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Cleaning up monsters in Dragon's Dogma 2: how to deal with the threat

Cleaning up monsters in Dragon's Dogma 2 - a story quest given by Captain Brant after completing the quest “The Throne of the Lord”. The rebel will have to prove that he is the one who has the strength and is worthy to rule Vermund. To do this, it is necessary to help the residents of the capital and rid them of the monsters that pose a threat.

In total, you will need to visit three large locations: the Trevo mine in the north, the village of Harv in the west and the soldier camp in the east. In the guide we will tell you in detail how to deal with the threat of monsters, where the necessary locations are located and how to clear them correctly.

How to start the quest Clearing the Monsters

To start the "Monster Clearance" quest in DD2, go to the inn "Star Drop" in Wernworth. Talk to Captain Brant at the counter: this can be done only at night. If the man is not in the establishment, go to the balcony and waste time.

The soldier will ask to talk in a less crowded place, after which he will report the need to prove to all people that the Risen is not a liar. To do this, you must complete one of three tasks. To receive the “Monster Clearance” mission, select the first answer option "Talk about the destruction of monsters".

Walkthrough of the quest Cleaning up monsters in Dragon's Dogma 2

As part of the quest, you will have to visit the Trevo mine, where the goblins have settled, help the soldiers who are clearing the village of Harv, which is in the west, from lizards, and also protect another group delivering cargo from the eastern outskirts of Vermund. You can complete the goals in any order.

Along the way, you will be able to meet many strong opponents, since all three locations are located at a relative distance from Vernworth. Before the campaign, it is recommended to purchase better weapons, hire high-level pawns and raise the lvl of the Risen to at least 11. Take a warrior and a mage or sorcerer into your squad. Also, don't forget about potions.

Deal with the monster threat

The recommended route is as follows, taking into secondary tasks:

  1. Go to the Trevo mines, collecting weapons for the quest along the way "A Desperate Search for a Calling".
  2. Visit the village of Kharv after completing the story quest and receiving the side quest “Scaly Invaders”.
  3. Return to the capital, turn in all the side quests, and then head east to the soldiers with the cart.
  4. Submit the task to the captain.

Clear out the goblins in the Trevo Mines

Trevo Mine is located northwest of the city. Having ed the main bridge, turn left and follow the road to a fork: one path goes down sharply, and you need to move on along it. Soon you will find yourself at the entrance to the mine.

Go along the corridor, having dealt with the goblins. Roll up right and clear the first “cave room”, where you will also find a chest with weapons, which are necessary for the side mission “A Desperate Search for a Calling” - as part of the mission you will have to bring weapons and open new classes. If you haven’t accepted the quest yet, take the weapon with you, then give it to the NPC.

another tunnel, after which you will find yourself in an even larger cave. Take out all the goblins upstairs, then you can open the chest. Next, go down lower, turning left or right to kill the large troll. Turning right into the gorge, you will find another chest containing an archstaff - it is necessary for the same task with callings. Destroy the last goblin on the other side of the bridge to close this location.

Help the soldiers in the village of Harv

Next point - Harv village. You can get to it if you follow the same path as the mine, but turn left at the fork. Along the way, beware of all kinds of monsters. Once you reach the location, you will see a cutscene.

When the village is already visible on the horizon, you may encounter Drake. This is an incredibly strong enemy even at high levels, so when you see him, simply run forward, ordering your pawns to follow the Risen. If you start fighting, there is a risk that your companions will pick up Dragon Plague.

In the settlement itself you need to move further, then turn right and reach the grotto. Soldier Dylan is standing by the water and will start a conversation. The man will tell you that a small detachment entered the cave, but since then no one has returned from there. You have to rescue the soldiers from the lair of the lizards, simultaneously dealing with all the monsters.

Opposite Dylan there is a descent into the cave - carefully move down along the platforms. Go through the short tunnel and you will find yourself in the first “room”, where you will see several lizards. To quickly deal with them, you can use the stones lying at the entrance.

Move forward along the corridor, along the way you can open the chest on the right. Once you exit the tunnel, go a little further. There will be a fork ahead: the path leading to the glow and the climb upward. Turn left and climb to higher ground.

Climbing onto the ledge, you will find one guard fighting four lizards. Playing as a close one, hit your opponents in the back to defeat them as quickly as possible. It will work out that way cut off the tail and knock the monster to the ground and then finish it off. Deal with all enemies.

Hollis will ask escort him before leaving. Complete the dialogue and follow the path in the opposite direction. Make sure that the man does not lag behind, simultaneously dealing with the lizards that will jump from the ceiling. Hollis moves very slowly, so the best solution is to shoulder him and quickly carry him to the surface. Place him on his feet on the “ladder” of ledges.

As soon as you leave the cave, the goal will be closed, and nearby you can take on the side quest “Scaly Invaders”. To start it, just go straight to the village of Kharv - along the way you will meet Fioran, he will ask you to free the settlement from lizards. The task is completed extremely quickly, and the reward is worth the time spent.

After finishing the conversation with the guards, you can return back to the cave and examine the unexplored parts to loot ore and open several chests.

Find soldiers in the east of Vermund

Having visited the previous two points, you can return to the capital - through it it will be easier to get to the last location. Follow the road at all the forks turn right. After ing the first bridge, turn left and go around the hill. When crossing the gorge, beware of the cyclops that may live nearby. In addition, do not cut the ropes under any circumstances, otherwise you will have to take a detour, which will complicate the task. Soon you will see another crossing: on the other side there are enemies.

There are several lizards and a couple of goblins to deal with. Destroy the goblins first so that they don’t get in the way. Cut off the tails of the lizards and finish them off before the enemies rise. As soon as you defeat all the creatures, the guards will thank you for your help, and this will complete the goal. As a reward from the guards you can receive 3 gold, and you will also open the way to Nameless village you need to get into it according to the task of the same name. Now all that remains is to return to the capital.

Report to the captain

Visit the hotel again and talk to the captain who lives there at night. After starting a dialogue with a man, select the same option "Talk about the destruction of monsters". Brant will praise the Risen, and this will complete the quest.

Awards

As a reward you will receive:

  • Experience ×3.
  • Gold ×7.
  • Scout's cloak.

We hope that our guide helped you understand how to complete the Monster Clearance quest in Dragons Dogma 2, and figure out where to find all the locations. If you have any questions, ask them at commentswe will definitely answer. Read others Dragon's Dogma 2 guides in the appropriate section of the site.

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