Meeting Lynette at source stones, as well as other resources.
In this guide we will tell you how to complete the meeting with Lynette for all endings, and also consider all the necessary answer options in the forks, achievements and rewards for completing it.
How to start a meeting with Lynette in Genshin Impact
To open a meeting with Lynette In the corresponding legend quest menu, you will need to fulfill a number of mandatory requirements:
- reach 40 adventure rank;
- Complete Chapter 5, Volume 4 of the Archons Quests "Masquerade of the Guilty";
- complete the Furina legends quest "Kapellmeister";
- have in stock 2 Legend Key to unlock the meeting in the corresponding section.
To receive 2 Legend Keys you must earn 16 daily rewards in total. To do this, it is enough to complete all daily quests or receive all rewards for Training Points within 4 days. If you plan to start playing the meeting immediately after its release, we recommend accumulating a sufficient number of keys in advance.
The currently available number of Legend Keys can be tracked in the “Legend Quests” section through the quest log.
Achievements for meeting Lynette
For completing the meeting with Lynette you will be able to get 3 achievements from the section "Memories of the Heart". One will make 20 source stones for opening all the endings of the meeting, the remaining two - 5 primogems each for performing special actions during the age.
- «Decks and detectives» (5 Primogems) - Have some tea with Lynette in peace when you've dealt with the matter. End the meeting on ending #3 “Adventurers, Explorers and Cats”.
- "Speed " (5 primogems) - persuade Lynette to spend a calm and carefree day with you. To do this, just go to a meeting at ending No. 5 “Standby mode”.
- "Indicators of Destiny" (20 Primogems) - Complete "The Cat and the Random Numbers" and unlock all endings.
Mechanics of meeting Lynette
During the meeting with Lynette, various mechanics operate to make the age faster and more comfortable.
Changing Hearts
Previously selected correct replicas that did not result in a reduction in heart points are marked with a green checkmark when repeated. If the option led to a decrease in the number of points or is an incorrect answer to the question asked by the character, it will be marked with a red cross.
In the upper right corner of the screen during dialogues you can see a scale of heart glasses. The available points indicate the remaining number of answer attempts or Lynette’s location towards the main character. Hearts are reduced when choosing rude or offensive remarks and are restored if you praise the character.
The number of points remaining at the end of the meeting does not affect the ending received. If you lose all the hearts, the meeting will instantly end without an ending or rewards.
Skip dialogue
To complete the meeting faster, you can also use the “Skip” function, which opens when you restart the fork. This will allow you to skip minor dialogues and instantly get to the plot fork.
Fate meter
Also, as part of the meeting with Lynette, there is a special mechanics for checking characteristics using cards from Fate meter. The ability to use the mechanism is indicated by the card icon next to the dialogue and is intended to randomly affect the main or minor dialogues, change the course of the plot and see a different reaction of the characters.
At the top of the screen, the target of the check is always indicated, specified as a number from 1 to 20. That is how many points (or more) must be drawn from the deck to successfully the check. If the dropped number is less than the specified value, the check will fail. Sometimes the final result can be influenced by various bonuses indicated to the right of the deck. Bonuses are added with the drawn card, making it easier to the check.
Walkthrough of the meeting with Lynette, Chapter 1 “The Cat and the Random Numbers” (all endings)
As part of the meeting with Lynette, you will be able to reach 5 different endings:
- “A stunning success!”;
- "Seat in the auditorium";
- "Adventurers, Explorers and Cats";
- “Save the cat!”;
- "Standby mode".
All open endings and forks can be tracked directly in the game through the encounter tree. For ease of age, it is possible to select the desired fork in the tree and go to it at any time in the game.
Ending #1: Amazing success!
Forks: "Chance meeting" - "Solution" — “Buffet table” — “Vague suspicions” — “Behind the scenes” — “Performance” — “Thank you everyone for your attention!”.
Having accidentally met Lynette near the Debord Hotel, accept her friend's invitation and help her make an important choice. Together with your girlfriend, attend a buffet dedicated to her debut on the theater stage. If you notice some tension between the actors, start a little investigation and find out what is hiding behind the scenes to resolve all conflicts.
Fork "Chance meeting"
Head to the area around the Debord Hotel and meet Lynette talking to the cat. The girl will explain that she ran away from a festive buffet dedicated to her debut on the theater stage and accidentally found a lost cat. To decide what to do next, Lynette will try using Fate meter, but the device will refuse to work properly. The Traveler will volunteer to help make plans:
1.1. Or maybe... you'll try to draw a card? Our meeting could also... turn out to be an intervention in fate.
- Let Lini better practice philosophical constructs...
- Okay, I'll draw another card...
Fork "Solution"
Regardless of the previous choice, four answer options will appear that will affect the further development of events:
1.2 If you have your own suggestions, speak up, don’t be shy. Next to a person who knows how to make decisions, I won’t have to leave every choice to fate...
- I think you'd better go back to the buffet... - the correct answer, which will allow you to return to the festive buffet with Lynette.
- [Fate meter] I don't know... let fate decide. — a menu for interacting with the Fate Meter will open, based on the results of which you can randomly reach any of the five endings.
Fork "Buffet"
Enter the Debord Hotel with Lynette and the troupe's celebration. The girl will be surrounded by iring actors, critics and sponsors. During conversations, you will have the opportunity to learn the mechanics of checks if you have not done this before. In order to observe Lynette and understand her condition, you need to draw a card and a check of 10 insight points. No matter what the result is, it will not affect the further development of the plot.
As soon as Lynette has a free minute, she will suggest moving to another place. Go to the second floor to the time and avoid more questions. Upstairs you will meet Furina, which will tell you a little more about the play in which Lynette plays and its original version.
Fork "Vague Suspicions"
Return to the first floor and take the envelope with the general photo from the table. The copy intended for Lynette contains threats in which the girl is persistently asked to refuse the main role. To understand who could be behind what was written, you have to think about the situation a little:
1.3. This is much more serious than a ing glance... It is worth understanding the situation better.
- Study the letter, maybe there is something suspicious in it...
- Think about what was happening on the first floor while we were resting...
In any case, friends will have no idea why they will decide to go to the director and ask his opinion. The man will share his assumptions and confirm everything that Furina previously said about the play.
Travel to Fleve Sandres to meet Gillian, formerly the lead actress. Before meeting the girl, the group will meet her younger sister, who is very negative towards Lynette. Later, Gillian will apologize for Gina's behavior and begin a conversation:
1.4. So... What brought you to Flev Sandra?
- We've come to you, Gillian.
- We want to talk about the main role.
The actress will confirm that she previously played the main role in the play, but will assure that the threatening letter was not her doing. To help, the girl will offer to study the first edition of the play, which the actor Jake owns.
Fork “Behind the Scenes”
Go to the tavern and meet Jake at the designated location. The man will offer to study various notes related to the play and the director himself. Activate search mode and examine all five documents on the table. When examining each individual entry, you will have to a research check, the result of which will not affect the further plot.
After reviewing all the records, the group will come together to make a verdict. The actors will find a solution to the current situation, even if they fail the test, the results of which will be affected by all successfully studied documents. It will also be possible to guess who the sender of the threatening letter is. Regardless of whether the test is ed or not, Lynette will come to the conclusion that the ill-wisher could be Gina, Gillian's sister.
Wait 16:00 after 2 game daysto wait for the day of the performance at the Epicles Opera House.
Fork "Performance"
Head to the Epicles Opera House and go inside to watch a performance prepared by the acting troupe. As planned, Gillian took the main role. Despite his arbitrariness, Merye will accept the changes and forever approve the new version of the play.
Fork “Thank you everyone for your attention!”
After the performance, talk to Director Merieux backstage. The conversation will be interrupted by Gina, who has come to apologize to Lynette. The result of the dialogue depends on the Traveler's decision:
1.5. Lynette just looked at me... Apparently, she doesn't know which "mode" to use in this situation...
- [Pretend] I don't understand what she's talking about. is the correct answer that will resolve the situation and convince Gina that she did nothing wrong.
Ending #2: Place in the auditorium
Forks: "Chance meeting" - "Solution" — “Buffet table” — “Vague suspicions” — “Behind the scenes” — “Performance” — “Thank you everyone for your attention!” - "Punishment?".
Having learned the secret, together with Lynette, come up with a “punishment” for the guilty one and watch its execution on stage from the auditorium of the Epicles Theater.
Fork “Thank you everyone for your attention!”
To start the meeting for this ending, you can start from the fork “Thank you everyone for your attention!”, the path to which is described in Ending #1. During the dialogue with Gina, choose a different answer:
2.1. Lynette just looked at me... Apparently, she doesn't know which "mode" to use in this situation...
- Wait and see how events develop. - the correct answer, which will allow you to come up with a kind of “punishment” for the girl.
By Lynette's decision, Gina will the acting troupe as an assistant and ing actress. To fulfill the “punishment”, the friends will go to see the opera house.
Ending #3: Adventurers, Explorers and Cats
Forks: "Chance meeting" - "Solution" — “The Lost Kitty” — “The Curse of Lefebvre” — “Pierre’s Lost Base” — “Port Secrets” — "Dive into the Fog" — “The truth beyond the truth” — “The Rest of a Robot Girl.”
Agree to help Lynette find the owner of her lost cat Bonnie. After receiving clues from the Steam Bird editorial office, go to the Research Institute and begin an investigation. However, instead of the pet's owner, the team will find a factory producing imitation apsynthion...
Fork "Solution"
Start at a fork "Solution", which opens at the very beginning of the meeting, but in the dialogue with Lynette, choose a different answer:
3.1. If you have your own suggestions, speak up, don’t be shy. Next to a person who knows how to make decisions, I won’t have to leave every choice to fate...
- I think you should help Bonnie... - a correct replica that will help you search for the owner of the found cat Bonnie.
Fork "Lost Kitty"
Together with Lynette, go to the editorial office of the Steam Bird and talk to Euphrasia. Ask the girl a few questions regarding ments for missing animals:
3.2. If the day starts with the “Steam Bird”, everything will certainly turn out well! Greetings, Lynette, Traveler.
- We wanted to ask about recent publications in the “Life Stories...” section.
- Do you have errands related to a missing cat?
An editorial employee will report that there have been no such announcements recently. Lynette decides to host Bonnie for a while and returns to the reception, offering to meet the next day. Wait 7:00 am the next game day.
Meet Lynette at her home in Cour de Fontaine. On the spot you will find not only your friend and Bonnie, but also two strangers. An unknown man and woman will claim that Bonnie is their escaped pet. The head of the homeless animal shelter, Bernard, will not be able to prove that Bonnie belongs to him, and will hasten to leave. The woman will introduce herself as Elodie, a gendarme investigating the case of Pierre Lefebvre. According to her, he is the one who owns the cat:
3.3. This complicates things...
- She seems to like me.
- This way it will not be possible to determine who its owner is...
Fork in the road "Lefebvre's Curse"
Deciding to take the investigation into your own hands, head to the New Research Institute to look for clues about Pierre's whereabouts. Along the way you will meet Chevreuse, also involved in this investigation. Due to the lack of evidence, Lynette will offer to use Bonnie's own knowledge:
3.4. How will she understand what we want from her?
- Let Lynette try. — the girl can easily talk to the cat and get an answer to her question.
- [Taming] Let me try? Meow... Meow-meow... - The traveler will be able to talk to the cat only if he es the test. Otherwise Lynette will do it.
Head to the suspicious location and follow Bonnie as she leads the team to "Pierre's secret base." Along the way you will meet an enemy team of several automata.
Pierre's Lost Base fork
Go to the outskirts of the base that Bonnie pointed to. In a small camp, the team will be able to find plenty of evidence of illegal activity. Examine the evidence at the base by talking to Lynette, Chevreuse and Lini. Each member of the group found something unusual.
After finding the wet barrels and comparing them with other evidence, Lynette will assume that the cargo was delivered by water. The girl will offer to dive to find something else. Dive underwater and continue searching for clues. At the bottom of the river you can find a broken boat and a piece of rope behind a large stone.
Return to camp and talk to Lynette and the others about the findings. The team will split up, suggesting that Traveler and Lynette head to Port Lumidus to examine records of incoming and outgoing ships.
Fork “Port Secrets”
Go to Port Lumidus to study the records. On the spot, meet with gendarme Elodie, who will help you study the magazines. Having found a clue in the form of records about the Defense Society, the team decides to meet with Bernard again.
Go to the Defense Society in Cour de Fontaine. Seeing the approaching gendarmes, Bernard will hasten to escape. Track down and catch up with Bernard to ask him some questions.
Fork “Dive into the Fog”
When the man is detained, try to finally understand this case by collecting all the evidence. To start talk to Lynettestanding by the bench. In dialogue with the girl you have to choose all three available answer options:
- What about the clues we found in Poisson?
- What about Bernard's letter?
- There is one incomprehensible point in the activities of this trading network...
Each of the selected answers will put you in thinking mode. To answer the question “Why is Pierre a suspect?” interpret all the replicas in turn, and then compare "The End of Lefebvre" с "Pet transfer". Next, interpret and submit the option as a conclusion "First Suspicions".
To answer the question "What's suspicious about the letter Bernard received?", it is enough to interpret all the clues and submit a conclusion "Purpose of the letter".
Answering the question “Is there anything else that raises doubts?”, interpret all the remarks and submit a conclusion "Ingredients". If you answer all the questions correctly, another one will open: "The truth hidden in the testimony...". To answer it, interpret all the options that appear and compare the response “Does Pierre have a split personality?” с "The accomplice that no one saw". Submit your conclusion in the form “There is also a third one”.
After the dialogue with Lynette, talk to Bernard and bring charges against him using the evidence you collected earlier. It is easy to the test due to the bonuses received for interpretation and conclusions. Lini and Chevreuse will the crowd, after which Elodie herself will come under suspicion. During the altercation, the girl threatens to blow up the animal shelter using a remote control, which can be prevented in several ways:
3.5. You consider yourself the best, right? You can't let this happen, can you?
- [Deception] Help Lini deceive Elodie.
- [Surprise Move] Take Elodie by surprise with a surprise attack.
- [Persuasion] Try to convince Elodie to give up.
- [Threat] Help Chevreuse intimidate Elodie.
Regardless of your choice, you will have to undergo verification. If she wins, the girl will be neutralized immediately, and the control will turn out to be a simple dummy. If you fail, you will first have to fight a squad of automata. At the end of the scene, Lynette will hasten to leave under a fictitious pretext:
3.6. And I need to return to the troupe and explain everything to them... And we also agreed on something with the traveler, but then we got carried away with the investigation...
- Oh... I forgot... - will lead to the loss of 1 heart.
- You mean... that you invited me over? is the correct answer.
- [Reflection] What did we agree on? — failure to check will take away 1 heart, victory will be the correct answer.
Fork "Robot Girl's Vacation"
Lynette in "standby mode" at a table near her house. Agree to have tea with your friend and her new pet to end the meeting.
Ending #4: Save the cat!
Forks: "Chance meeting" - "Solution" — “The Lost Kitty” — “The Curse of Lefebvre” — “Pierre’s Lost Base” — “Port Secrets” — "Dive into the Fog".
While searching for Bonnie's owner, save a few more little lives at the homeless animal shelter.
Fork “Dive into the Fog”
To get to the ending you need to start the age from a fork "Dive into the Fog", the path to which is already described in ending #3. However, this time, go straight to Bernard and Elodie, bying Lynette, to try to get to the bottom of the matter.
Thus, both criminals will escape, and Lynette will save animals from Bernard's shelter. If you didn't succeed the first time, restart the meeting from this fork.
Ending #5: Standby Mode
Forks: "Chance meeting" - "Solution".
Invite Lynette to put everything aside and just relax with a friend over a cup of tea. After all, what could be better than doing nothing?
Fork "Solution"
Returning to the fork "Solution", in the dialogue with Lynette, try choosing another option:
5.1. If you have your own suggestions, speak up, don’t be shy. Next to a person who knows how to make decisions, I won’t have to leave every choice to fate...
- Maybe... do neither one nor the other? - a correct remark that will allow you to try to persuade a girl to take a break from everything.
After the conversation, Lynette will offer to ask Bonnie's opinion. To reach the ending you will need Must a conviction test at 10 points. If you can’t do this right away, restart the meeting from the “Decision” fork.
Awards
Upon completion of the meeting with Lynette, you can receive the following rewards:
- Open 1 memory about the meeting: 100 instructions about the "Order";
- Open 2 memories about the meeting: 100 turquoise Wayuda;
- Open 3 memories about the meeting: 100 source stones, 5 servings of Afternoon Tea;
- Open 4 memories about the meeting: 100 turquoise Wayuda;
- Open 5 memories about the meeting: 100 instructions about the "Order".
We hope this guide helped you learn how to complete the encounter with Lynette in Genshin Impact and unlock all endings. If you have any questions or difficulties during the age, you can report them in comments. Also read other walkthroughs dating Genshin Impact characters.