Guide to Yixuan in Zenless Zone Zero is aimed at examining the rotational features due to which, within the framework of combat, the heroine resorts to the use of enhanced variations of skills, fills the talisman scale and deals piercing damage. The character represents the Destruction class, which specializes in countering enemy types with increased defense due to the Filth mechanic.
As the main DPS hero, the girl takes up a lot of time in the battle arena: alternating basic attacks with improved types of skills, she hits enemies in a huge radius, dealing defense-ignoring damage. This is necessary for the accumulation of technique points и Aura-mascara charges, which lead to the use of an extraordinary superpower and additional types of basic attacks. Thus, her combat potential is increased not only in solo-target content, but also against enemy groups.
The teacher of the Yunkui Mountain School herself gives the impression of a serious woman who devotes herself to the art she teaches. The respected shifu is good at predicting destinies and reading celestial signs. At the same time, she is ready to work in cooperation with government agencies, which she personally mentioned in the mission "Easy Interlude: Guest from Distant Places" when talking to Phaeton.
Rating | Presumably S+ position in dash list |
Rarity | ⭐⭐⭐⭐⭐ |
when added to the game | June 6, 2025 (Patch 2.0) |
How to get a character | Event banner "Dedicated channel" |
Specialty [class] | Destruction |
Attribute [element] | Aura-ink (Ether) |
Impact type | Crushing |
Role in the squad | Primary DPS agent |
Fraction | Yunkui Mountain School |
Growth | (?) cm |
Voice actresses |
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How to get Yixuan in Zenless Zone Zero
As part of first half of version 2.0 "There in the clouds the dawn rises" will have special "Signal Search: Selected" and "Signal Search: Amplification", from where it will be possible to knock out Yixuan and her signature amplifier "The Cage of the Heavenly Bird". Total period of events: from 6 June by 25 June 2025 year.
If you don't want to miss Yixuan's rerun or other S-rank agents, add to "Bookmarks" banner schedule with current and constantly updated information.
Features
Along with the elevation, the basic indicators of the respected shifu increase - health (HP), attack power (ATK), defense and through attack power (PA), which is a unique characteristic for the Destruction specialty.
The exact increases can be found in the table:
Level of | Health | ATK | Power of a through attack | DEF |
1 | 673 | 126 | 105 | 35 |
10 | 1893 | 250 | 264 | 102 |
20 | 3197 | 384 | 435 | 175 |
30 | 4642 | 516 | 619 | 247 |
40 | 5646 | 650 | 789 | 319 |
50 | 7391 | 784 | 974 | 392 |
60 | 8373 | 872 | 1099 | 441 |
Additionally, as part of the overall enhancement, it will be possible to achieve an increase in the chance of a critical hit - with 5% to 19,4%.
Basic skills
In ZZZ, Yixuan is the first representative of the Destruction class, which distinguishes the girl from agents of other specialties by the ability to attack through damage and use adrenalin instead of energy. In addition, the girl has a personal unique feature - scale of talismans (technique points), which, when accumulated, allows the use of the second type of superpower.
If we consider the general skill set, it is quite diverse:
- several types of basic strikes - have high Auro damage and excellent AoE power, contribute to the generation of adrenaline and occupy an important place in the rotation due to the peculiarities of the gameplay;
- dodges and dash attacks — average power, but with good built-in advantages, in particular, those that simplify the exploration of the area. For example, automatic selection of resources on the Cosmopolis map;
- several types of enhanced special skills — the main DPS potential of the unit, alternating with b/a of the normal and enhanced types;
- two types of superpowers - one for decibels with a long animation, and the other for technique points (the animation is similar, but faster), allowing you to access enhanced versions of certain skills.
Let's take a closer look at each skill, including the significant benefits inherent in it. "Help" и "Inclinations":
Basic Attack "Cloud-Churning Strike"
Performs up to 5 consecutive hits and deals Aura Ink damage:
- In stages 3 and 4, the level of resistance to interruption increases.
- All attacks are of the ethereal type (there are no physical ones in the chain).
- Deals a small amount of DPS and helps generate adrenaline.
Basic Attack "Ink and Clouds"
Hold the b/a button to create a field and deal damage with Aura Ink. When the skill ends, the fifth b/a will automatically activate. "A Blow That Drives Away the Clouds", while it is applied, resistance to interruption also increases, and incoming damage is reduced.
Considered a common variation of the skill "Auric field".
Basic attack "Auric Field"
Upon completion of the superpower, the agent receives a talisman scale (technique points) 1 point Aura Mascara, which is displayed under the character icon.
Aura Mascara Points are required to unlock the ability to use this enhanced b/a - to activate it, you need to hold down the dodge button while releasing the movement button. In this case, the Grand Master will begin to inflict periodic Aura damage in a small area around himself, as well as Restore 7 units of adrenaline per second for 3 seconds.
Afterwards it will be automatically used "Strike of the Heavenly Abyss", which grants invulnerability and a state of heightened perception, described in the additional ability.
The animation of the skill and, accordingly, the damage from it continues even after changing the character to another, which can be used profitably when ing combat content.
Basic Attack "Heavenly Abyss Strike"
Triggered when skill "Auric field" reaches maximum duration. Spreads wings to deal increased explosive damage.
During use, a state of invulnerability is in effect.
Evasion "Hidden Cloud Technique"
A swift jerk to the side.
Dash Attack "Cloud Break"
Press the basic attack button after dashing to deal a small amount of aura damage.
Evasion "Through the Sky"
Move the joystick to the side or use the buttons to set the direction and hold dodge to enter a high-speed state "Weightlessness". Use the stick to move and release it to stop. The transition to the state occurs under the effect of invulnerability.
In the rack "Weightlessness" Automatically takes resources from collection points around.
Counterattack "Banning Strike"
Performs a series of attacks, dealing massive damage with Aura Ink.
Special Attack "Flame Shadow"
Steps back, then makes a sharp strike in front of him. Using the skill can trigger a perfect dodge, but it is impossible to counterattack after it.
Enhanced Special Attack "Brush Strokes"
With enough adrenaline (40 units), hold the EX skill button to make Shifu gather Aura Ink behind her back, and then release it to perform a wing strike.
- While charging, all incoming attacks are automatically blocked and a wing attack is launched.
- If the skill activation occurs exactly at the moment of the enemy strike, it will work ideal block, within which all damage received is reset, the interrupt level is increased to protection assistance, and also restores 10 units of adrenaline.
- Releasing the button and performing a wing strike when the enemy flashes red or yellow will also result in a perfect block.
- Perfect Block can be summoned no more than once every 0,5 seconds.
If the strike charge is performed before the flash or if it causes a perfect block, the wing attack is followed by an additional shockwave from the amulet. As a result, the following skill variations become available:
- With enough adrenaline, press EX skill and spend 20 to perform an enhanced special skill "Heavenly Abyss Strike - Breakthrough".
- With enough Aura Mascara points, hold the dodge button to go b/a "Auric field".
Enhanced Special Attack "Cloud Gathering"
With enough adrenaline, hold down Basic Attack to charge up with energy from nearby enemies while invulnerable to inscribe symbols and deal high damage with Aura Ink (dmg over time for 2 sec).
While using the skill, Perfect Dodge can be activated, which will allow you to enter a state of heightened perception, described in the additional ability.
If the charge state reaches maximum/is interrupted, the enhanced skill will be triggered "Mascara as a shadow".
Enhanced Special Attack "Ink Like Shadow"
Triggered automatically after a special attack is performed. "Gathering Clouds": Charges an energy ball and deals aura damage with a single explosion.
Carcass Splash Attack Chain
Under the effect of invulnerability, rushes forward and strikes, then performs an explosive-type strike with wings. At the beginning of the chain, gathers enemies in one point, and after dealing damage with an explosion, pushes the targets apart. Therefore, the skill is not recommended for use against groups of enemies.
Super Ability "Shadow in the Sky Abyss"
Can be activated at max. decibels. "Minus" - long animation.
Deals massive aura damage, then redistributes the HP of the entire squad as a percentage, which in certain situations can be considered as additional ive healing.
Super Ability "Multi-Layered Amulet"
Can be used at max. talisman scale (technique points) described in the additional ability. Advantage - fast animation.
Deals huge DPS with Aura Ink, then redistributes HP of the entire squad.
At max decibels and max talisman scale, priority is given to this skill.
Quick Help "Shadow from the Clouds"
While invulnerable, performs a series of attacks in front of him.
Help in protecting "Into the clear sky"
While under the effect of invulnerability, parries an enemy move and accumulates a lot of stun.
Assistance in the additional attack "Strike the Firmament"
While invulnerable, rushes forward to attack.
Main ive Skill "Great Master"
Gains additional through-attack power based on max health (10 HP = 1 SSA). All damage dealt by the girl's Aura-ink is considered through-attack, and therefore ignores enemy defense and uses the "power of through attack" as a multiplier for calculating the DPS dealt.
In turn, instead of energy, adrenaline is used, which accumulates in the following ways:
- Entering the battle - 120 units. immediately. In reconnaissance zones, the effect is activated once every 180 seconds.
- Triggering attribute anomaly effect "Aura Mascara" — 10 units. (recovery time - 10 sec.).
- Perfect Dodge - 5 units. (recovery time - 1 sec.).
Spending adrenaline allows you to accumulate technique points, i.e. fill the talisman scale (1 adrenaline = 0,67 o/t). If the character's technique scale is full, the super ability becomes available for activation "Multi-layered amulet".
Besides:
- Damage the agent deals with his/her b/a "Auric field" и "Strike of the Heavenly Abyss", enhanced with special attack, assist, chain and super ability, increases by 30-60% depending on the level of inclinations.
- Launching the superpower "Multi-layered amulet", the character gets 1 level of Aura-carcass, which can be spent on launching a non-a "Auric field".
Additional ability "Carcass Flow"
If there is a hero in the squad intimidation, or Defense, the following effects become active:
- When a team member uses a Super ability, 2 Adrenaline is restored over 10 seconds.
- If the Grandmaster leaves the battlefield via a Perfect Assist, she additionally performs a Lightning Strike, which deals DPS equal to up to 1% of the piercing attack. In addition, 200 units of adrenaline are restored.
- Enhanced special attacks "Gathering Clouds" и "Mascara as a shadow" Deal 30% more damage to stunned enemies.
- By using any of the superpowers, the agent enters a state of heightened perception, during which he receives +40% CU. The effect lasts 15 seconds.
In total, the character has unique solo and AoE abilities, which, if properly rotated, can sur other S+ and S-position heroes. The features embedded in the skill set allow you to easily deal with monsters filth, who can increase their own defense indicator. There will be no problems in battles against other enemies.
However, the counterbalance is the poor synergy of the mentor with agents who can cut off enemy defense and/or manipulate the penetration power of allies. At the same time, the adrenaline mechanic will not allow you to comfortably play with units that can restore energy.
The order of leveling skills
Makings ≥ Basic Attack = Special Attack (EX) ≥ QTE Attack Chain > Evasion > Help
The priority of developing the skills of the Great Master is based on the following principle:
- Makings are of paramount importance because the features built into ive bonuses have a huge impact on the outgoing numbers.
- Of additional importance are basic и special attack, which act as the main combat force - most of the heroine's rotation is based on them.
- Next - chain with a super ability of two types, where an explosive AoE potential is hidden together with a good tightening, due to this he can quickly deal with a wave of numerous opponents, or inflict excellent damage on a large monster.
Less priority sections "Evasion" и "Help": you can pay attention to them after strengthening the above-mentioned skills. However, pumping can still be important due to the fact that the respected mentor is the main DPS unit, and she requires a very careful attitude to her build.
How to play as a character
The Grandmaster is a character who takes up most of the time on the battlefield and thus rarely yields it to other agents. Within the battle, the rotation is built on alternating basic skills with available variations of ultimate skills. In addition, an equally important task for the most effective roleplaying is the need to maintain a high adrenaline flow, which affects the use of some skills with high Aura damage.
How to Generate Adrenaline
First of all, it is worth noting that adrenaline is accumulated by using normal basic attacks for all representatives of the Destruction class, but in the case of the respected Shifu, this is a less popular method of generation.
Let's briefly consider the main and additional sources, based on the skill set:
Constant | All | More |
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Active: at the beginning of the battle +120 It's important: in the exploration/reconnaissance area, the recovery time (KD) — 180 sec. |
Perfect Dodge +5 (CD 1 sec.) | Basic Attack "Cloud-Churning Strike" (minor increase) |
ive: 2 units per second | Enhanced Special Attack "Brush Slash" on Perfect Block +10 (CD 0.5 sec.) | Summon anomaly "Aura-ink" +10 (CD 10 sec.) |
Ideal help +5 | Ally's Super +2 every second for 10 sec. It's important: the effect of the ult of two allies does not stack |
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Basic attack "Auric Field" +7 every second for 3 sec. |
How to generate technique points
Talisman scale (technique points) — the main source of damage for the character, since when fully filled, it allows the activation of the second super ability "Multi-layered amulet". Resource generation occurs automatically within the battle - for this you just need to spend adrenaline on the block with enhanced special skills.
Full Talisman gauge (120 Technique Points) = 180 units of spent adrenaline or two full EX skill chains.
Rotation
As a result, the overall rotation of Yixuan looks like this:
Accumulation/expenditure of adrenaline → use of the second (or the first) ults → adrenaline accumulation/expenditure.
The style of play, in turn, is to stay in the battle arena as long as possible, hit with basic attacks, alternate them with enhanced special attacks, and react in time to enemy techniques:
- Start by spreading positive bonuses with your characters, then summon your mentor to the battlefield. Activate the non-a Cloud-Cutting Strike and Ink and Clouds variants, while using Perfect Evasion or Perfect Block with E.
- Using "A brush stroke" should always take place in two stages (E+E), without using basic attacks in between, is necessary to access the special move "Heavenly Abyss Strike - Breakthrough", which spends 20 units of adrenaline. This combination will allow you to inflict the highest percentage of damage.
- Once you've accumulated enough decibels or tech points, activate one of your super abilities to gain a boost to your CU, pull enemy targets in, and instantly reduce their health bar.
- that with equal decibels and technique, priority is given to the second ult. "Multi-layered amulet", since the skill allows you to get 1 charge of Aura-carcass.
- If you have 1 point of Aura Mascara, be sure to use it. "Auric field": hold down the dodge button (RMB) while releasing the movement button. Afterwards, you can use "Gathering Clouds": hold down basic attack (LMB).
- Activating both the first and second ultimate at the same time doesn't make sense, since the bonus to increasing critical damage doesn't add up. It is better to wait until the first effect ends (total duration - 15 sec.), and then use the additional application of the ability.
- Also, be careful with your allies' superpowers: due to the fact that the effect on adrenaline recovery from the ive "Carcass Flow" doesn't add up, the activation of allies' ultimates should preferably take place with a gap of 10 seconds.
As for the best combination against a stunned enemy:
- Use your superpower.
- Hold down the basic attack button to activate "Cloud Gathering/Ink Like Shadow", then build up adrenaline through "Auric Field".
- Launch your second ult for decibels.
Activation also alternates with the use of third-party special attacks, which restore/expend adrenaline.
Basic attack "Auric Field"
Speed up the animation of "Auric Field" => switch to another character (the Great Master skill will not be interrupted):
- after enhanced special skill "Mascara as a shadow", which is the finishing move of the Cloud Gathering skill, use the dash button to jump to the Auric Field;
- similar actions can be performed after using superpowers "Shadow in the Sky Abyss" и "Multi-layered amulet".
This way, Yixuan will deal full damage, while the selected ally will receive full combat effect.
Super Ability "Multi-Layered Amulet"
Skipping the animation of the second ult "Multi-layered amulet" possible if you switch to another agent through the attack chain. To do this, use the following rotation:
- "Cloud Gathering": Press, charge the energy ball, release the button;
- immediately launch the "Multi-Layer Amulet";
- switch to another agent through the chain.
The best eidoses
Mental picture of the character:
M1: "Spiritual Path" | Upon entering the battlefield, the agent immediately gains 10% critical hit chance and 120 tech points. In reconnaissance mode, this effect is triggered no more often than once every 180 seconds. Whenever a character in the party hits an enemy, the Grand Master automatically summons a bolt of lightning that deals DPS equal to 50% of the piercing attack power and additionally restores 5 adrenaline. This effect can only occur once every 6 seconds. |
M2: "Diversion of Misfortunes" | Damage from the Super and Empowered Special Attacks ignores 15% of the target's Ethereal Damage Resistance. Launching the Ultimate for decibels "Shadow in the Celestial Abyss" additionally extends the stun of enemies by 3 seconds. At the same time, activating the Super "Layered Amulet" grants 1 lvl of "Thick Ink" (max - 1). After performing the basic ability "Heavenly Void Strike" or the enhanced special ability "Ink Like Shadow", press the basic attack button to launch the enhanced special "Heavenly Void Strike - Breakthrough", which deals damage equal to 1% of the CSA. |
M3: "The Yin and Yang Cycle" | The level of basic attack, evasion, assistance, special attack, attack chain is +2. |
M4: "One Way" | Triggering the super ability grants 1 lvl of Serenity (max 2). Each lvl of the effect additionally increases the DPS of the next empowered special Gathering Clouds and Mascara like Shadow by 30%. |
M5: "Contemplation of the Clouds" | The level of basic attack, evasion, assistance, special attack, attack chain is +2. |
M6: "Speed and stillness" | After launching the ultimate, "Shadow in the Celestial Abyss" gains the "Even Breathing" effect (max - 1), which allows you to launch the ultimate "Layered Amulet" once without having max. technique points. After the skill "Multi-layered amulet" is launched, the effect of "Even Breathing" is removed. It can also be obtained no more than once every 30 seconds. In addition, in the state of heightened perception, Yixuan's through-damage gains an additional increase of 20%. |
The best consts of Yixuan can be called M1, M2 и M6:
- First "Spiritual Path" - Allows you to use your ultimate at the start of a battle, meaning you can start with +40% CU and a fixed +10% KS. Offers another source of adrenaline, which can make it easier to scroll through your rotation.
- The second "Diversion of Misfortunes" — Unlocks the ability to ignore enemy resistance, which significantly affects outgoing DPS. In addition, it prolongs the stun, which speeds up the process of destroying large targets as part of the first powerful rotation with alternating super abilities, "Cloud Gathering", "Auric Field" and other skills.
- Sixth "Speed and stillness" — the peak of the respected shifu's power, which affects the increase in the "through attack power" characteristic (the main stat of the character) and allows the "Multi-layered Amulet" to be used more often.
Priority investments for F2P players who want to get consts for an agent will be M1 и M2.
When choosing between Eidos and signature weapons, given the low variability among amplifiers, it is worth choosing in favor of: M2 > signal with M0 > M1. Provided that under M2 there is an opportunity to pick up epic weapons for BP, you can invest in the character's banner to the maximum.
Advantages and disadvantages
Having dealt with the features of the skill set, we can draw a conclusion about the “pros” and “cons” of the heroine:
Advantages | Disadvantages |
High AoE and solo focus of the skill set, as well as good outgoing damage. With proper pumping, it is almost as good as Miyabi (Anomaly, Frost) with a signature link. | The game of adrenaline accumulation and expenditure, as well as the conditions inherent in the activation of some skills, leads to the fact that it is necessary to strictly adhere to the rotation and understand how the skill set works. |
Belonging to the Destruction specialty allows you to quickly deal with fel monsters that have increased defense. | The poor variety among amplifiers forces us to look towards the signature "Cage of the Heavenly Bird" or the donation alternative - "Radio Walk" from BP. |
Some abilities pull enemies, including large bosses, into the area, which is useful when going through endgame or farming content. | By analogy, due to his specialty, he cannot realize the bonuses of s who can cut down the defense of enemies or give increases to the penetration power of allies. |
The presence of a built-in "heal": after using the superpower, it equalizes the team's HP, which ensures high survivability. | Moving around the field and the "sweeping" animations make it difficult to track the progress of the battle; sometimes you have to rely only on the buttons and indicators used. |
Simple build due to high need for health increases. Easy crit balancing due to the fact that in battle he can personally increase his own combat characteristics. | |
The Skyward Evasion increases your movement speed across the map and makes it easier to clear exploration/reconnaissance zones. |
Pumping Yixuan
Materials for a full strengthening of the mentor:
Leveling | Materials | Price |
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Level of |
×4 Entry Level Destruction Token ×32 Highest Level Destruction Token ×30 Judge's Token |
×800 000 |
Skills |
×25 Ethereum Base Chip ×75 Advanced Ether Chip ×250 Specialized Ether Chip |
×2 491 000 |
Makings |
×60 High Dimensional Data: Elytra of Filth ×9 The transformed shell |
×405 000 |
Best Yixuan Builds in ZZZ
As a primary damage dealer, the Mount Yunkui School's mentor requires increases in combat stats, with a huge focus on stats such as health и through attack power (10 HP = 1 unit of SSA), since these stats are used as a multiplier to calculate outgoing damage.
Besides this, it is highly dependent on crit chance. hits и Crete. damage. Considering the fact that the girl increases her CU on her own after using her superpower, a separate priority can be given to KS when selecting secondary characteristics in equipment.
Rating of amplifiers
Of the weapons, options are also suitable for Yixuan ATK, and with an increase to the maximum reserve health, And crits in the main characteristics.
As the only representative of Destruction, Shifu currently has problems with the variety of options: in addition to the signature, F2P players can pay attention to "Radio Walk", and in its absence, take an Attack amplifier with high base attack power and crit chance or damage in the main parameter.
Amplifier | Effect |
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⭐⭐⭐⭐⭐ Base attack power 50-743 HP: 12-30% |
Crete. chance increases by 20-32%When the owner activates an enhanced special attack, they gain the effect of "Sky Bird's Help", which stacks up to 2 times and lasts for 15 seconds, and repeated summons refresh the duration. At the start of the battle, the owner immediately receives 2 levels of the effect. Each stack increases the ethereal damage by 8-12.8% and the piercing etheric damage of the super ability and skill on 10-16%. |
⭐⭐⭐⭐ Base attack power 40-594 ATK: 10-25% |
Using an enhanced special skill increases the owner's critical damage by 16-25.6% for 12 seconds. Additionally, if the target's health is below 50%, the enhanced special attack deals 20-32% more DPS. |
⭐⭐⭐⭐ Base attack power 40-594 HP: 10-25% |
When using a chain of attacks or a super ability, the owner gains 1 level of boost. Each level increases the power of the owner's through attack by 80-128 units, which stacks up to 3 times, lasts 12 seconds. It is important to note that the duration of each stack is counted separately. |
⭐️⭐️⭐️⭐️⭐️ Basic Attack 46-684 ATK: 12-30% ⭐⭐⭐⭐⭐ Base attack power: 48-713 Crete. damage: 19-48% |
Weapon ive Skill won't work. Amplifiers are given as an example of a replacement in the absence of any Destruction class weapon. |
⭐⭐⭐ Base attack power 32-475 HP: 8-20% |
At the start of the battle and when entering the field, the agent's attack power (ATK) increases by 7.2-11.5% for 10 seconds. The effect can be triggered once every 20 seconds. |
What drives to install
There is a special set of equipment for the Grand Master, which gives serious bonuses to the most important parameters and matches her gameplay style. If desired, you can also put old sets if you have accumulated a lot of good parts from going to dungeons.
Drive disks | Effects | Recommendation |
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2 parts: health +10%. 4 parts: After using an empowered special skill, chain attack, or super ability, the crit chance increases by 4%. The effect stacks 3 times, lasts for 15 seconds, and repeated casts refresh the duration. With three levels of the effect, the piercing damage increases by 10%. |
A signature vinyl set created specifically for the Master of the Path. Her piercing attack power stat is additionally scaled by her HP. At the same time, the girl collects crits, and in battle she mainly uses her EX skill. All damage inflicted by Shifu is considered piercing, so the last part of the effect also gives an increase to the damager's power. Recommended to combine with sets for crits or bonus to etheric damage: "The Song of the Branch and the Blade", "Dyatlokor-electro", "Chaos Metal". |
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2 parts: Ethereal damage +10%. 4 parts: Increases agent's critical damage by 20%. Each time Infection is triggered on a target, the buff increases by an additional 5,5%, up to a maximum of 6 times. Lasts 8 seconds, with new triggers resetting the duration. |
An alternative set for an ethereal DPS agent with an emphasis on crits. Despite the unusual attribute "Aura Mascara", the applied effect is still considered Infection, so the girl can activate the bonuses from the set herself. Due to the appearance of the signature set, the disks in question can be equipped for the first time if there are already good parts in the inventory. Can be supplemented with two parts of any set in accordance with the balance of stats. |
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2 parts: critical chance hits +8%. 4 parts: Each time a Basic Attack, Counterattack after Dodging, or Empowered Special Attack deals Critical Damage, the wearer gains 1 level of buff. For each stack, Attack Power is increased by 9% for 6 seconds. The buff duration for different skills is calculated separately. |
Universal equipment for balancing critical chance and damage of damage dealers with maximum presence on the battlefield. Yixuan has an extremely aggressive style of combat, so he can easily maintain all stacks. Complements a set for critical damage, an ethereal damage bonus, or a health bonus: "The Song of the Branch and the Blade", "Chaos Metal", "Tales of Yunkui". |
Recommended Specs
When choosing drives, it is worth focusing on the following main characteristics:
Position | Parameter |
1 | Health (permanent) |
2 | Attack Power (Permanent) |
3 | Protection (permanent) |
4 | Crit chance. hit or crit. damage (warp), or health (alternative) |
5 | Ethereal Damage Bonus (warp), or health (alternative) |
6 | Health |
Among secondary indicators, priority is built according to the following principle:
Critical Hit Chance and Critical Damage > HP in % > attack power in %
Optimal stat values at level 60 and with full gear in the Yixuan build:
- HP - from 16 units and above;
- attack power - 1-500;
- through attack power - 2-000;
- critical hit chance - 50% or higher;
- Critical damage - 160% or higher.
Which banbu is suitable?
The signature bunny of the "Yunkui Mountain School" Lioness helps his allies with damage in battle, so he is not mandatory to knock out. Along with him, the girl can consider banba-s, as well as partners of other factions.
Banbu | Skills |
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Squad Guide for Yixuan
Yixuan's squads are mostly made up of s with (de-)buffs: the heroine is constantly in the arena, so allies with pocket mechanics are more suitable for her. Among the buffs, she prefers general damage bonuses, such as increasing the vulnerability multiplier, and narrowly targeted increases to the power of a through attack and crits.
In the absence of more suitable options, you can rely on the fact that the through attack power will be calculated from the classic ATK - the buffer of this characteristic will show itself well as an auxiliary power. But the increase in penetration and cuts of protection from partners will be useless due to the specifics of the Destruction class.
Which characters are suitable?
When composing a pack, it is worth considering the heroes presented below. With proper strategy, both they and the respected shifu will be able to activate ive inclinations and realize their full potential within the framework of one squad.
Character | Specialty/Attribute | Features |
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Signature epic for Destruction heroes, as it increases the power of a through attack. It shows itself well even without Eidos, but with a full mental picture it becomes even more effective. As a result, in cooperation it ceases to be inferior to S-rank heroes of a similar focus. | ||
The Grandmaster doesn't care so much about the ATK boost, as it has less of an effect on the through-attack power increases. However, the singer is still good due to the side bonuses, in particular, due to the various weapons that can be "played with" when cooperating with the mentor. In addition, Astra is a great buff for all characters in the party. This advantage will be especially useful if there is a secondary damage dealer in the group. For example, Ju Fufu with a decent amount of his own DPS. |
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The respected shifu will not be able to use the defense cut from Nicole, but the head of the "Sly Hares" is able to surprise with other pleasant bonuses in the form of an increase in the ethereal element and a critical hit chance with M6. | ||
A pocket secondary damage dealer that restores decibels and increases KU, damage from chains, and also super abilities of the entire squad. The listed bonuses fit well into the Grand Master skill set. | ||
Offers a universal damage bonus, but overall can be difficult to implement due to the ive: you will have to put an electrical agent or a fighter with the Assault class in the squad. Additionally, it is necessary to note the effect embedded in the girl's signature amplifier: the mentor will not be able to use the weapon protection cut, therefore, it will be necessary to either find a more suitable option, or be content with only part of the bonuses from the weapon. |
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An epic alternative that is not inferior in stunning potential. Has good personal damage: performs aftershock attacks following the active agent's strikes. | ||
Increases damage within attack chains. Can be considered in the absence of limited options, as it is not bad in stunning: it can quickly impose a stun on enemy targets for subsequent explosive strikes of the mentor. | ||
Provides a boost to the stun multiplier, allowing the Grandmaster to deal even more damage. | ||
Ineffective in general cooperation due to the presence of more attractive epic alternatives, but still good as an ally. Mostly due to the ability to cover the team with a shield/increase all damage received by enemies. | ||
Loses to other Epic s because she can't really shine in tandem with a Grandmaster. However, she can still offer some extra ATK and some good secondary DPS with her pigs. | ||
Similarly, Lucy can be considered as a ally with attack power increases. Later, she also needs to be replaced with more suitable units. |
Examples of the best teams
The following examples of groups can be formed using the characters considered:
Character 1 | Character 2 | Character 3 | Banbu | Features |
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The build contains characters with the best buffs for damage dealer mechanics and short rotations. Ju Fufu helps with gaining decibel points, increases damage from the ult and chain attack, and also buffs crit. damage proportional to the value of his ATK parameter. Both legendary s increase attack power, but Astra additionally spreads the overall damage bonus and crit bonuses. Pan Yinhu as a replacement, especially with M6, will not be inferior to the singer, giving the hyper-carry a huge boost to CSA. In the absence of the first and second options, you can give preference to Caesar, who covers the team with a shield and increases the damage received by enemies. |
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An example of a group with Aftershock Intimidation. Trigger is an excellent sub-DD, and also increases the vulnerability multiplier, but due to its ive, you will need to put an electric ally, for example, Rina, with whom it is important to consider the following: the maid will not be able to fully cooperate with the Grandmaster, since the mentor does not need penetrating power for the sake of her personal specialty. A good variation would be a combination of epic mercenaries with By: with M6 unlocked, Pulchra gives a nice damage bonus, and Lucy herself is a strong attack power buffer. But her energy regeneration costs a second-position damage dealer, not a respected shifu playing on adrenaline. |
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Of the alternative stunning agents, Lycaon is suitable, which increases the vulnerability multiplier for an enemy in a stun. As for Kolyada, she strengthens the squad during a chain of attacks. To use the bonuses offered by the agents, you will have to put Sokaku or the same Lucy in the team with the redirection of energy recovery to Intimidation. | ||||
The mono-ether pack also has good synergy, although the damage may be an order of magnitude less. Infection from the Aura-ink attribute reacts with Chaos with the classic ether effect. Therefore, Vivian is able to often summon buds and charge additional damage after calling Infection. Astra can be replaced with a less rare agent, for example, Nicole, if desired. | ||||
A beginner's pack of starting characters depends entirely on the cooperation of Shifu and Buffer. Nicole's defense cut, in turn, is useless due to the specificity of the through damage, but it can still give an increase to the ethereal damage and increase the CS. However, as soon as Pan Yinhu appears in the character collection, it is recommended to replace one of the "Sly Hares" with a panda, since he is the signature epic for the Grandmaster. |
Is it worth knocking out Yixuan?
Grandmaster Yixuan is a unique representative of the Destruction class, which is distinguished by high mobility and good damage. Significantly simplifies the age of many activities, including the endgame format, since she is able to inflict instant explosive DPS and at the same time pull both regular and larger targets. She is equal in strength to the cavern hunter Hoshimi Miyabi not only within the plot, but also in combat modes. However, she is a little more difficult to master due to a clear link to the rotation, in addition, she may need signature s for full disclosure.
At the beginning of the journey through the new region, the presence of a respected shifu will greatly simplify the exploration, but it is important to understand that at the moment, Yixuan's main advantage is that she belongs to the Destruction specialty. Thus, she has a number of significant "pluses" due to the use of a through type of damage, but with the release of other representatives of the class, the girl's uniqueness may fall.
Accordingly, whether to knock her out or not is the choice of the player interested in mechanics built on the alternation of enhanced basic and special skills, as well as the use of two superabilities such as Aura-ink. The heroine will occupy her high niche among damage-dealing characters, but in return, over time, she may require even greater third-party investments in the form of eidoses, signa and s.
We hope this guide helped you put together the best build for Yixuan, the Grandmaster in Zero's Zenles Zone. If you have any questions about the heroine's squads and equipment, as well as her abilities, write to commentsso that the author or other players can help.
Trailers Yixuan
Character demo "The pinnacle of martial arts".
Animated video of the heroine "For my Yixuan".
Teaser "Prophecy of the day: time to come down from the mountain".
As a newbie, who would you recommend to pick up among the free S agents and weapons?
And preferably why exactly you advise it 🙂
Of the amplifiers, "Restraint" and "Sulfur" are the most universal options for two common classes, and will come in handy in any case.
Regarding the characters, take whoever you like, for the collection or with a view to the consts. Standard heroes are quickly displaced from packs by rarer and stronger agents. But the most profitable option will be Lycaon, because only two Intimidation epics are more accessible than him.
I hope I'll take her along with Astra.
And yes, a small correction to the editor: the "Puzzle Ball" is crafted, but below, from BP
Sorry for the mistake. Thanks for pointing it out, I've corrected it.
and how much will the skin for Yixuan cost?
1350 Monochromes during 2.0, after standard 1620 (I think)
Will Rezonabu work with her?
Or you need a banbu from their squad
Hello, yes, you can install Rezonaba.
can there be intimidation in the team with her? for example qingyi, kolyada, lighter
Well, at least there is some benefit from the dropped c3 Rina and her signature in the event banner. There is a guarantee for the character and the signature, so Yixuan and the weapon will be knocked out as cheaply as possible
I'll disappoint you but no:
1) Rina's ive gives a chance to break through, which is useless, since Yixuan already ignores defense.
2) Also Rina's ive greatly enhances anomalies and chaos, but Yixuan has the weakest anomaly in the game. (since anomaly is calculated from attack, and Yixuan is collected in HP)
3) Rina's second ive increases electrical damage - also a miss
4) The ult gives everyone 10 energy and the next agent +20, but Yixuan has no energy, so this is also useless.
The same Nicole will be more useful, even if her ive won't work, but she will fill Ethereal damage and CritChance (on m6)
P.S. It’s even strange why Rina was put in the table, unless it was to activate the second ive of the Trigger (to speed up the stun from aftershock).
When will the information on the assembly appear? I would like to prefarm 2 of the 6 disks.
her set will be released in 2.0, so there is no point in prefarming discs, but you can use 2 discs of the Miyabi set (or any two pieces with KS if KS is low), it is unlikely that Yixuan plays from anomaly, so you can just give crits
Does she need Astra in her team? I just don't have her, but my plan was to get Yixuan, sign her, and if I'm lucky, Ju Fufu
They say Panda would even be better than Astra for her pack, so it's not necessary.
And she needs to assemble a team from scratch. There is only one Astra, there is not enough of her for everyone.
oh...now it makes sense to go before new events come out. There is a guarantee (we can only pray for the signal, but I hope there will be a 4th analogue). Farm for skills.
I don't even know what the analogue is, considering that it's a new type of agent (not an attack, etc.)
maybe it will work as an analogue of attack it will work
Like Miyabi with "ice"
Ice seems to have "similar to frost" written on it. I don't think the new class of agents will have something like that written on it.
at 1:35 it was necessary to move it a little to the right, ideally it would be right on the screen with its buns :D. And so with each ult, you eat a burger )))
]]]at 1:35 it was necessary to move it a little to the right, ideally
Pause and seize the moment ;D
You can only see the right thigh there )). The developers deliberately hid half of it behind the frame.
For some reason the developers can't make normal paid skins, although with the regular ones everything seems to be fine.
The skins are made as if to be as opposite as possible to the standard appearances. They are probably chasing variety.
I like Astra's black skin... I see here... Something is completely wrong... Moreover, it seems like Yixuan stole Astra's black dress)))
Well, Nicole has a TOP skin (although it can’t be considered paid)!
The default Caesar and Enby skin sucks