Saino Legends Quest 2 Sayno and the mysteries of the Sumerian deserts. During this mission, you will witness an unusual event unfolding in the capital. Investigate the threatening letters case to uncover one of the most ancient secrets of the desert and its inhabitants, closely connected with an extraordinary spearman.
This guide provides a complete walkthrough of the second chapter of the Saino Legends quest. Next, we will tell you how to find evidence in the oasis and take part in the first, second and third round of battles in the Temple of Silence.
How to start the Saino Legends quest Chapter 2: Oathkeeper in Genshin Impact
To open the second chapter of the Saino legends quest, fulfill a number of mandatory requirements:
- have 40 adventure rank or higher;
- Complete the Legends of Saino quest "Golden Jackal: Drowning in the Sands. Chapter 1";
- complete chapter 5 of volume 3 of the Archon quests "The Pulse of Akash and the Flame of the Kalpa";
- collect 1 Legend Key.
In order to accumulate the required number of keys, it is enough to complete 8 daily tasks or activities in the open world in total and collect the reward in the legends quests tab. In the upper right corner of the same screen you can see the available number of items.
2nd task of the legends of Saino will become available for completion indefinitely from 15 May 2024 years, that is, in the second half updates 4.6.
The Mysterious Letter
Having decided to visit old friends in Sumeru, together with Paimon, go to the capital of the Dendro kingdom. Start your search for familiar faces at the Academy, where Saino currently works. General Mahamatra will share an unusual case, the investigation of which began recently. Together with a friend, visit a former employee of Cyrus Academy and ask him about the strange threatening letter he received.
Go to the Akademiya
Teleport to the main city of Sumeru, where a short cutscene with Saino will immediately start. The traveler offers to help the inspector because he and Paimon liked the past.
Follow Cyno
Climb the bridge, enter inwards academies and meet mentor Saino and Lisa — Cyrus. A couple of days ago, a man received a mysterious letter with threats and blackmail. Help the old man find out who is behind this message.
Find Matra Aarav
Go to Daena's house, located in the same Academy, and find the matra at the table on the right. Aarav, having heard about what happened, will order his people to inspect suspicious places in the city.
Saino will sense that someone is following the company and will immediately identify the culprit. The culprit only distracted everyone's attention by pretending that coffee had been spilled on the letter in a tavern, while he himself was eavesdropping on his mentor's conversations. However, the investigation does not end there - it is necessary to collect more evidence and find out about rumors according to which Cyrus hid a large sum from the Academy.
Go to the XNUMXnd floor of Lambad's Tavern
Run to the south of the city and visit the Lambada Tavern, where a new scene will immediately start: friends have gathered for a festive dinner and discuss the past days of apprenticeship Kaveh, when the gatherings come to an end, Saino will suggest going on a hike together.
Rewards for completing the stage:
- 400 adventure experience;
- 31 125 pestilence;
- 4 hero experience books;
- 7 pieces of magic gain ores.
After Repose
Having quickly dealt with the search for the criminal, gather a company of old friends and go with them on a hike into the Sumerian jungle. Carefree holiday on the river bank will be interrupted al-Haytham, who found new leads in the case of threatening letters.
Go to the east side of Gandharva Ville
Wait until the next day (14:00 - 24:00) and teleport to Al-Haytama.
The architect conferred with the secretary of the Academy and it turned out that the emblem of the Temple of Silence was depicted on the paper of that ill-fated letter. According to history, the responsibilities of this office include storing and destroying secret documents; the appearance of this emblem of a non-existent temple does not bode well, so the company should return to the Academy.
Go to Cyrus's home
Visit Cyrus' house, filmed in the northern city of Sumeru, and discuss new leads about the letter with your mentor. There will be no one at home, but on the spot you will meet Zaha Hadi, a professor who will deliver a letter from Saino. It seems that the matter is gaining momentum, and it is worth rushing to the inspector.
Return to the Akademiya
From the western teleport, go up the bridge to the entrance to the Academy and go into Daena's house, where you will meet Kaveh and Al-Haitham.
The team found an image of the emblem, and Aarav managed to convince the criminal to reveal his source of information. Nafis will interrupt the conversation about the Temple of Silence and tell where Saino and Cyrus went: they left the city at different times and went towards the Caravan Ribat.
Rewards for completing the stage:
- 400 adventure experience;
- 31 125 pestilence;
- 4 hero experience books;
- 7 pieces of magic gain ores.
Footprints Sunken Beneath the Sands
Together with your friends, start searching for Saino, who rushed to help Cyrus. Hints from acquaintances of the general and the scientist will lead to the border of the jungle and the desert, to the Caravan Ribat. Convince an old friend to accept help and set out in search of the escaped professor in the sandy plains of Sumeru. During the investigation, an unexpected meeting will occur with a group of strangers, which will immediately answer all the questions.
Go to Caravan Ribat
Hurry with your friends to the eastern part of the desert, where a new scene will begin: Tignari and the Traveler find Saino in the company Dahyihelping him get ready for the trip.
Go to Aaru Village
Travel to the Archon statue in the south to quickly reach your destination and discuss a few points with the inspector and the forest guard. The spirit Hermanubis, who gives Saino strength, is the founder of the Temple of Silence, with which his mentor Cyrus is somehow connected.
Head to the oasis and continue searching for clues
Continue along the path to the south and exit to the oasis. Ask the locals if they have seen the elderly, lonely traveler, and the chief among the mercenaries will agree to show the way.
Follow the mysterious person
Run after the unfamiliar guy in yellow robes to the path between the rocks and talk to him to trigger the next scene: the Temple of Silence will appear from the sands.
Enter the mysterious area
Once inside the dungeon of the Temple of Silence, which has risen from the sands, run forward along the stairs and talk to the mysterious person.
Go behind the large column, where the guy will open the next age and ask you to wait a little. Finally he introduces himself Sethos and will say that he will still be here, but is not going to answer questions.
Wait for a bit, and talk to everyone
While you wait for a response from the leader of the Temple of Silence, you can chat with those gathered. You can ask Sethos additional questions or quickly skip the dialogue. It was he who suggested that Urrac send a letter and blackmail his mentor. The desert dweller has never been to the Academy and does not want to answer whether he has met Saino before.
Nearby you can chat with Tignari and the general himself, who are puzzled by what is happening, after which the main door will open. Follow the silent companion into the temple and meet with leader Bamun, who is holding Cyrus hostage. The villain specifically lured the professor to blackmail Saino. Bamun demands from the general his power, a fragment of Ba, in exchange for a hostage.
Rewards for completing the stage:
- 500 adventure experience;
- 38 100 pestilence;
- 4 hero experience books;
- 8 pieces of magic gain ores.
Sage of Sages
Find yourself at a reception in the ancient Temple of Silence, listen to its priests and reveal the secret of the origin of Saino and Sethos. To rescue Cyrus from the clutches of the organization, the team will have to learn the rules of the sanctuary and challenge, to win the sacred duel they need to win three battles.
Talk things over with your companions
In the Temple of Silence, wait until night (20:00 - 24:00) and talk with your friends at the entrance to assess the situation and hear Saino's decision: give up your strength or lose your mentor. The general wants to challenge them in order to honestly win the right to control the forces of Hermanubis.
Talk to Sethos and Saino
Having made your choice, go deep into the Temple and find Sethos, who will be in a small room behind a locked door. To do this, run straight and turn right, then at the end of the hall - left. Climb the stairs to trigger a short cutscene.
Before the friends challenge, Tignari will offer to examine Bamun. The old man fell into a deep coma, and the prognosis is not good. Listen to Sethos' and resolve the matter while the ruler is still alive. The guy will allow Saino to choose his comrades to participate in the duel, and to win, the general will have to win three battles.
Leave Bamun's chambers and talk with Saino alone: no one seems to him to be a villain, just the inhabitants of the desert do what they think is right.
Go to the ceremonial hall
Wait until the next day (20:00-24:00) and from the place where you spoke with the general, run straight and to the right to get into the central hall, where the sacred duel will take place.
Take part in the first bout
Prepare for the first round by determining that the Traveler will go first. Fight the guards of the Temple of Silence using a trial Morovika element Hydro and Geo, which will be quite easy to deal with.
Take part in the second bout
Prepare for the second round and fight as a trial Tignari with the Primordial Constructs. You can break it first stones on the edge of the arenato apply a Hydro element to enemies and hit them with a charged attack or skill, causing Budding. The created charges will explode and deal additional damage.
Prepare for the third bout
In the last battle, Saino and Sethos themselves, possessing fragments of Ba, will fight. As a result, the general will defeat the desert dweller, and the latter will part with his forces of Hermanubis. Later, the company will attend Bamun's funeral and say goodbye to the inhabitants of the Temple of Silence, whose new ruler will be Sethos.
Rewards for completing the stage:
- 500 adventure experience;
- 38 100 pestilence;
- 4 hero experience books;
- 8 pieces of magic gain ores.
New - well forgotten old
After performing an ancient ritual in the depths of the Temple of Silence, gather with old and new acquaintances and decide the fate of the organization. Return to the Sumerian Academy and inform the local sages about the results of the investigation.
Return to the Akademiya
Travel to the northern teleport in the city of Sumeru and go up to the Academy. Inside, take Cyrus to the Daena's house, after the whole story the professor is safe and sound, but mentor Tignari will still give him a good scolding.
Follow Cyno
Go down the stairs on the left to talk to the entire company that took part in the hike, and Faruzanconcerned about what happened. Colley will interrupt the professor in time and ask for the promised excursion so that she does not reprimand her friends.
Follow the general into the House of Daena and tell Kaveh and Al-Haitham how the journey in the desert went. The Temple of Silence is important to the Academy, so the two organizations will try to maintain a good relationship.
Go to the café
Over dinner, meet up with friends in downtown Sumeru and talk colorfully about past adventures at the Temple of Silence. After the gathering, Saino will say that he has prepared a surprise and invite the Traveler to a certain place.
Go to the place Cyno mentioned
Go up to the Surastana Temple and take the large branch on the left to meet the general. Saino will show an unusually beautiful sunset, but the meeting will be interrupted by the mentor.
Talk to Cyrus
Go down to the professor and talk to him on behalf of Saino: Cyrus will show photographs from an old notebook where the general was still just a child. Old friends will have a heart-to-heart talk and leave all misunderstandings in the past, at which point the task will come to an end.
Rewards for completing the stage:
- 60 source stones;
- 400 adventure experience;
- 31 125 pestilence;
- 4 hero experience books;
- 7 pieces of magic gain ores;
- 5 instructions about "Instructions".
Rewards for completing the Golden Jackal: Oathkeeper quest
For completing the second chapter of the Saino legends quest, you can receive the following rewards:
- 60 source stones;
- 2 200 adventure experience;
- 169 575 pestilence;
- 20 hero experience books;
- 37 pieces of magic gain ores;
- 5 instructions about "Instructions".
We hope this guide helped you learn how to start and complete the second chapter of the legends quest Saino Golden Jackal: Oathkeeper in Genshin Impact. If you encounter any difficulties during the quest, you can tell us about them in comments. In a separate article you can read about others ENT.
I agree with the commentator below. The most stuffy mission of the legends (not counting Emilia), I hate saino now.
Incredibly stuffy task, I now hate Saino with all my soul. It took me 3!!! hours to click these endless dialogues...
complete boredom, 1 hour to complete, only 20 minutes are interesting
Author, do you know why Saino did task 2? 😭
No, we have no connection with the developers
In short, the genocide of the Tanit tribe was not liked by the most respectable public, so now the muddy desert sectarians who conduct experiments on children in the style of Dottore are our new friends.
WHAT??? I'm not usually bloodthirsty, and I came to Genshin for cuteness and childish naivety, but this was the best mission in the world.
But I wonder, taking into the lore data, will Saino be upgraded in of stats? after all, he received a fragment of Ba)
As a Traveler by 0,073%
So, I completed it, if you remove a bunch of nuances, then the task is surprisingly good from the point of view of lore.
However, I have a question - after the task, that huge empty temple was left, and the NPCs in it (although not all) became named, with affiliation with the Temple of Silence - will this become a place for a boss or other goals in the future?
Because the building is huge, it even has a special icon on the map, but there’s nothing to do there yet.
If, after the scene in the camp, you go not to Cyrus’s house, but first look into Daena’s house in the Academy, you can witness a small funny dialogue between Al-Haitham and Kaveh)
Also during this period you can see Colleys near Brigade 30, which for some reason spoils the fact that Cyrus and Saino disappeared, although we still have no idea about this in the plot)
I barely finished this stream of thoughts of bio-trash called paymon - I ate, I shit, me, me, me.
ZAKO LEB ALO.
Sorry, votpak, for being negative under your post, but it’s already boiling, I’d like to wish inoperable cancer to the one who came up with this fatty rubbish - it’s in every barrel, it opens its filthy mouth everywhere, I want to hear my gg, and in the end the whole plot is around this useless and stupid lump of pixels is spinning.
I also don’t want to be negative under the post, but I subscribe to EVERY word you say..
It’s strange, I left a comment here, but it’s gone :)
For me, he’s here, maybe he’s just undergoing an auto-moderation check? 😮
I really liked the ZL itself, if you remove the first half about food and choosing a place to sleep for Paimon, but I don’t regret the comment, after all, the first emotions are also important 😀
Yes, now I see it too)
The task is wonderful. I watched it on Tween, everything is the same, if you remove the paimon dialogues and leave a couple of phrases, then it’s basically a song. I want to see and hear heroes on a mission, not this canned food. she is with us all the time. eh
I love the game, I can't stand Paimon
We all don't want to be negative, but I also agree with you. Why did I choose Lumin if this fat fairy essentially does everything, if I do everything as she says. And she talks for a million years...it's really annoying
Isn’t there at least one Sumerian chest there, I was so hoping for a dendro seal...
Thank you, they helped a lot!!
Always happy to help 🙂 the author tried to write quickly