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The Morn a Thousand Roses Brings to Genshin Impact: how to start and complete the Archons quest | 2 chapter 3 volumes

One hundred fresh roses brings the morning в Kusanali and you need to arrange a truly luxurious celebration.

In the guide, we will consider the conditions for starting the quest, and also introduce How to complete the Archons quest One Hundred Fresh Roses Bring Morning in Genshin Impact to advance in Sumeru and receive rewards.

How to start the Archons quest One Hundred Fresh Roses Brings the Morning in Genshin Impact

One hundred fresh roses brings the morning +Genshin Impact This quest became available after the release 3.0 versions – August 24, 2022. To start the Archons quest One Hundred Fresh Roses Bring Morning in Genshin Impact, you must have 35 adventure rank and go through a series of tasks:

The Coming of the Sabzeruz Festival

Grand Bazaar in Sumeru

Go to Grand Bazaar in Sumeru cityto start the quest chain One hundred fresh roses brings the morning in Genshin Impact. The desired point is located almost in the very center of the city, not far from the blacksmith.

Find Dunyarzada

Go to the blacksmith's marker, right behind it is a large archway leading to Grand Bazaar, there find Dunyarzada. As soon as you go down, a dialogue with the girl will begin. Soon Dehya will intervene in the conversation, after which they will talk about rest and the Traveler will be offered to go to the room allocated to him.

After a dialogue with a friend, go to the place of residence prepared by Dunyarzada. The traveler will talk to the girl again before going to bed and they will agree to take a walk in the morning while everyone is busy at the festival. This will end the conversation and everyone will go to their rooms.

After waking up, go to the appointed place and talk to Dunyarzada. During the dialogue, friends decide to walk around and see the assortment in the shops, then just follow Dunyarzada. One of the merchants will offer to tell fortunes on random items, after which you can go to the next stall. Soon, a friend of the Traveler will report that she forgot something and ask to go with her.

Run away within the allotted time

Return to your place of residence: there you will find several Hermits looking for Dunyarzada. The traveler wants to deal with the men, but Dehya intervenes in the skirmish.

While the mercenary is dealing with the Hermits, run away within the allotted time. Move along the malls until you reach the slope around the corner. Soon Dehya will return, she will ask to help the lady to recover. Take Dunyarzada to rest nearby. Friends will talk about the girl's illness, after which they will go to the market.

Go to the Grand Bazaar to watch the Sabzeruz dance

Having agreed with Dunyarzada, go to the Grand Bazaar to watch the Sabzeruz dance. Move towards the blacksmith and go through a large archway to get to the show, which will be ruined by the Academy. The traveler and Paimon will go home to rest, shortly after their conversation, someone's voice will be heard talking about a certain project. At this stage "The Coming of the Sabzeruz Festival» ends.

The Arrival of the Sabzeruz Festival

Go to the appointed place and talk to Dunyarzada

After waking up, when the stage of the task "The Coming of the Sabzeruz Festival» has ended, leave the temporary housing and go to the agreed place and talk to Dunyarzada. Move to the mercenary camp, where you spoke with the Hermits earlier. The girl will stand at the fence. During the conversation, the young lady will again offer to walk around the benches in the same way as it was the day before. Despite strange circumstances, just follow Dunyarzada. At the very first counter, the Traveler will begin to understand that all this has already happened.

Head to Lambada Tavern

Leaving the sweet shop head to the Lambada tavernto understand what's going on. Inside the establishment, the Traveler will say that he wants to get rid of déjà vu and order a coconut charcoal tortilla. The taste of the dish will be familiar. After your meal, leave the Lambada Tavern.

At the exit you will meet Dunyarzada, who is very worried about something. The girl did not notice any "repetitions" and the coming day seems to her completely new. After another scene that has already happened before, the Traveler will be in his room. After the conversation of friends, a strange voice will appear again, reporting on the progress of the "project".

The Continuation of the Sabzeruz Festival

Go to the appointed place and talk to Dunyarzada

After waking up, Paimon will say again that it's time to go to the meeting, so go to the appointed place and talk to Dunyarzada. The girl will again call to walk around the benches, as it was before.

Follow a familiar figure

The traveler will make it clear that he knows which box contains which sweet. At the moment of these discussions, the silhouette of a girl with white hair will flash in the crowd. You need to understand what's going on: follow a familiar figure. Head to the same place where you met Dunyarzada several times earlier.

Looking around, the Traveler will notice that the same figure is running somewhere along the path to the left. Keep chasing the fleeing man. The end point of the chase will be residential buildings, next to one of them is a cage with a bird. Looking around, friends will notice a figure in the building opposite. Go to him and talk to the mysterious girl.

nahida genshin impact

The interlocutor, who introduced herself as Nahida, will immediately get down to business. She will ask if the Traveler understood that far from the first Sabzeruz lives, after which she will hand him a capsule of knowledge. From the information received, friends will understand that they tried to arrange a holiday more than a dozen times, and the stranger has already explained to them what is happening.

Now the Traveler, being in a state of contemplation, you need to understand for yourself what the truth is. A window will appear containing the entries. Click on any to interpret it, after which new thoughts may appear. Part of the records can be matched with each other, to do this, click "Compare", then select another one and click on "Start matching". This way you can get more ideas. If one of the entries on the page is suitable for output, select it and click "Submit an opinion».

To understand what is happening, it is necessary to interpret the records "Samsara Sabzerusa" and "Deja vu". Then start a comparison between these thoughts so that the entry “Time loop”, which must be submitted as a conclusion. Nahida will say that the conclusion is wrong, but there is no time to lose, you need to find out everything before the end of today.

How to find clues

Ask questions to find clues to what is happening: it’s worth starting with the malls, where the Traveler has already been many times. First of all, talk to Amal selling fruits. The man will not say anything useful, so you need to move on: go to student Kimiya, who is guessing on various subjects. Having received no answers, the Traveler will go to another friend to seek help from her.

Go past the blacksmith to the descent, there is already a mercenary and Dunyarzada. Talk to Dehya: the girl retells all those events that the Traveler already knows about, after which a window with notes will appear.

From the entries that appear, select "Daehya's two-handed sword”, interpret it and submit a conclusion to convince the mercenary that the Traveler’s words are true. After that, friends will tell everything to the girl.

Take Daehya to Nahid

During the conversation, you will still be able to convince the mercenary, but it’s worth showing something else, for this, take Dehya to Nahid. Unfortunately, it turns out that only the Traveler sees the little girl and the real Dunyarzada, but the mercenary still feels the “aura” of her mistress.

The Samsara of the Sabzeruz Festival

During the conversation about Akasha and "uniting the people with wisdom", a window with notes will appear. Interpret the idea ofunusual mental fatigue”, and then submit a conclusion from it. Everyone removes the Akashic terminals and the Traveler re that at the end of each day a certain “Beep” sounded. The friends will talk to Nahida again, after which they will go to rest, but the next day will not come, as expected.

In the reflection window that appears, interpret "bodily memory" and "Akash sound”, then start matching between them. A new entry will appear -Memories are deleted every day", and it must be submitted as a conclusion. Nahida will confirm that this is the correct conclusion.

The Causality of the Sabzeruz Festival

Examine the proof that Daehya was talking about

After another conversation with Nahida, you need to go to the already familiar place by the stairs, talk to Dehya there. The traveler will tell the mercenary the whole story again, but the girl is still very doubtful, so go to the marked place and look at the evidence Daehya was talking about.

Follow the path that they ran after Nahida, there is a house on the left, and next to it is Daehya's "proof" - training dummy. The girl will explain in detail why the object could not be replaced, after which she will lead the mistress to the Nile, as promised. The Traveler and Paimon decide that it's a good idea to just leave the city, but before doing so, they decide to talk to Nahida.

Talk to Nahida

Go to the place where Dunyarzada lies and talk to Nahida. It turns out that the friends have already tried to leave the city of Sumeru, but never returned that evening. In addition, the girl will awaken another part of the memories from two days ago.

The Empty Illusions of the Sabzeruz Festival

Head to the city gates and find a way to get out of the city

After a dialogue with Nahida and Paimon, the Traveler will try to what happened and move to memories. Being in this "world", go to the city gates and find a way to get out of the city. There is a guard standing next to the exit, who at this time informs the merchant that the Academy forbade leaving the territory. Friends will decide that a great way out of the situation is to simply climb over the wall, but they will not succeed.

After explaining what happened, Nahida will change the Akashic terminal and give it to the Traveler. Now through it you can listen to messages made outside the city: they talk about other dimensions that we managed to see. All other spaces are empty, some of them are filled with "dolls".

A window with reflections will appear shortly, select "The space we were in yesterday”, interpret it and submit it as a conclusion. The conclusions obviously upset the Traveler and he left to be alone with his thoughts.

Put your thoughts in order near the familiar city bench

Put your thoughts in order near the familiar city bench, to do this, move to the teleport at the Lambada tavern. Soon, Dunyarzada will approach the Traveler, who will again talk about the dance and the festival. Having drawn conclusions, talk to Nahida: the girl is immediately interested in whether she managed to find the truth, after which a window with reflections will appear.

Select entry "deserted spaces”, interpret it and discover a new thought -“Dreams without people". Last record "Twilight does not dream” will be highlighted in yellow during interpretation, select it and match it with “Dreams without people" to get one more thought - "Truth in a dream". Interpret it and submit it as a conclusion. Nahida confirms that the twilights do indeed dream, but Akasha takes them away. The traveler will again go into a state of reflection.

Select entry "She is the embodiment of the power of the wisdom deity”, and then submit a conclusion. Everything leads to the fact that such actions from Akasha are the consequences of the power received from Dendro Archon. This thinking activity does not end there.

After interpreting the entryAppearance and disappearance of spaces”the following thought will appear -“The appearance and disappearance of dreams”, which will be highlighted during interpretation. Match this entry with "Samsara Sabzerusa' to open the thought 'Mass production of dreams", which must be submitted at the end.

Nahida will say that it really is: it's all a dream, and the sound "Beep" comes from reality. Finally, the girl will ask the final question: “Who am I?”, a window with entries will appear, you need to select the thought “Луна”, after which the Traveler will conclude that Nahida is a minor ruler of Kusanali. A list of questions will appear, allowing you to learn more about "this place", but you can skip them.

If you ask "Why is the dream about Sabzerus?”, then a reflection window will appear, where you need to select “The speech of the great sage”. This is where the conversation will end and Nahida will finally add that tomorrow he will tell you how to get rid of samsara. After waking up, it will be discovered that Dunyarzada has disappeared. The only way to get out of the dream is to explain to the "owner of the dream" that this is not reality.

The End of the Sabzeruz Festival

Speak to Flower Knight Farris

After some thought, the Traveler came to the conclusion that the person in whose dream they are is a sweet merchant, who is a symbol of Sabzeruz. Head to the market entrance and talk to the Knight of Flowers Fariss, asking him to make a wish. The man will wish Dunyarzada to appear before him, but it will not come true. At that moment, the Traveler will hear the voice of Dehya, who is fighting the mercenaries.

Return to your place of residence

After hearing the voice of the mercenary, immediately return to your place of residence. The traveler will tell Daehye to take the lady away, and he will deal with the attackers. Defeat all the Hermits and talk to Paimon, who will that Dunyarzada forgot something and was going to return for this thing. The Traveler's Companion enters the girl's dwelling and finds a book inside, which is Dunyarzada's notes.

Speak to "Dunyarzad"

Head to the promenade by the tavern and talk to Dunyarzad. The traveler will be upset when he realizes that the girl in her current form is only a doll, but almost immediately decides to go watch the Sabzeruz dance.

Head for Grand Bazaar and go to the stageto watch the Sabzeruz dance. Nilu still stands before the scientists from the Academy, who scold the girl for holding the festival, but this time the Traveler decides to stand up for her friend. The attention of friends will be attracted by padisars with whom something is wrong. During the conversation, it will become clear that Nilu is the owner of this dream.

Find Dunyarzada

After watching the Nilu dance, the Traveler wakes up in his room, realizing that he has finally got out of samsara. After checking the mistress's accommodation, the friends should run to the "usual place". Go to the building where you talked with Nahida and find Dunyarzada. Next to the bed is Katerina, and on the bed lies the real and completely unharmed Dunyarzada.

Dawn

Talk to Katerina

Without leaving the bed, immediately talk to Katherine. The traveler will immediately think that the girl is Nahida, but she will offer to continue the conversation at the “beloved bench”.

Talk to Nahida

Head to the promenade by the tavern and talk to Nahida. She did her best to keep Dunyarzada's dream and is very glad that the Traveler was able to get out of samsara. Nahida is ready to listen to all questions, which, of course, can be skipped.

Next story mission - Dreams, emptiness and deceit.

Achievements for chapter 2 of the 3nd volume of the tasks of the Archons

In the process of completing the quest One Hundred Fresh Roses Brings the Morning, you can open four achievements:

  • Taste of deja vu;
  • Even Paimon won't eat!;
  • All dreams eventually dissipate;
  • One hundred fresh roses brings the morning.

In total, they will give 25 source stones.

Awards

For completing Chapter 2 of Volume 3, the Traveler is entitled to:

We hope our guide to starting the quest and completing the Archons quest One Hundred Fresh Roses Brings the Morning in Genshin Impact helped you save time with solving puzzles and move further along the storyline. Follow others Genshin Impact walkthroughs on our website and comments you can share your impressions of the history of Sumeru.

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31 comments
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Gd
Gd
4 months ago

90 source stones for violence against my mental health...almost 3 hours..

AAAAAAAAAA
AAAAAAAAAA
8 months ago

The most disgusting quest in the history of the gaming industry. ONE AND A HALF HOUR OF GRAPHOMANA with ABSOLUTELY uninteresting and bland characters, in which everything happens IN A CIRCLE!!!! One combat section for 40 seconds among an hour and a half of endless dull dialogues! This quest only evokes a feeling of fury f#ck!! I wish the game designers of this masterpiece to live the rest of their days in Subzeruse!!

Yar
Yar
1 year ago

And I don’t even read what they’re talking about, it’s incredibly boring, all chatter. I run just to get it done

The man who loves genshin
The man who loves genshin
1 year ago

What happens if you leave the city during samsara? I hope it will be more logical and not just have to go through it all over again, and nothing unexpected will happen

1 year ago

It seems like either you can’t get out there, or the quest progress will be lost

DMITRY
DMITRY
1 year ago

With each region, the plots become more stuffy and d*** longer. Purely to extend the age time. This damned Sumeru quest took about 6 hours to complete. Not in a row of course, with some distractions from the game, but still.

Dead Rabbit
Dead Rabbit
1 year ago

I usually never write comments anywhere
although this quest is very long and with a lot of dialogues, it really touched my soul
I like it.
thanks for the article!

1 year ago
Answer  Dead Rabbit

Glad to try) thanks for your

Nikita
Nikita
1 year ago

what a stuffy quest, the plot breaks through the inazum bottom at dusk

prezrenie
prezrenie
2 years ago

In a stall where you need to choose one of the five closed goodies, the correct answer is 4. I opened it on the second try and got the achievement.

2 years ago
Answer  prezrenie

Achievement will be received in any case, at some point the hero will be left without the right to choose)

Spirit of Rock
Spirit of Rock
2 years ago

Damn, at first Sumeru seemed somehow unpleasant to me. I started from Aranyaka, all these caves, labyrinths, you go in one direction, and then where, because I went to explore another subway. But this one is just something. Until I finished, I didn’t even leave for a smoke. Tightens horror like. Still an amazing game. And given the fact that she's on the phone... well, I'm speechless. Top rating.
I had only such feelings after Titanfall 2, thank you for experiencing them again.

Random
Random
2 years ago

I don't have "dreams without people" what to do

2 years ago
Answer  Random

Select entry "deserted spaces”, interpret it and discover a new thought -“Dreams without people».

Hasta
Hasta
2 years ago

The most interesting and exciting genshin quest. Just a gun!!!

Sayno Dolgov
2 years ago

There are only whiners in the comments, it feels like they are not playing for the sake of the plot, but just to kill mobs.
Are you really not interested in the plot of twilight? This is one of the most interesting and confusing lines at the moment, and you skip all the dialogue like children. Consider that the update was ed for the sake of awards.

DMITRY
DMITRY
1 year ago

Oh yeah. It is very interesting to run through the city a thousand times and talk to two or three NPCs alternately. Just the height of interestingness, I’ve never seen anything more interesting in my life. It’s predictable literally from the very beginning almost to the very end, but the player is deliberately forced to be stupid and not given the right options, making the character look like a complete downer and again forcing him to stupidly run around the whole city for “clues” that are not really needed in most cases. Small local quests for half an hour are even more interesting than these global ones. At least there's some movement. And this story for Sumeru... They could have stupidly given it as an unskippable video, nothing would have changed. One hell of a character doesn’t do anything, he just runs from corner to corner and talks to one or the other.
And yes, updates are in JOBS and are ed primarily for new achievements, regions, characters, weapons, awards and other collectibles. This is the essence of YOBA - farming and gathering for the sake of farming and gathering.

witchcraft89
witchcraft89
2 years ago

Quest fire, a reference to Groundhog Day)
One of the best storylines in this game
Is this the end of Sumeru's story for now? Now wait for the next patch?

2 years ago

Yes, the following is in 3.1)

witchcraft89
witchcraft89
2 years ago
Answer  Valery

Understood thanks)

Oleg
Oleg
2 years ago

10 broken spaces out of 10

tartaglia
tartaglia
3 months ago
Answer  Oleg

HAAHVZAHHAHAHAHAHAHAHAHV

Lindon
Lindon
2 years ago

Are you quite already? If you don’t want to understand anything in the storyline and, by the way, a very interesting quest, then why are you playing at all?
Thanks for the guide

2 years ago
Answer  Lindon

No offense, please) edited the comment a bit. And so we are always happy to help with a guide 🙂

Realist39
Realist39
2 years ago

I give this quest 10 Stuffing out of 10. Really very long and some dialogues.

Cat
Cat
2 years ago

And I liked the quest. I worried about Dunyarzada more than for myself!

xxx
xxx
2 years ago

Lord... I hate the dialogues... every time it gets more and more tedious...

Zasos Ivanovich
Zasos Ivanovich
2 years ago

A whole hour of trash dialogue skip

defold.03
defold.03
2 years ago

I also skipped, my finger almost fell off while I pressed the spacebar ...

Stepan
Stepan
2 years ago

Is this the whole chapter? So little? I just don’t know, will we meet with Nahida in 3.0?

2 years ago
Answer  Stepan

We continue to supplement the article

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