Greater Hertha in Paths of Erudite with an ice element. During combat, the scientist focuses on destroying groups of enemies by inflicting massive damage. At the same time, her final damage can be increased by levels of the Interpretation status.
The heroine's specificity requires a specific build that turns her into a powerful combat unit for completing endgame content. In addition, having allies following the same Path will not only make leveling easier, but will also further enhance her potential by increasing her final DPS.
Being a versatile unit, the scientist demonstrates excellent results in content of any focus. Despite belonging to the class of heroes that are best revealed against a group of enemies, the girl’s skills contain mechanics that allow her to cope with single targets.
Rating | S+ position in dash list |
Rarity | ⭐⭐⭐⭐⭐ |
[Type] element | Ice damage type |
Path | Erudition |
when added to the game | January 15, 2025 (Version 3.0) |
How to get a character | Banner "Event Jump: Character" |
Gender | Female |
Home region | Sineva |
Role in the squad | Primary DPS character |
Role in the game |
|
Signature light cone | "Towards the Undeniable" |
Voice actresses |
|
Hero's story
The girl is an honorary member of the Genius Society #83, responsible for the creation of the Virtual Universe. She appears in the form of the true Gerta, a doll that was created in the image of the explorer herself in her youth. However, meeting her real one is almost impossible due to living in solitude in the most remote corner of space.
The scientist appears among people only in rare moments when it is necessary to personally solve some important problems. The heroine's story is covered in secrets and mysteries, and her true motives and goals remain not fully revealed. Research is of primary value to her, as she is deeply ionate about studying interesting things.
How to get a character
You can get the 5-star Gerta by spending Star tickets in the Event Jump: Character banner called "Letter from Beyond the Event Horizon". Available for collection during since 21 May by 10 June 2025 year in update 3.3.
Stay tuned for updates at timetable banners, where all the current "Jumps" are presented, so as not to miss the next rerun of Great Hertha.
Features
Ascension allows you to enhance the basic characteristics of the unit (health, attack power, defense). At the same time, speed and taunt remain unchanged, and the maximum amount of energy is 220 units. The table shows all available stats.
Level of | Basic Attack | Basic protection | Basic Health | Speed | Taunt |
1 | 92 | 66 | 158 | 99 | 75 |
20 | 180 | 128 | 309 | 99 | 75 |
30 | 263 | 188 | 451 | 99 | 75 |
40 | 346 | 247 | 594 | 99 | 75 |
50 | 429 | 306 | 737 | 99 | 75 |
60 | 512 | 366 | 879 | 99 | 75 |
70 | 595 | 425 | 1022 | 99 | 75 |
80 | 679 | 485 | 1164 | 99 | 75 |
How Great Hertha's Skills Work
The heroine is primarily focused on dealing with crowds of enemies, inflicting damage over an area or several targets. Her key mechanic is the Interpretation status, which can be applied in various ways. This effect allows for more powerful damage.
However, the explorer can also strengthen herself with the help of superpowers, some traces and other characters. Moreover, it is in cooperation with units related to a similar Path, that is, Erudition, that she reveals her potential as the main damage dealer to the maximum.
Active skills
In combat, the scientist uses the following skills:
- technique - displays several chests on the location, and at the beginning of the battle increases the attack power. When used in "Divergent Universe" deals additional damage to enemies;
- basic attack - small damage to the selected enemy;
- common skill - Deals damage to multiple opponents, placing 1 stack of Interpretation on the selected one;
- enhanced skill - Consumes 1 stack of Inspiration and deals damage to targets on the field multiple times. Applies 1 stack of Interpretation to one enemy;
- superpower - When activated, increases the character's attack power, moves the action forward, and gives 1 level of "Inspiration". Then distributes "Interpretation" points, giving priority to elite mobs, and deals damage to all enemies.
To better understand how the Great Gerta's abilities work, we will take a detailed look at each skill, as well as traces and eidolons. We will provide the most optimal order for pumping skills.
Look at Something Good Technique || Enhancement
After using the technique, the attack power increases by 60% at the start of combat for 2 turns. If there are normal chests on the map, using the technique will display 3 treasure chests. After entering combat with a technique in the "Virtual" or "Divergent Universe", it will deal true damage to enemies below the Elite level equal to 99% from the max HP of the targets, and will also deal true damage to elite enemies or bosses equal to 30% from their max. HP.
Basic Attack "Understand?" || Single Strike
Deals Ice damage equal to the selected enemy target. 50-100% from your own attack power.
Skill "Mind Opening" || Explosive Strike
Deals ice damage to one target enemy equal to 35-70% of the attack power, and applies 1 level of the Interpretation status to it. After that, it deals ice damage to the affected enemy and nearby targets equal to 35-70% from attack power. The effect can be repeated 2 times.
Enhanced Skill "I Have a Crazy Idea" || AoE
Spends 1 level of Inspiration status. Deals Ice damage to one enemy equal to 40-80% of attack power, and places 1 stack of Interpretation on it. Then deals Ice damage equal to 40-80% from the attack power, which are repeated 2 times. At the end, it deals ice damage to all enemies, which is 20-40% from attack power.
Superpower "I told you it was magic" || AoE
Spends 220 energy and distributes Interpretation stacks among enemies, prioritizing Elite monsters or higher. Then deals Ice damage to all enemies equal to 100-200% from attack power.
When using the ultimate, Great Gerta's attack power is increased by 40-80% for 3 turns. In addition, she gains the ability to immediately perform an action and 1 level of the Inspiration status up to a max of lvl 4. In addition, while Inspiration is present, the normal skill is replaced with an enhanced one.
ive skills
ive skills contain талант, which allows you to automatically apply Interpretation levels and increases the damage multipliers from activating the enhanced skill.
Talent "Give it to me" || Enhancement
When enemies enter the battlefield, they are automatically inflicted with 1 level of Interpretation status. Additionally, a random enemy receives 25 Interpretation status levels at the start of each wave (priority is given to elite monsters or those of higher rank).
If the target of the empowered skill is an enemy under the effect of Interpretation, the damage multiplier is increased: each stack provides an increase of 8-4%/2-4% for the main purpose and the rest respectively.
If there are at least 2 Path of Erudition characters in the team, each stack provides an additional damage increase of 8-4%/2-4%"Interpretation" can be stacked up to 42 times. When using an enhanced skill, the number of stacks on the target is reduced to 1.
When an enemy leaves the battlefield or dies, Interpretation will be applied to enemies of Elite rank or higher first.
The order of leveling abilities
Skill ≥ Talent = Super Ability > Basic Attack
Every skill, except the basic poke, needs to be leveled up consistently. Emboldening Salvo — one of the main sources of damage along with ult, талант is a valuable buff that increases damage to enemies with the Interpretation status. Regular strikes can be upgraded last, as they are used quite rarely.
Tracks
All traces of the explorer:
Ice Bonus +3,2% (Lvl.1) | |||
"Indifferent Honesty": An ally's attack places 1 stack of Interpretation on the enemy. For each target hit by this attack, Great Gerta restores 3 energy to herself, but no more than 5 times. If the heroine uses an enhanced skill on an enemy that has 42 stacks of Interpretation, until this skill ends, ice damage is increased by 50%. | Attack Power +4% (A2) | Ice Bonus +3,2% (A3) | Speed +2 units. (A3) |
"Letter from Beyond the Event Horizon": When entering battle, if there are 2 or more Path of Erudition characters in the team, the crit damage of all allies is increased by 80%. When the "Indifferent Honesty" trace counts the enemies hit, at least 3 targets are counted. After the attack, the target with the most status levels gains several stacks. If a Path of Erudition hero attacks, an additional 2 stacks are added. | Ice Bonus +4,8% (A4) | Attack Power +6% (A5) | Ice Bonus +4,8% (A5) |
"The Starved Landscape": For each stack of Interpretation applied to enemies, gain 1 stack of the Answer status (max 99). When using the Ultimate, each stack of Answer increases the Ultimate's damage multiplier by 1%. | Speed +3 units. (A6) | Attack power +8% (lvl.75) | |
Ice Bonus +6,4% (Lvl.80) |
Overall increase in characteristics after upgrading all tracks:
- Ice bonus - 22,4%.
- Attack power - 18%.
- Speed - 5 units.
Eidolons
All cons of the representative of Erudition:
1 | "The Night the Stars Fell" | When an empowered skill calculates Interpretation stacks, it adds 50% of the stacks on the enemy with the highest stacks (main target and nearby targets are considered). When using an empowered skill to reset Interpretation, the stacks are reset to 15. |
2 | "The Wind Through the Keyhole" | After starting a battle and using a super ability, an additional 1 level of Inspiration status is granted. Using an enhanced skill advances the next action by 35%. |
3 | "The Door to Summer" | Skill level +2. Talent level +2. The maximum level is 15. |
4 | "The Sixteenth Key" | The speed of Path of Erudition characters in a team is increased by 12%. |
5 | "Truth is like bitter medicine" | Superpower level +2. The maximum level is 15. The level of basic attack +1. The maximum level is 10. |
6 | "Answer like sweet bait" | Ice Resistance Penetration is increased by 20%. When there are 3 (or more)/2/1 on the battlefield, the damage multiplier of the ultimate is increased by 140%/250%/400% respectively. |
The best eidolons of Great Hertha are: E1, E2 and E6.
- First eidolon Allows you to deal even more damage when hitting with an enhanced version of the skill if enemies are under the Interpretation status, due to the additional stacks taken into . In addition, the stacks are reduced to 1 instead of 15 after using the skill.
- Second eidolon Allows you to maintain the enhanced skill longer due to the fact that 1 stack of "Inspiration" is added at the beginning of the battle and after activating the ult. In addition, the action is advanced, which will be useful not only for rotation, but also for more active energy regeneration.
- Sixth Eidolon is aimed at increasing damage against enemies with ice vulnerability. At the same time, the damage of the super ability increases many times depending on the number of enemies on the battlefield. Thus, single targets will receive more severe damage.
Players who are following a F2P strategy but want to unlock Eidolons are advised to stick with E2. All subsequent consts will not provide a noticeable boost (except E6).
How to play as Great Hertha
The Scientist uses her abilities to deal area-of-effect damage and quickly "clear" incoming waves of enemies. Her gameplay is primarily tied to the Interpretation status, which is a key way to increase DPS. This effect stacks as follows:
- technique - at the beginning of the wave on a random target;
- normal and enhanced versions of the skill;
- talent - when enemies enter the battlefield;
- Allied strikes.
Next, to use the buff, you need to activate the enhanced skill. It appears when you have "Inspiration", which, in turn, is given after using the super ability. Thus, the main tasks in the battle:
- impose the "Interpretation" status level with skills or with the help of allies' attacks;
- restore and cast the ultimate;
- deal damage with an enhanced skill (usually to the target with the highest number of stacks).
Full rotation of Greater Hertha:
- The battle starts with the heroine's technique because it provides a lot of Interpretation stacks and also increases attack power by 40% for 2 turns.
- Until the super ability appears, the skill is used. The basic poke is not a priority, since it does less damage and only affects one enemy.
- When the ult is charging, it must be activated immediately. This will give "Inspiration", increase attack power and allow you to perform the action immediately.
- Since the girl will be able to walk after the super ability, the enhanced skill is used on the target above which the largest number of stacks is depicted (ideally 42 units). As a rule, these are elite enemies or bosses.
All about character leveling
In this section you can find out what resources are needed to develop a unit and in what quantities.
Elevation materials
Level of | Material 1 | Material 2 | Material 3 |
---|---|---|---|
30 | |||
40 | |||
50 | |||
60 | |||
70 | |||
80 | |||
VERDICT | Credits ×888 000 Traveler's Guide ×290 |
Extinct Core ×33 Glimmer Core ×46 Wriggling Core ×28 |
Fridge of Dreams ×65 |
Skill Leveling Materials
Emboldening Salvo | Material 1 | Material 2 | Material 3 | Material 4 |
---|---|---|---|---|
Feathers of the Soul ×3 |
||||
Feathers of the Soul ×3 |
||||
Feathers of the Soul ×3 |
||||
VERDICT | Credits ×2 197 500 | Extinct Core ×33 Glimmer Core ×46 Wriggling Core ×28 |
Rough sketch ×12 Dynamic contours ×53 Masterful color sketch ×101 |
Feathers of the Soul ×9 The imprint of fate ×6 |
The order of pumping traces
Skill / Stat | Material 1 | Material 2 | Material 3 | Material 4 |
---|---|---|---|---|
VERDICT | Credits ×802 500 | Rough sketch ×6 Dynamic contours ×16 Masterful color sketch ×38 |
Extinct Core ×8 Glimmer Core ×10 Wriggling Core ×30 |
Feathers of the Soul ×3 The imprint of fate ×2 |
The total amount of materials for full elevation and pumping of skills, traces:
- loans (×3 888 000);
- traveler's guide (×290);
- extinct core (×56), flickering core (×71), wriggling core (×73);
- rough sketch (×18), dynamic contours (×69), masterful color sketch (×139);
- refrigerator of dreams (×65);
- soul feathers (×12);
- imprint of fate (×8).
Advantages and disadvantages
The table highlights the scientist's main strengths and weaknesses as a game character.
Advantages | Disadvantages |
High-class damage dealer for ing "Pure Fiction" due to high area damage. But it is not limited to this and deals decent damage to single targets due to the Interpretation status, which mainly focuses on elite opponents. | The super ability costs 220 energy, but plays an important role in the rotation. The problem is partly solved by the build and the first trace, but you will have to collect a lot of speed/put energy in the connecting rope or take frequently attacking partners in the squad. |
Has its own buffs that are built into both abilities and traces. Can independently increase its attack power, multipliers when Interpretation stacks are present, and damage from superpowers. | Wants another Erudition character in the squad, as it increases the multipliers from Interpretation stacks and the crit. parameter. In addition, such heroes give more energy and status levels from the trail. Without them, the five-star Gerta will begin to noticeably sag. |
Does not depend on the signa and eidolons, and all the necessary functionality is presented among the basic mechanics. Of course, the presence of weapons and cons will strengthen it, but is not a prerequisite for revealing the potential. | The second "minus" is that the unit combines much worse with damage dealers of other classes. Basically, a classic team consists of another Path of Erudition unit, a (Harmony, Oblivion) and a healer/shielder. |
Combines not only high and stable damage, but also buffer capabilities. For example, the last trace, with a second Erudition unit, increases the critical damage of all allies by 80%. | |
A useful technique that gives a large ATK boost at the start of combat, and makes it easier to find normal chests in the open world. This skill is also useful in the Virtual or Divergent Universe due to the extra True Damage it deals. |
Best Great Hertha Builds in Honkai: Star Rail
The heroine is assembled through a classic damage dealer build, where the emphasis is on development attack power и Critical parameters. At the same time, it largely depends on the superpower that allows you to activate the enhanced skill. However, due to the high cost of this skill, it is important to ensure sufficient speeds to make moves more frequently or put energy in the connecting rope.
Note that the need for speed also depends on the team. In particular, partners who actively perform strikes are able to gain stacks of Interpretation themselves and restore the explorer's energy, but then her overall damage during the battle is reduced.
In this case, how effective the Great Gerta build in XSR will be in of revealing her combat potential depends primarily on the equipment being equipped, the presence of specific allies and the level of the character herself. The main thing is that the explorer can use superpowers in a timely manner and consistently deal damage to enemy targets.
Recommended Specs
The top stats on artifacts should be as follows:
Head | HP (permanent) |
Arms | Attack Power (Permanent) |
Body | Crit. chance (priority) / crit damage (optional) |
Legs | Speed = attack power |
planar sphere | Ice Bonus (priority) / attack power (optional) |
Connecting rope | Attack Power (priority) / energy recovery (optional) |
Priority sub-stats:
Speed (if required to reach the desired "threshold") > crit chance > crit damage > attack power.
Recommended final values of character parameters at the maximum stage of development:
- Attack Power — from 2-500 units;
- Crete. chance — from 80-90%;
- Crete. damage — from 100-120% (taking into the 80% increase from the “Letter from Beyond the Event Horizon” trace);
- speed — 104 units or from 134/160 units.
- health — from 2 units;
- protection — from 850 units.
Light Cone Rating
The optimal weapon is the "card" Paths of Erudite with increased attack power, critical rate, total damage dealt, or bonuses to core abilities. The signature "Towards the Undeniable" is undoubtedly the best option, as the light cone is focused on enhancing the heroine's key mechanics.
light cone | Effect | Recommendation |
---|---|---|
⭐⭐⭐⭐⭐ HP 43-953 ATK 28-635 DEF 21-463 |
Crete. chance increases by 12-20%When a character uses a superpower, then 60-100% Increases damage dealt by skill and ultimate for 3 turns. After the owner uses a super ability, if that skill consumes 140 energy or more, 1 skill point is restored. | Signature Cone is perfect for the scientist. Increasing the critical chance along with increasing the damage of the main attack skills (skill and ultimate) not only simplifies the build, but also increases the combat potential. At the same time, it gives the opportunity to restore 1 skill point each time after the super ability. |
⭐⭐⭐⭐ HP 38-846 ATK 24-529 DEF 15-330 |
At the beginning of the battle, the character's damage increases by 0,2-0,4% for each unit of his maximum energy reserve up to a maximum of 160 units. | The Battle Cone fits perfectly with the unit mechanics (especially with the overlays), as it works like this: the more expensive the superpower, the higher the bonus offered. In addition, the damage dealt is increased, and there are no additional conditions to meet. |
⭐⭐⭐⭐⭐ HP 52-1164 ATK 26-582 DEF 18-369 |
Depending on the number of enemies on the battlefield, attack power increases by 9-15% for each. This effect can be stacked up to 5 times. If there is an enemy with a broken weakness in the arena, the character's damage is increased by 30-50% within 1 turn. | Best used in Pure Fiction, where the fight takes place against advancing enemy groups. Provides a significant increase in attack power and overall damage. However, in the latter case, there must be enemies with a depleted stamina bar in the arena. |
⭐⭐⭐⭐⭐ HP 48-1058 ATK 26-582 DEF 21-463 |
Crete. damage increases by 36-60%, and the damage of the skill and ult is on 18-30%. After using a skill or super ability, the character is inflicted with the "Sleeping Body" status. This effect is consumed when performing a bonus attack and in return increases the damage of the bonus attack by 48-80%. | The first part with increasing critical damage and enhancing skills, superpowers is interesting. These are the most important skills of the character, and crits are useful in any case, as they additionally buff damage and make it easier to select stats. However, it is important to consider that the second half does not work due to the lack of bonus attacks. |
⭐⭐⭐⭐ HP 38-846 ATK 21-476 DEF 18-396 |
Attack power is increased by 16-32%. When a character defeats an enemy target, critical damage increases by 24-48% within 3 moves. | If the requirements are met, the weapon demonstrates high efficiency. Increased attack power and critical damage are significant increases that affect combat capabilities. The heroine is a strong damage dealer with AoE potential and can implement the ive, but this is complicated in battles against bosses or elites. |
⭐⭐⭐⭐⭐ HP 48-1058 ATK 24-529 DEF 18-396 |
Increases attack power by 8-12%. Each enemy target hit by the attack increases the attack power by an additional 4-8%. The effect stacks up to 5 times and lasts until the next attack. If there are 3 or more enemies hit, the speed increases by 8-16% for 1 turn. | A free cone from the VV shop with multiple increases to attack power and speed. The ive requirements for a character that deals damage to an area are quite simple, which means the heroine is able to fully realize the effects, especially in Pure Fiction. |
⭐⭐⭐⭐ HP 38-846 ATK 21-476 DEF 18-396 |
The damage dealt by the character is increased by 12-24%. For each enemy defeated, the attack power is additionally increased by 4-8%. This effect can stack up to 3 times. | A great F2P option that is similar to Genius Rest, as you need to defeat enemy targets to use the buffs. Both weapons are good when the conditions are met, but if crit balance is okay, this option may be better due to the increased damage output and greater availability. |
⭐⭐⭐⭐⭐ HP 48-1058 ATK 26-582 DEF 21-463 |
Crete. damage increases by 36-60%. When a character activates an ultimate, the damage dealt by that skill is increased by 0,36-0,6% for each point of maximum energy. The effect can stack up to a maximum of 180 energy. | Depends on max. energy, which is similar to the "Today is also a peaceful day" cone. Here the emphasis is on the superpower, which is one of the main sources of damage to the character. An additional advantage is the increase in critical damage, which allows you to select a critical chance in the "body". |
Alternatively, you can equip:
- "The Day the Universe Falls": A free cone with nice buffs in the form of attack power and crit damage. However, if the first stat is given constantly, then crits can be difficult to get on a stable basis. This is due to the fact that there must be at least 2 enemies on the field that are weak to the ice element.
- "Let the world not calm down": A good choice, especially when you're low on energy and having trouble activating your ultimate. Considering that the ultimate also plays an important role in your rotation and deals quite a bit of damage, the extra damage boost from this ability is a nice touch.
- "Insight" и "Database": 3-star weapons for the early stages, when there are no alternatives. Both "cards" are associated with a super ability. In the first case, only its activation is important to increase the attack power, and in the second, the damage of the ultimate skill itself increases.
What relics and decorations are needed
Artifacts are selected similarly to the Light Cone. You need to look for sets or combinations that offer useful stats (crits, attack power, speed), as well as increased damage for key skills.
cave relics
Set | Effect | Recommendation |
---|---|---|
2 parts: Increases critical chance. 8%. 4 parts: Increases skill and super ability damage by 20%. After using the ult, the damage of the next skill increases by 25%. |
The main part of the character's damage comes from the skill, and then from the super ability. In addition, it is the ultimate that allows you to switch to an enhanced version of the skill, which is why it becomes an integral element of rotation and gameplay. The set is an ideal choice and best reveals the girl's potential. | |
2 parts: Increases ice damage by 10%. 4 parts: When activating the ultimate, critical damage is increased by 25% for 2 turns. |
An alternative option with increased elemental damage. Overall, the set is inferior to the previous one, but if you already have "pieces" with the necessary stats, you can opt for it. An additional advantage is revealed when there is a lack of critical damage, since the set buffs it decently if you ult every 2 or (at least) 3 turns. | |
× Herald wandering in hacker space × Hunter of Glacial Forest × |
2 parts: Increases critical chance by 8%. 2 parts: Increases speed by 6%. 2 parts: Increases ice damage by 10%. 2 parts: Increases attack power by 12%. |
Combinations with useful characteristics. If for some reason full sets are not collected, their combination, including sets for speed and attack power, will show themselves to be excellent. This format can be used both temporarily and on a long-term basis if problems with farming arise. |
In addition, there are the following equipment options:
- "Discoverer of Dead Waters": can potentially significantly "speed up" the damage of the scientist, but for this to happen, the team must have a hero of Oblivion, who has at least 2 types of weakening in his arsenal. For this reason, it does not become effective in all situations and imposes additional restrictions on the composition of the squad.
- Quantum Jasper.
- "Wild Wheat Shooter": "plug" in the early stages of the game, when there are no suitable relics collected yet. Later replaced completely or used partially in combinations 2×2.
planar decorations
Set | Effect | Recommendation |
---|---|---|
2 pieces: Increases attack power by 12%. The wearer's Critical Chance is increased by 12% if the squad has an ally following the same path. Ways. | Since the heroine's standard team includes another character of the Path of Erudition due to the peculiarities of the mechanics, this decoration will be the optimal choice for her. The set increases attack power and crit. chance, which in combination with the "Lost in Knowledge Scholar" will ively provide a whole 20% crit. chance even without taking into stats. | |
2 parts: Increases Critical Chance by 8%. When Critical Chance is 70% (or more), Basic Attack and Skill Damage increases by 20%. | The set also increases crit chance, but instead of attack power, it offers a boost to skill damage (the basic hit is of no interest, since it is practically not used). Considering that the enhanced skill is one of the key sources of damage, this decoration is almost as good as the previous one. | |
2 parts: Increases attack power by 12%. If the wearer's speed is greater than or equal to 135/160, the damage dealt increases by 12%/18%. | Another decent option, entirely focused on increasing the character's final damage. The main requirement of the set is to develop a high speed indicator in order to activate all the presented buffs. However, even with the min. value, the set is quite good. |
Situational kits:
- "Barren Sigonia": will allow you to balance critical parameters. However, it necessarily requires that there are as many opponents as possible on the battlefield and that the heroine constantly defeats them. Because of this, it is mainly worn for completing "Pure Fiction".
- "Space Sealing Station": equipment for the first time. Considering that the set is available in the starting 3rd world of the "Virtual Universe", it is easy to farm until other options open. In addition, the ive does not contain complex conditions - it is enough to put on boots for speed.
- «"Live Vonvac": does not provide damage, but can make it more comfortable to accumulate energy for the super ability. If the heroine has already reached the optimal value of DPS characteristics, but is experiencing problems with the ult or speed, this option is suitable as an alternative.
Squad Guide for Great Hertha in HSR
In the team, Great Hertha plays the role of a damage dealer, who is effective in a variety of combat scenarios. The main principle of creating a team with her is to use the second character of the Path of Erudition, because it gives a lot of advantages. To top it off, the composition is standardly supplemented with a buffer/debuffer and a healer/shielder.
Which characters are suitable?
The table shows those who would be best suited for the researcher.
Character | Damage Path and Type | Features |
---|---|---|
One of the best partners. His ability deals damage twice per turn, hitting all enemies, which in combination with the AoE super ability creates a huge number of stacks "Interpretations". Also belongs to Erudition and additionally buffs allies' DPS by 50%. What is no less important, the hero imposes all types of vulnerabilities on enemies. | ||
Another optimal partner. In addition to matching the required Path, it increases speed and allows you to deal additional damage by applying the "Debt Collector" status. At the same time, it deals good damage with bonus hits, which also helps with activating the first trace. | ||
Relies heavily on a super ability that deals a lot of damage, and fits well into content that requires high AoE damage. At the same time, the knight is quite versatile in of the role he occupies and can easily give up the role of the main damage dealer to the scientist. | ||
A great secondary damage dealer from the standard banner. Similar to Jasper, it relies on bonus attacks and helps in gaining Interpretation stacks, while simultaneously restoring energy from the trail. Thus, it will complement any build well. | ||
The doll can be useful not only for performing duties on the space station, but also directly in combat. Firstly, it is one of the most accessible representatives of the Erudition. Secondly, it attacks very often due to the bonus attacks and will bring benefits with a set of stacks. | ||
A comfortable character that does not require much attention. Due to the fact that she has an inexpensive superpower, she does not necessarily need to spend skill points. She is quite economical, but at the same time deals constant damage. However, it is advisable to provide enough speed/energy for this. | ||
Another available hero of Erudition. Also deals good damage in the area, although her AoE potential is not so developed. In addition, mechanics tied to "randomness" are not suitable for everyone. Despite this, it is worth noting that Qingque has the ability to decently accelerate her damage. | ||
Memory |
Although the scientist does not have a summoned creature, the GG of Memory is still able to her well with the help of his assistant Memo's skills. For example, he increases the critical damage of allies, and also advances the action and allows for additional true damage. | |
The most optimal , offering increased penetration of all resistance types and a direct damage increase, which combines perfectly with the explorer's own buffs. In addition, she deals damage with a bonus attack and an ultimate, which will allow her to generate energy. Tribby herself also benefits from allies hitting the area. | ||
Primarily a for heroes with summoned creatures, but can also help other units. His abilities are aimed at increasing crits and damage, as well as restoring energy. However, he may need a sign to avoid problems with skill points. | ||
A good buffer in the classic composition of the scientist. Convenient because it imposes enhancements on all allies (increases total and critical damage, attack power, advances the action). In addition, it is capable of independently damaging when using the ultimate, which will additionally play to the advantage. | ||
Is a strong shielder with bonus attacks. The latter is especially beneficial for the scientist, as it will allow her to gain additional stacks of Interpretation. Additionally increases resistance to effects for a greater chance of avoiding debuffs. | ||
The most optimal healer for the explorer. In addition to the fact that she heals very well, maintaining high health, she also consistently deals a considerable amount of damage, being a representative of the Path of Abundance. |
Alternative characters that can be placed next to the heroine:
1 | 2 | 3 | 4 | 5 |
---|---|---|---|---|
Jiaoqiu (Nothingness: Fire) |
Number (Nothingness: Quantum) |
Silver Wolf (Nothingness: Quantum) |
sang (Nothingness: Ice) |
Welt (Non-Being: Imaginary) |
Sparkle (Harmony: Quantum) |
Armor (Harmony: Windmill) |
ruan mei (Harmony: Icy) |
Asta (Harmony: Fiery) |
Pioneer (Harmony: Imaginary) |
tingyun (Harmony: Electric) |
Hanja (Harmony: Physical) |
Hyacinth (Memory: Windy) |
Locha (Abundance: Imaginary) |
Gallagher (Abundance: Fiery) |
Fu Xuan (Save: Quantum) |
Pioneer (Save: Fire) |
March 7 (Save: Icy) |
Does Great Hertha need Anax?
Anaxa (Erudition: Windy) — one of the best partners for the scientist, as he can make her gameplay much more comfortable due to the rapid accumulation of Interpretation levels and the mechanics of imposing all types of vulnerabilities. However, is he really necessary? The girl really gets a lot of benefit from this union. However, she has other excellent companions of varying rarity.
For example, if the has a pumped-up Jasper (Erudition: Quantum), Anaxa will be an improvement, but not so significant as to be a targeted replacement. First of all, the man will simplify the battle with a small number of targets, while against the many constantly changing enemies in Pure Fiction its effectiveness is less pronounced.
That is, Anaxa is recommended for Great Hertha in most situations, only if Jasper is missing. In this case, the hero becomes an undoubtedly profitable acquisition when trying to fully unleash the potential of the squad.
Examples of the best teams
List of squads where the girl best reveals her potential:
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
A strong team that includes a Path of Erudition hero, a Harmony or Memory (ideally with buffs that spread to all allies), and a that provides healing or shields. Linsha/Aventurine is a good choice due to her frequent strikes. In the case of a combination of Jasper and Linsha, you can apply the Debt Collector status to the healer, since she consistently deals damage with a bonus attack and helps Jasper accumulate talent charges (provided that the scientist herself does not need additional speed). |
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An equally strong F2P build with Anaxa. The is Memory Pathfinder, which is a good replacement for Harmony's legendary heroes due to its nice buffs and additional true damage triggers. Gallagher - an optimal budget healer, capable of inflicting little damage. | ||||
As an alternative to Path of Harmony s, the debuffers of the Void are considered to weaken opponents. These heroes are more specialized in dealing damage, and also become in demand if the scientist wears the "Pathfinder of Dead Waters" set. | ||||
In this case, the team consists entirely of secondary Erudite damage dealers (except for the healer/shielder slot). Due to the fact that the heroines are constantly attacking, Great Hertha will accumulate stacks even faster, but the lack of additional buffs from the side can affect her own damage. | ||||
Argenti is great at dealing massive damage, which usually comes from her super ability. To ensure that both the scientist and Argenti can regenerate energy in a timely manner, it is best to put Hoho in the squad as a healer. Tribby will do well, as well as Sparkle (or Armor) with the action advancement or Jiaoqiu, who will increase the damage from ultimates. | ||||
A squad of free heroes. The sub-DD is the epic Gerta, who actively deals damage with a bonus attack and gains stacks of Interpretation. Asta or GG Memory are s that impose positive effects on allies. Depending on the situation, the last position is taken by the shielder March 7 or the healer Natasha. | ||||
Serval is convenient due to decent damage, low skill point consumption and low cost of super ability. To strengthen the squad, Path of Harmony (or, alternatively, Path of Nothingness) can be placed in the position. Gallagher/Lynx, meanwhile, maintains the survivability of allies. |
Is Great Hertha better than other heroes of Erudite?
As a representative of the Path of Erudition, the girl occupies a niche associated with area damage and ing modes such as "Pure Fiction". However, there are other characters in the game who adhere to a similar concept. Is 5⭐ Gerta superior to them or does she stand out in no way?
Often, each new legendary unit is really stronger than the previous ones. However, the girl stands out not so much for her damage, but for her capabilities that go beyond a certain content. Despite the high potential for distributing mass DPS, thanks to the Interpretation stack mechanic, the heroine demonstrates high results against single targets too.
Sure, many of Erudite's heroes are similarly good at single-target (Rappa, Jing Yuan, Argenti), but they don't have special abilities that boost damage to single targets. All of this is complemented by the explorer's own buffs to attack power and crit damage, allowing her to put up huge numbers during battle.
The Genius Society researcher is indeed a powerful character of the Path of Erudition, at the same time not limited by its class. However, this does not devalue the other heroes in any way, since each of them has its own unique features, combinations and application options:
- Fire Himeko.
- Jing Yuan (Erudition: Electric) - shows itself excellently in gameplay with summoned creatures.
- Rappa (Erudition: Imaginary) - ideal in teams against penetration.
- Argenti (Erudition: Physical) - Still one of the best fighters to complete Pure Fiction.
Thus, the scientist can be called meta unit of his Path. However, despite its strength and versatility, it is not an absolute replacement for the rest of the Erudite. Moreover, it does not always make sense, especially if the heroes are already well-built or there is no need for another DD.
Concerning epic version of the character, other than the element and class match, there is virtually nothing in common between the two. Her doll is a secondary damage dealer and specializes in bonus attacks, while the real Gerta is more of a team-building hero and has no follow-up mechanics. Regardless, they work very well together and are effective in the same squad.
Is it worth knocking out Great Hertha?
Great Gerta is not only an outstanding scientist, but also a strong representative of the Path of Erudition. She deals significant damage, including strengthening herself and her allies. The main mechanic is the "Interpretation" status, which the heroine applies herself or with the help of other squad . This effect increases damage many times and at the same time makes Great Gerta more "flexible", allowing her to act against single targets.
Another feature is the need for a Path of Erudition character. In this, as in other aspects, the scientist resembles Acheron: she can rely on allies or, conversely, take the lead, using only outside . Although this limits squad builds, it ultimately pays off in full with the stats demonstrated on the battlefield. On the one hand, the girl does not offer anything new, but on the other, she closes the need for a damage dealer suitable for diverse content if there are no alternatives.
Thus, the honorable explorer is worth getting if you need a character with high area damage to complete the mission. "Pure Fiction" and at the same time performs well against single opponents. However, it is equally important to have another pumped up Path of Erudition hero on your , as this has a decisive impact on its effectiveness.
Which is better: signal or E1
To help you decide, let's look at the signature weapon "Towards the Undeniable" and the first eidolon:
- E1 allows you to apply more levels of the Interpretation status, which significantly increases the damage from the enhanced skill.
- The cone gives a critical chance, enhances the super ability and skill, and in addition restores the skill point after using the ultimate.
Based on this, as a more universal investment, the signature wins. Eidolon can become relevant if there are other cones in the arsenal (for example, "Night on the Milky Way", "Today is also a peaceful day" or "Until dawn"). Otherwise, or if there is no possibility to invest in E2 later, it is better to stop at the signature. In addition, it is worth noting that the weapon becomes preferable in "gluttonous" builds.
Achievements with character
There is one hidden achievement associated with the heroine:
Name | Condition |
"Interpretation of what has been read" | Use the Scholar to accumulate a total of 42 Interpretation status 5 times in one battle. |
We hope that our article with a guide to the character in Honkai: Star Rail helped you to assemble the best build for Great Gerta. In the comments, ask any questions about the heroine so that the author or other players can help. In the special section, you can read about other assemblies.
Trailers
Character trailer "Genius Factory":
Анимация "Mrs. Gerta is the best!" from the category "Closer to the Stars":
Trailer of the journey of a thousand stars: "The Mysterious Silence of the Stars":
Special animation video:
Wouldn't it be better to put Hertha sphere on ATK when playing with Anaxa?
and between the tribe and the robin, which one should I choose?
for gerta definitely tribbi, but robin is also a wonderful harmony just for other characters, if there is feixiao, for example, then robin is the best for her, without her feixiao hits 10 times less
What do you think is better to put Aventurine or Hoho for the Great Herta?
both are good)
Yes, I know, but the question is rather that hoho will provide ult regen, and aventurine will help in farming marks due to the attack bonus
I got 136 speed, and that's taking into the attack boots. Is that normal?
more than normal
what's better, to knock out Anax to Gerta, or save up to e2 and play with Jasper/mini Gerta in the future?
I definitely recommend saving up - I had the same choice - Anaxa gives a meager percentage and investing in e2 is much more profitable. Plus the second eidolon VG is considered one of the best. If you have an average Jasper, the need for Anaxa disappears, unless of course you count the waifu factor)
It is Hertha that has the strongest e2 in the entire game, giving a 2-fold increase.
e2s1 gerta with jasper e0s1, tribby and gg memory closed the mirror with TVs in 0 cycles.
Tell me what would be better, E2 or Signal?
if there are no problems with glasses, then e2
update the guide add to the best allies and packs of anax
Which squad would be better, the great Herta Yalna Herta Aventurine or 4* Herta to replace with Triby?
It's better to put Triby, it goes well with her, I have a pack of Gerta Jasper Triby and Linshi, it hits like crazy
Thank you, it's a pity Linsha is on another , but the tribe without a signature is not badly assembled
And will the Anaxa sign suit her? I got two of them, so I'm thinking whether to cast them or give them to someone else.
won't work because it doesn't impose any restrictions
What is better for her: Jasper (cone from virtual) or Anaxa (cone from event)? Also better is Zaryanka (cone from event) or gg memory?
anaxa with a cone from the event will definitely be better, and also gg memory if you want herta to do the main damage, or robin so that anaxa doesn't lag behind her and does no less
Hello, do you think it is worth knocking out Anaxa for V.Gerta if there is Himeko
anaxa will be much better
V. Gerta doesn't need Himeko, you just put loli-Gerta, and that's it.