum health reserve. It takes relatively longer to heal and requires more investment to maintain the squadβs survivability at the proper level. |
Top Teams
Examples of harmonious units with the above-mentioned heroes:
The quick switch group does not adhere to a specific rotation, but plays in dynamic gameplay, where heroes constantly enter the field to use an available skill. This style is most suitable for Encore or Calcharo with long animations of the most powerful blows. Skills during which it is advisable to switch to the second damage dealer:
- Encore and Rover resonance skills;
- Calciaro's heavy blows in a normal stance;
- heavy attack Encore with full resonance scale;
- skill Echo Dreamless.
Main DPS | Sub-DPS | /Sub-DPS |
---|---|---|
Mono-Havok group from Danjin. Depending on the level of pumping and personal preferences, either Rover or Danjin can become the main damage dealer. A healer is recommended for a team with high health consumption, but Taoqi with a similar element may be suitable. General principles of rotation construction:
- While the GG's skill is on cooldown, summon Danjin to the field and fill its resonance scale by alternating skills: basic strike Γ3 => skill Γ3.
- Switch to Rover through the Danjin Outro skill to perform attacks with the elemental damage bonus.
- Before switching characters, always use the Dreamless Echo skill. As soon as the creature deals the first blow, you can change the resonator.
- Call s at critical moments to heal or apply a shield, with which it is not scary to return the damage dealer to the battle.
Main DPS | Sub-DPS | /Sub-DPS |
---|---|---|
Classic build with a main damage dealer, sub-deader and . In this case, most of the time on the field belongs to the main DPS in the first slot, and Rover Havok plays in a quick rotation and helps with damage. To quickly clear the open world, you can use Mortefi, and in a difficult battle, the squad will be ed by Verina or an alternative healer. The team follows a certain rotation:
- Apply the skill GG and Dreamless, bring the main damage dealer onto the field and begin accumulating energy for the resonance scale.
- After 12 seconds, switch back to Rover and perform a full rotation.
- Before using Jiyan's ultimate or Ling Yang's heavy attack, activate all buffs.
Main DPS | Sub-DPS | /Sub-DPS | Features |
---|---|---|---|
Rover Havok's hyper carry group follows a similar scenario to the previous squad. All the time on the field is given to the GG, and Yang Yang or Sanhua, as their abilities cool down, come onto the field and help with damage. The healer's outro skill is mainly used to strengthen the main DPS character. | |||
Team with pocket sub-dd. Yin Lin or Yanwu mainly enter the field after the end of the entire Rover rotation to inflict statuses on monsters or create a t attack area on the field. Considering the good AoE damage, the screed will speed up the process of applying all statuses and the damage dealt in one attack. |
How to play Rover Havoc: rotation
Depending on the composition of the assembled team and the preferred time on the field, which is planned to be devoted to the characterβs skills, Rover Havoc rotations in VUV are divided into explosive and long-term. In the first case, the hero uses all the skills with the highest scales, in the second, most of the time is spent performing basic attacks in the βDark Flashβ stance. It is not the order in which skills are used that changes, but the presence of hand strikes and the need to switch to other damage dealers during the battle.
The general rotation when playing as Havok GG is as follows:
- In the sub-dead position, call the hero onto the field as abilities cool down to fill the resonance scale with the skill. The ideal moment in this case is a long animation of the impact of the second damage dealer, for example, a heavy attack. The GG, as the main damage dealer, fills the scale with hand strikes without switching.
- With the second Resonance Circuit open, use the Blade Wing skill before entering the Dark Flash state to allow the skill to immediately recharge.
- Use Devastation Heavy Strike to move into a Powered Stance and activate the Life Taker skill.
- If the hero is in the main-DPS position, attack with basic attacks for as long as the Dark Flash stance lasts. In a quick rotation, you donβt have to spend time on this step.
- Apply your ultimate and immediately use the Echo skill. The Dreamless attack will not stop after changing characters, so you can switch to another damage dealer, for example Danjin, equipped with a similar Echo, or restore some health as a healer.
Π‘onclusion
To sum it up, Rover Havok in WuWa is a strong, but at the same time completely free combat unit with flexible positioning and relatively simple gameplay. A character's relevance is greatly influenced by good DPS potential, high compatibility with the powerful Echo, and compatibility with various characters. Together with the epic heroine of her element, Danjin, she creates one of the best F2P squads for completing the Tower of Adversity, as well as the Tactical Hologram and regular combat activities.
The main advantage is that character constations can be obtained without investing in banners. However, you will need to complete the entire story campaign, including future updates, and thoroughly explore locations to find gold cubes. Due to this limitation, the hero is a weak competitor to both legendary and epic characters with unlocked resonance circuits. As for the Havok Rover build, the weapons include a variety of suitable epic swords, and the main Echo is found in a dungeon that is quickly cleared on the easiest difficulty level.
We hope we helped you put together the best build for Havok GG in Wuvaring Waves. Read detailed Wuthering Waves section.
Please tell me, will GG Chaos suit Camellia?
Please add to the article where exactly to get all the consts for the Chaos Rover? Because it is not entirely clear how many consts are currently available to players, and how to understand where to get the missing const. Thanks in advance.
What about Blazing Brilliance (Chanli's signature)?
Sorry, but what other weapon could suit this bro? I was simply shortchanged on swords, and crafting sword 18 and farming 150 pieces is too lazy for himπ
I play with Enkor, GG Havok and Verina, it turns out to be one of the best teams)
thank you π₯ we are waiting for epic builds