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Sumeru Mysteries in Genshin Impact: How to Solve All the Puzzles

Sumeru's puzzles in Genshin Impact how to solve the puzzles With Genshin impact. New mechanics are based on the flora and fauna of the game world and are tied to the use of elemental reactions. In the mysterious forests of Sumeru, there are many puzzles that players will have to solve while exploring a new wondrous world.

In this article, we will analyze in detail and talk about all the new mechanics that will be useful in completing quests and searching for chests to close the region by 100%. After the release of patch 3.0, the guide will be gradually supplemented by solving all the riddles in Sumeru, with the exception of those described in the quests (we will leave links to the quests for them).

At the beginning of the article, the general mechanics of solving Sumeru riddles are explained, and then we show all the puzzles in the game by region. The article is gradually supplemented.

Why do you need a dendrogranum

Dendrogranum

Traveling through Sumeru, you can meet branches with Dendrogranums. They aid the heroes in attacking and in solving the region's puzzles, similar to Electrogranumam.

Dendrogranum activation

A hero with a Dendrogranum can trigger its strike by performing an Aimed Shot or a Charged Attack. This is useful not only in combat, but also when solving riddles: with their help, you will have to destroy and activate items. In addition, Dendrogranums are capable of purge Sumeru of Wither.

The Mysterious Zones of Withering: The Candle and the Flame of Life

During his journey through Sumeru, the hero will meet dying places, struck by some mysterious force. Such wither zones are not tied to locations on the map: they appear after Defeat by Decay.

Mysterious Wither Zones

Characters in such a zone accumulate the Wither effect, which lowers resistance to elements, physical damage, and maximum health. If you stay in the place of Decay for too long, the hero will die.

Candle of life and flame of life

Neutralize the sinister effect will help candle of life и flame of life, and destroy dangerous places - Dendrogranums. Use your charged attacks to destroy the branches of the Wither, then defeat the monsters protecting the Wither Tumor and purify it.

In a separate guide, we have analyzed in detail how to deal with wither zones and showed everything on the map.

In the forests of Sumeru there are special towers that store seed mirrors. These devices help locate future Wither zones. Find a location and destroy the tumor to prevent the area from Decaying and Withering.

Seed Mirror Tower

stone columns

In the Dendro region, you can also find unusual stone columns that exude the energy of nature.

stone columns Use the Pyro element to burn them and neutralize Dendro's fetters. Ruin mechanisms and puzzle pieces can be trapped.

Read, where to find all the stone pillar seals and open the quest.

How to turn off the strange energy extractor

Strange Energy Extractor

Once in the Hermit camp, try to find an extractor for extracting energy. To disable it, you will need to get the control keys and fight the interfering opponents.

In a separate article, they showed all extractors on the map and told how to disable them.

New Sumeru mechanics in Genshin Impact

Trilakshana creations

creation of trilakshana in Sumeru

Trilakshans are special creatures of sumeru that can transform if they are affected by a certain element:

  • When interacting with Pyro trilakshans enter the state Burning. This leads to the loss of their properties.
  • When interacting with Dendro trilakshans are back in common state.
  • When interacting with electro trilakshans become Lively. This enhances their properties.

When revived, these creatures release a pulse of truth that reveals the location of hidden items:

In the forests of Sumeru, three types of trilakshans can be most often found:

  • strange jumping mushrooms (help to jump on hard-to-reach heights, useful in the search for chests and dendrocules);
  • strong creepers (lift stones up, a kind of "elevator");
  • dangerous mushrooms (so far, their use is not exactly known, they may cause a Dendro reaction).

trilakshans

Triyana seeds

Triyana seeds

Another type of creatures for detecting hidden objects are the seeds of the Triyana. Like trilakshana creatures, they also have three states:

  • Burnt (when exposed to Pyro) stop in place.
  • Normal (when exposed Dendro) keep moving.
  • Animated (when exposed to electro) – release a more powerful Truth Pulse.

Four leaf symbol and inflorescence buds

The four-leaf Sumeru symbols are so named because they look like a four-leaf flower. This is an analogue of Inazuma's Thunder Spheres and they serve the same purpose - faster overcoming distances or moving over cliffs and rivers.

When inflorescence buds are found, use the Dendro element to make the plant "throw out" four-leaf symbols that can be used for a more comfortable journey through the forests of Sumeru.

If you look at the four-leafed symbol at some distance, a small round sign in the form of a swirling twig will light up above it. Press "T" to fly to the flower, then point the camera at the next one and use "T" again.

There are many chains of such quatrefoils scattered around Sumér, they make it very easy to move around the region and sometimes lead to riddles or dendrocules.

With the help of such buds, you can summon additional symbols, just hit them with any Dendro attack.

More age four leaf symbol.

Plants that give stamina

There are still no plans to add mounts, but given that the location is large, the developers decided to introduce new plants that restore stamina to allow more use of sprint (acceleration).

Desert Mysteries

In the desert region, there are puzzles of a completely different type, some of them require a certain level of pumping items issued for quests. The traveler will have to learn how to use the Prism of the Hierophant, follow the Primordial Sparks and connect the rays in the ruins, and much more that is not found in the Jungle.

You can read more about such riddles and their solution in our guide to desert puzzles.

Riddles with luxurious and precious chests

Three fairies in Wanaran

On one of the huge sheets in the real version of Vanarana is a luxurious chest. It is surrounded by three runes that indicate the path to the fairies. Read in a special guide about where to find creatures and how to open the chest.

Seven symbols at the hut in Apam Thicket

The symbol puzzle requires the activation of seven runes located on the trees in the Thicket. All of them are located in different parts of the forest, and some are hidden behind rocks. See the dedicated guide activating runes and getting a luxurious chest.

Rune puzzle at Motiima Forest

A strange cluster of stones surrounded by runes can be found near the Statue of the Archon in the Lokapal Jungle. To get the chest, you need to find and activate three hidden mushrooms in the places indicated by the symbols. Read special rune puzzle solving guide.

Solving puzzles and riddles in the Ardravi Valley

Elemental Monuments

To unlock the monuments, kill the molders and then activate them with any Dendro attack.

Strange extractor device

To solve the riddle with the device, you need to find two keys in the Hermit camp. The first is located in the upper room of the building, you can climb there through a hole in the ceiling.

Go through the hole in the floor to the first floor of the ruins: there is the second key.

After collecting each of the keys, robbers will appear, it is better to kill them immediately, otherwise they may interfere later. Now go back to the extractor and click the "Turn off" button.

However, everything is not so simple, because before turning it off, it needs to be charged. At this time, aggressive Hermits will appear, which will have to be constantly killed, because charging can only continue as long as the Traveler is calm and standing nearby. Reward: rich chest.

Riddle with dendrogranums No. 1

Summon Dendrogranums and hit the green sign (indicated in the screenshot) with a charged or targeted attack. An hour ruin will fly out of the stones, follow him until similar monsters appear.

As Paimon said, he won't attack and you won't be able to attack him. But those that will come later must be killed.

As a reward, there will be a rich chest near the damaged guardian of the ruins.

Riddle with dendrogranums No. 2

Everything is the same as in the previous riddle. Destroy the stones, follow the sentries, kill the monsters. A rich chest will be near the damaged guardian of the ruins.

Dendro barrier and dendroculus №1

Summon Dendrogranums and hit a flying object in front of the barrier with a charged or targeted attack.

After that, three more of the same items will appear. Take the dendrogranums again and hit them too. Then the barrier will disappear and access to the dendroculus will open.

Nursery in the wild №1

Nurseries give you deaths that are needed for Quest Sprouting Seedlings.

Approach two small green spirits (indicated in the second screenshot). Follow them through the "fields" as shown below and collect the flower. It is important not to stop and not step on the same place twice, otherwise you will have to start over. Reward: normal chest.

Dendro barrier and dendroculus №2

4 flowers grow around the Dendro barrier, after interaction with which 4 jumpers will appear. Kill them to unlock the Dendroculus.

Two elemental monuments

With any Dendro attack, activate one elemental monument (it is indicated in the screenshot), then another. But be careful, after each activation, monsters will start to appear. A rich chest will open after killing the second batch of enemies.

Riddle with dendrogranums No. 3

Summon Dendrogranums and hit a flying object with a charged or targeted attack.

Three more will appear. After collecting the dendrogranums again, shoot them in the order shown by the green streams (numbered in the screenshot). Reward: normal chest.

Nursery in the wild №2

In this puzzle, the "fields" can be arranged in different ways. The solution to one of the options in the second screenshot You need to go through all the "fields" and collect the flower at the end, without stopping and without stepping on the same place twice. Reward: normal chest.

Dendrogranum and sentinel ruin puzzle

Summon Dendrogranums (they are on the left in the screenshot) and hit the green sign on the stone (it is on the right) with a charged or targeted attack. The stones will collapse and a sentry ruin will appear. Follow him, killing other monsters along the way.

Reward: A rich chest near the damaged guardian of the ruins.

Riddle with dendrogranums No. 4

Summon Dendrogranums and hit a flying object with a charged or targeted attack. A second similar object will appear, attack it too.

Reward: normal chest.

Wither Zone #1

Summon dendrogranums and kill molders using dendro element (this will decrease their defense). To get rid of the Wither, take the Dendrogranums again and hit the branches of the Wither (shown in the screenshot) with charged or targeted attacks. Watch out, they explode! It is best to do this with a bow, being at some distance.

Then destroy the Wither tumor by interacting with it. Reward: rich chest.

After that, a stone will rise not far from the tumor, under which there will be a dendroculus. Also unlocked is the Seed Mirror located nearby on the tower.

Seed Mirror #2

After destroying the Wither Zone, approach the tower and set fire to the spikes that block the age. Climb up, activate the Seed Mirror. Find two pillars of burgundy smoke and point the camera at them.

Get to each one, kill the monsters nearby and destroy the tumor to get a regular chest.

Reward: 2 normal chests.

Three locked elemental monuments

At the moment, this puzzle can only be solved with the help of Tignari or Collea, as Dendro Traveler's skills will not have enough range. To unlock the elemental monument, you need to approach it. To open and activate all at once, you need to stand exactly in the middle between them and shoot a fully charged arrow at each. Reward: normal chest.

Riddle with dendrogranums No. 7

Teleport to the location shown in the screenshot. Go to the right of the teleport, there will be the first riddle of this gorge. Summon dendrogranums and shoot at the target dendro.

A little to the right, a second similar target will appear.

The third will fly into the cave, and the fourth will lead out of it.

Reward: normal chest.

Two Dendro monuments

Go down to the bottom of the gorge and activate the two Dendro monuments. This can be done using dendrogranums and charged attacks or the characters' dendro skills. Reward: normal chest.

Sealed Ruin Gear

Here once upon a time was sealed ruin mechanism. To break the chains, and then kill the mob and get a reward, you need to destroy 3 pillars with seals. To do this, just set them on fire.

One of the seals is under the stones, and in order to break it, you must first destroy the barrier with the Dendrogranum. But you can just set fire to the grass around, and then the chain will disappear. If for some reason this did not work out, then the location of the dendrogranums is shown in the second screenshot below.

This will remove all the seals that bound the Ruin Grader, and it will be possible to fight him. The reward for destroying it will be a rich chest.

The riddle with the seal of stone columns is needed for quest Legends of the stone castle.

The Dendrogranum Mystery and the Surprising Chest

Summon dendrogranums and strike with a charged or targeted attack at the target dendro.

At this point, take in the squad of characters that are effective against the Cryo element. They will come in handy in the battle with Cryo Jumpers, who will attack after hitting targets with dendropellets. After changing the squad, hit the second, third and fourth targets: they will appear to the left, along the path.

Reward: Amazing Chest with 5 Source Stones and Decor Blueprint "Simple Vase: Umbra".

Riddle with dendrogranums No. 8

Summon Dendrogranums and hit the first Dendro target with an Aimed Shot.

Then the second on the tree across the river and the third on the right.

Riddle with dendrogranums No. 9

Summon dendrogranums and fire at the flying object. Then two more, the order is not important. Reward: normal chest.

Tree Hollow and Three Dendro Monuments

Approach an object that looks like a hollow tree and use moldsnot to interfere. Take Dendrogranums and hit with a charged or targeted attack over stones top and flying object just below.

Two Dendro monuments will open, activate them.

Then go downstairs and kill the big Dendro slime. This will unlock the last monument, light it up as well. Reward: rich chest.

Floating Anemo Slimes

Fire an Aimed Shot at all floating Anemo Slimes. Reward: normal chest.

Wither zone #2

Need to clear The Withering Zone. Summon Dendrogranums and strike wither branches with charged or targeted attacks. Beware, they will deal damage around them! Therefore, it is best to do this with a bow at some distance. Kill the molds that have spawned and destroy the Wither Tumor. Reward: rich chest.

Dendrogranums and Ruin Spy Mystery #1

Take dendrogranums from wilting zones nearby and hit the green sign on the rocks with a charged or targeted attack.

Follow the mob that appears and kill similar monsters at the end of the path.

Reward: rich chest near the damaged guardian of the ruins.

Three Dendro monument №1

Unlock the far Dendro monument by killing the molders near it. Then activate them with the help of characters with the appropriate element. Reward: normal chest.

Riddle with dendrogranum and stones

Summon Dendrogranums and hit rocks with a charged or targeted attack. Because of this, they will collapse and open normal chest.

wilting zone and dendroculus

With the help of dendrogranums break the branches of Wither and kill all enemies. They are strong enough, so take the most pumped characters into the squad in advance. Then destroy the Wither tumor. Reward: rich chest.

Now revive jumping mushroom Electro element, jump on it and collect the Dendroculus flying in the air.

Dendrogranums and Ruin Spy Mystery #2

After destruction wilting zones, break the rocks with the Dendrogranum and follow the ruin spy.

At the end of the path, kill the mobs. Reward: rich chest.

Riddle with dendrogranums No. 10

Summon Dendrogranums and shoot one flying object. A second one will appear, which will fly back and forth, launch the dendrogranum into it.

Reward: normal chest.

Three Dendro monument №2

To unlock the monument that stands in the middle, first activate one on the left and one on the right. Then the runes on the rock will light up, the seal will fall off and it will be possible to light the last one. Reward: normal chest.

Riddle with dendrogranums No. 11

Summon Dendrogranums and hit the first flying object with a charged or targeted attack. Then three more of the same in a certain order. It will be prompted by Dendro flows (or the numbers in the screenshot below). Reward: normal chest.

Four elemental monuments near the dungeon

4 monuments

Elemental monuments must be lit in a certain order, which is indicated by the runes on the rocks near each of them. Next to the first one there will be one round drawing, the second one will have two, and so on. Reward: normal chest.

Solving puzzles in the caves of the Ardravi Valley

To open underground areas, we recommend completing the quest chain vimana agama.

Riddle with fairy and runes on the wall

Teleport to this teleporter, turn the camera and go into the cave. Walk along its left edge and turn left. There, a fairy will fly over the stone. Escort her to the statue.

To solve the puzzle, you need to light 4 runes on the walls of the cave. Three of them will light up as soon as a fairy flies by.

For the fourth, you need to activate a flying object using the Dendrogranum. The floating Dendro emblem will appear only after the fairy is in her gardens. Hit it with a charged attack: then the last rune will light up and you can pick up a regular chest.

Four torch puzzle in the Wither zone behind the vamadha

In the same cave, go down to the bottom and go to the age, which is blocked by vamadha. Equip ancient lyre and play on it the Song of Vamadhi: "fa, mi, mi, re, do" on the top line or type REWQ on keyboard. Then hit this ball with any kind of attack, it will spin and open the age.

Behind the vamadha there will be a zone of Withering. To get rid of her, first defeat the opponents and break the branches of Wither with Dendrogranums.

Be careful, they may explode, or try to damage the character in some other way. Kill the molder and destroy the wither tumor. Reward: rich chest.

In place of one of the branches will appear torch outline. To turn them into a real torch, revive the nearby mushroom with an Electro element. Best with bow or catalyst ( Yae Miko) at some distance, since in a small radius around him he will spread spores and deal damage to Dendro.

The rest of the torches are shown in the screenshots below, light them all to get regular chest.

Riddle with Dendro stone and a pile of stones with mora 1

Once you enter the cave from the two puzzles above, turn right and go forward. There will be Dendro stones.

To their left, near the other wall of the cave, there are Dendrogranums. Take them and break the stones with a charged or targeted attack.

Under them there will be a pile of stones, for interaction with which (default F button) available 15000 mora.

Regular chest behind vamadha

Use the four-leaf symbols to reach another part of the cave behind a small waterfall. There, go forward a little and turn right towards the vamadha. Play the appropriate melody next to it: "fa, mi, mi, re, do" on the top line or type REWQ on keyboard.

Flying Anemo Slimes

Teleport to the cave indicated on the map, turn left and use the four-leaf symbols to fly almost all of it. Along the way, periodically stop and shoot at flying anemo slimes. There are 6 of them in total, all are shown in the screenshots below.

It is most convenient for such riddles to use Tignari, because the arrow is the crown of his fully charged attack homing. That is, even if you fail to hit the slime with a shot, additional shells will get it anyway.

To collect the reward, teleport back to the beginning of the cave and go down. There will be waiting normal chest.

The Dendrogranum Mystery and the Surprising Chest

From the teleport, jump down and to the right. There on the big gear will be closed amazing chest and the first flying object.

To find the rest of the emblems, take a closer look at the Dendro flows. They point to other ancient details of the huge automata. The remaining parts of the puzzle are hidden in them.

Simply summon Dendrogranums and hit every flying object with a charged or targeted attack. After that, an amazing chest will open.

Four Dendro monuments

This puzzle is difficult for many, but it is quite simple. Just take a look to the objects that surround the monuments. Near each there is a certain number of huge bolts (like parts of old automatons). The order of activation of totems depends on their number. The first will be the one near which there is one bolt, next to the second there will be two bolts and so on.

Now hit them with Dendro attacks in the correct order, or use Dendrogranums nearby (they can also light such monuments).

Pile of rocks with mora 2

From the previous puzzle in the cave, go forward a little. Pick up the Dendrogranum and break the stones. Beneath them is a pile of stones that can be explored to obtain 10000 mora.

Pile of rocks with mora 3

Again go ahead and break Dendro stones. This time hidden in a pile of stones 15000 mora.

Riddle with Dendrogranums and Emblems

The entrance to the next cave is located near Port Ormos. Get down in it, turn in rightmost age and plan to branches with Dendrogranums.

Summon Dendrogranums and break stones. A flying object will appear in their place, use the small green spirits on it and then on everyone else to activate them. Reward: normal chest.

Solving puzzles and riddles in the Forest of Avidya

Riddle with Dendrogranums and elemental monument in Chinvat Gorge

Summon Dendrogranums and hit the green mark on the stone with a charged or targeted attack to destroy it. An elemental monument and two Hydro Slimes will spawn at this location. Activate it and kill the enemies to open a normal chest.

Dungeon Jumping Mushroom Puzzle: Co-op

This puzzle requires a second player. Climb onto the jumping mushrooms and jump together. After that, next to regular chest.

The Gandharva Dendrogranum Mystery

Summon Dendrogranums and hit a green object with a charged or targeted attack. Reward: a regular chest on a stump, which is slightly ahead.

Puzzle with Dendrogranums at the teleport west of Gandharva

Summon Dendrogranums and shoot a flying object. Reward: a regular chest in a nearby tent.

Seed mirror south of Gandharva

Climb up the tower from the ladder inside. After activating the seed mirror, find two columns of burgundy smoke and point the camera at them.

Smoke is the nascent zone of Withering. Fly to them with the help of the four-leaf symbols that appear, kill the monsters and destroy the tumor to get a regular chest.

Nursery south of Gandharva

Approach the small green spirits and go through all the "fields", stepping on each only once. They can be located in different ways, in the screenshot the solution is one of the options. Reward: normal chest.

Three Dendro snags

Hit each Dendro snag with a Dendro element to make them rise. Then deal with the Hilichurl. Reward: normal chest.

Four torches in the Wither Zone

Defeat the enemies and break the branches of the Wither with Dendrogranums, get rid of mold again. Wither Tumor Reward: rich chest.

Now take the Dendrogranums again and break the Dendro stones with them, and then use them to hit the burned Triyana Seedto revive it.

The stones were hiding torch outline. When the Seed gets close, hit it Electro elementto make the torch appear. Now light it and three more. Reward: normal chest.

Wither Zone and Dendroculus

Pick up the Dendrogranums and break the Wither branches. After fighting the monsters, destroy the Wither tumor.

Be careful, the monsters here are very strong, especially under the influence of Wither. Take well-pumped characters to the squad in advance.

Reward: rich chest.

To take the Dendroculus, activate jumping mushroom Electro element. Then climb onto it and jump up.

To jump higher on such mushrooms, take to the squad tall characters (for example: Keia, Jinn, Sarah, Ning Guan, Dilyuk). Often this is the only way to collect Dendroculus above them, because they fly very high.

Mystery with Dendrogranums

Summon Dendrogranums and shoot a flying object. Then shoot only those that hover over the stumps. If you get into the wrong one, you will have to start again.

Four Torches and Seed of Triana

To light everything, one of the torches must first show. To do this, activate the Triyana Seed with an Electro element when it flies closer to the outlines. Reward: normal chest.

Mystery with Dendrogranums

Summon Dendrogranums and activate one flying item, then two more. Reward: normal chest.

Four torches, Dendro stone and Triana Seed

Summon Dendrogranums and break Dendro Stones. The Seed of Triyana will fly out of them.

Use it and the Electro element to activate one of the torches. Then use Pyro to ignite him and everyone else.

Reward: normal chest.

Hidden Regular Chest

Break a Hilichurl pillar with any attack. Run a little forward to the second, break it too.

Regular chest will appear in place of the first pillar.

Mystery with Dendrogranums

Summon Dendrogranums and hit the first flying object with them. After that in the right order activate two more of the same. The sequence will be indicated Dendro flows. In the screenshot below, the emblems are numbered.

Reward: normal chest.

Mystery with Dendrogranums

Use Dendrogranums and targeted attacks to activate four flying objects. They will appear gradually.

Dendrogranums for the latter will be slightly to the right at the bottom.

Reward: normal chest.

Three Mushrooms and an Amazing Chest

To solve the riddle you need just walk up to the amazing chest, but then the character will be beaten by mushroom spores. To reduce damage, you can stand right behind him (as in the screenshot below). But the best solution would be burn all the mushrooms first at some distance with a bow (Amber, Eimiya) and only then approach the reward.

Broken Dendro Monument

Equip ancient lyre, go to the broken elemental monument and play song of the resurrection to fix it: "re, before" on the middle line and "si, salt, do" at the bottom or click SAMBZ on keyboard. Now ignite the totem with any Dendro skill. Reward: normal chest.

Mystery with Dendrogranums

Take Dendrogranums and hit a flying object with a charged or targeted attack. A little to the left, three of the same will appear, launch Dendrogranums in them in the order indicated by the Dendro flows. Reward: normal chest.

Mystery with Dendrogranums

Summon Dendrogranums and shoot a flying object. Then two more of the same a little lower. Reward: normal chest.

Solving puzzles and riddles in the caves of the Forest of Avidya

Mystery with Dendrogranums

The teleport is located near the entrance to the cave. Move, turn right, go forward a little and go into it.

After exiting the long tunnel, head towards one of the clusters of blue-green mushrooms. There lies the mystery.

Take the Dendrogranums in the center of the cave and shoot the flying object. Then two more emblems. Reward: normal chest.

Three Dendro snags and rune drawing

In the same cave, there is a puzzle with runes on the ground and three dendro snags around them. To receive a reward, you need to light the entire drawing. To do this, use the characters' Dendro or Dedrogranum skills to pick up all the stones. Then the runes will light up and appear regular chest.

Pile of stones under the Dendrostone

The entrance to the next cave is shown in the screenshots above. Go through the long tunnel and, immediately after exiting it, use the characters' Dendro skills to hit the Inflorescence Bud. Four-leaf symbols will fly out of it. Use one of them to get to the ledge with the Dendrogranums.

Take the Dendrogranum and shoot the Dendro rocks below. Below them will a pile of stones with 10000 mora.

A pile of stones under Dendro snag

Find Dendro Snag in the cave from the previous puzzle. There are three of them in total, under one of them lies a pile of stones with 10000 mora.

Three Dendro monuments in a hidden cave

Defeat the molders, equip ancient lyre and play the Song of the Dark Path:mi, re, mi, re, la" on the top line, approaching an object resembling a hollow. After that, go to the resulting portal.

Inside there will be a small cave with three Dendro stones and Dendrogranums in the middle. To get them, jump on the mushroom near the hollow. Use them to break all the stones and set fire to the elemental monuments below them.

Reward: rich chest.

Rich chest and molds in a hidden cave

Approach the hollow and play the Song of the Dark Path on moldy. Reward: rich chest.

Solving puzzles and riddles in Lokapal Jungle

Wither Zone and four torches

Summon Dendrogranums and use them to break the branches of Wither with Charged Attacks or Aimed Shots. Now use them to kill the Rupture Hound, be careful, she's strong enough. Reward: rich chest.

Next, go to the bridge, there, near the lamppost, the outlines of a torch will appear. Relive the Electro element flying by Triyana Seed and light it and the one next to it.

On the other side of the bridge is the same torch. Develop it in exactly the same way, and then light it.

Reward: a regular chest on the bridge.

Solving riddles and puzzles in Ashavan Land

Wither Zone and Dendroculus east of Apam Thicket

All branches of Wither are shown in the screenshot: break them with Dendrogranums. To get them, set fire to the spikes around.

Then deal with all opponents using Dendro characters and all the same Dendrogranums. This will help reduce the defense of enemies and deal with it faster. When there are none left, destroy the Wither Tumor. Reward: rich chest.

Now you can collect Dendroculus. He is in under Dendro snag, which will automatically rise immediately after the destruction of the Wither zone.

The Dendrogranum Mystery in Apam Thicket East

Use Dendrogranums to activate all flying emblems. Reward: normal chest.

A pile of stones with mora under the Dendro snag in the west of Apam Thicket

Kill the hilichurls, pick up the snag by hitting it with the Dendro element and take 15000 mora from a pile of stones.

Dendroculus in the Wither Zone west of Apam Thicket

Summon Dendrogranums (indicated by an arrow in the screenshot) and get rid of the Withering branches. Next, deal with all the enemies using the Dendro characters and destroy the Wither tumor. Reward: rich chest.

Dendroculus is located under the Dendro snag.

Dendrogranum puzzle west of Apam Thicket

Summon Dendrogranums and then activate all Emblems with Charge Shots. Reward: normal chest.

Pile of stones with mora under a snag west of Apam Thicket

Under the Dendro snag there is a pile of stones with 10000 mora.

Wither Zone and Dendrokul east of Dahri Ruins

Break all Wither branches with Dendrogranums. One of them has grown in a tent, the entrance to which is overgrown with thorns. Use an archer to reach her, or simply burn the barrier with a Pyro element. Now deal with the enemies with Dendrogranums. In combat, try to use Dendro to reduce the defense of opponents.

Destroy the Wither tumor. After clearing the area, approach the snag and collect the Dendrogranum.

A pile of stones with mora under a snag in the west of Apam Thicket

And again a pile of stones under a snag. Hidden there this time 10000 mora.

Wither Zone and Dendroculus south of Apam Thicket

Break the branches of Wither by launching Dendrogranums at them, deal with all opponents and destroy the tumor of Wither. Reward: rich chest. Then take the Dendrocul under the snag nearby.

Three Dendro monuments in the east of Apam Thicket

Use the Dendrogranum to break the Dendro stone and activate the elemental monument underneath. Then light two more totems. Reward: normal chest.

Dendro snag and a pile of stones with mora in the east of Apam Thicket

Pick up a snag with any Dendro attack, then examine the pile of rocks to get 10000 mora.

The Withering Zone in the north of Apam Thicket

The Withering Zone is under one of the huge trees in Apam Thicket. Entering it, take Dendrogranums and immediately break the branches of Withering. Then kill all the enemies and destroy the Wither zone. Reward: rich chest.

Mystery with Dendrogranums in the north of Apam Thicket

Activate a flying object by launching a Dendrogranum at it. Then do the same with the rest of the emblems, but only in a specific order (from left to right). The correct sequence is shown by Dendro flows. Reward: normal chest.

The Withering Zone and the strange plant puzzle south of Jasna's Monument

To the north of the teleporter, south of the Monument of the Clear, is the Wither zone.

Summon Dendrogranums and break all Wither branches. They grow high on the roots of trees, so an archer character is indispensable. Then defeat all enemies and destroy the wither tumor. Reward: rich chest.

After clearing the area, find a bouncy mushroom and approach it. If you get close enough, you can see the outline of a certain plant. To manifest it, hit the trilakshana (mushroom) creation with an electric element. Now the flower can be activated and get for it regular chest.

Wither Zone and Dendroculus

To the north of the Caravan Ribat is the Withering Zone.

Break the branches of the Wither, defeat the monsters, destroy the tumor of the Wither and take the Dendroculus from under the Dendro driftwood that has risen. Reward for clearing the area: rich chest.

Dendrogranum puzzle west of Jasna's Monument

A floating emblem can be found to the west of Jasna's Monument.

Use your bow and Dendrogranums to activate all flying objects in any order. Reward: normal chest.

Claustroflower west of the Jasna Monument

Equip ancient lyre and play the Animal Trail Song on it next to the Claustroflower. Click on the buttons with the mousedo, sol, la, mi, do" in the bottom row or type ZBNCZ using the keyboard. Then next will appear regular chest.

A pile of stones with mora under the Dendro snag to the west of the Yasna Monument

The riddle is located in the Hermit camp, so it's best to deal with them first, or try to make sure that they do not aggro. To pick up a stone first you need to get rid of the flaming flower near. Otherwise, he will constantly set fire to and lower the snag. Influence him with Cryo or Hydro elements. Then hit the Dendro snag with the element and pick up 10000 mora from a pile of stones.

Three Dendro stones west of Jasna's Monument

Here, under three Dendro stones, there is one rich chestand two crystal butterflies. Break them with Dendrogranums and get your reward.

A pile of stones with mora under the Dendro snag to the east of the Caravan Ribat

As soon as the stone rises, a lot of molds will spawn next to it, but pick it up 10000 mora from a pile of stones is possible without killing them. Just move quickly, collect your reward and run away, or use the shield.

A pile of stones with mora under the Dendro snag north of the Caravan Ribat

All the same 10000 mora a snag under the Dendro, but only a hilichurl is digging something nearby (you don’t have to kill him). Hit Dendro with an attack and collect the reward.

A pile of stones with mora under the Dendro stone in the west of the Jasna Monument

Here next to the riddle sits lavachurlbut you can't touch it. Just destroy the Dendro stone by launching Dendrogranum at it with the help of an archer. Then run up and take 10000 mora, just in case using a shield.

Wither Zone and Dendroculus in the north of Jasna's Monument

Launch Dendrogranums at each Wither branch, then deal with the enemies and destroy the Wither Tumor. Reward: rich chest.

In addition to the chest, you can pick up Dendroculus from under the Dendro driftwood, which itself will rise after the territory is cleared.

Pile of stones with mora under Dendro driftwood south of Vanarana of the past

Pick up Dendro snag with any Dendro attack and take it from under it 10000 mora. Hilichurla nearby can not be touched.

Mystery with Dendrogranums south of Vanarana of the past

With the archer character and the Dendrogranums, activate first one flying item, and then two more in any order. Reward: normal chest.

Three dendro stones

Break Dendro stones with Dendrogranums and take them 10.000 mora, hidden in a pile of stones under one of them.

A pile of stones with mora under Dendro snag

Under the Dendro snag there is a pile of stones in which you can find 10.000 mora.

Wither Zone

Summon Dendrogranums and break everything, then deal with the monsters and destroy the wither tumor. Wither Zone Reward: Rich Chest.

Mystery with dendrogranums

Use the Dendrogranums to break the Dendro Stone and activate the two Emblems in turn. Reward: normal chest.

Mystery with dendrogranums

Summon Dendrogranums and strike the first flying object with an Aimed Shot. After that, four more such items will appear. You don't need to activate them all. shoot only those that fly over dangerous mushroomsotherwise nothing will come out. Reward: normal chest.

Mystery with dendrogranums

Summon dendrogranums and use them to activate only those flying objects that are hovering over dangerous mushrooms. If you accidentally hit the wrong one, you just have to start over. Reward: normal chest.

A pile of stones with mora under Dendro snag

Pick up the Dendro snag with the element and collect 10.000 mora from the pile of stones underneath.

Two dendro stones and a pile of stones

Destroy the stones with dendrogranums, under one of them there will be a pile of stones with 10.000 mora.

Riddle with Dendro stones

Here to open regular chest, you need to destroy all the Dendro stones with the help of Dendrogranums.

Mystery with dendrogranums

Summon Dendrogranums and use them to activate flying objects in the order indicated by the Dendro Streams. Reward: normal chest.

Wither Zone

Kill the monsters, get rid of the wither branches and deal with the mobs that have appeared. In battle, constantly use dendrogranums, they will help a lot. Then destroy the Wither tumor. Wither Zone Reward: Rich Chest.

Now you know how to solve the riddles in Genshin impact.

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Sun
2 years ago

How to solve this riddle? Dendrogranum does not work nearby, charged attacks do not help(

2 years ago
Answer  Sun

you can insert a link in the comment) in this riddle you need a Healthy Dendrogranum. to do this, you will have to activate a non-working one with the help of a song on an old lyre

Andrey Chekmachev
Andrey Chekmachev
2 years ago

How to solve the MOST SUPER DUPER DIFFICULT puzzle at the very beginning of Sumeru?
I’ve been running to it for a week and I can’t understand anything ...
How to drop the screen? Words can't describe

Last edited 2 years ago by Andrey Chekmachev
Andrey Chekmachev
Andrey Chekmachev
2 years ago
Answer  Sergio

And how to do to throw off the screenshots? I reviewed all the additional functions for writing a comment, but I did not find the function of sending files to comments ...
Sorry for taking up your time.
Maybe I'm not very smart...

Andrey Chekmachev
Andrey Chekmachev
2 years ago
Answer  Sergio

In general, here.
comment image ?size=1117×636&quality=95&sign=b90e7a2923ac2e3685d431e5866febc6&type=album
Links to screenshots via VKontakte
comment image ?size=594×1080&quality=95&sign=c7ed8bebb5a63e1af6daac806920ce9c&type=album

It doesn’t work ... Some kind of auto-system of the site distorts links

Last edited 2 years ago by Andrey Chekmachev
2 years ago

Hello. Take the Dendrogranum from the branch nearby and shoot the emblem with a charged shot. as soon as the dendrogranum hits the target, a chest will appear.

Anastael
Anastael
2 years ago
Answer  Valery

But what if this thing rolls back every day and did not give a chest?

2 years ago
Answer  Anastael

How do you know she's rolling back? the emblem hangs in the air all the time, you can find out if it was turned on by glowing. Are you sure you haven't taken the chest before? to fix bugs, it is recommended to exit the game through the paymon menu

meme
meme
2 years ago

How to solve the riddle with three dangerous mushrooms and an amazing chest? It is located near the slope of Gandha, in a narrow age between the rocks (right next to the word slope)

Enoto
Enoto
2 years ago
Answer  meme

Try to set fire or activate with the help of electro all mushrooms

meme
meme
2 years ago
Answer  Enoto

I've tried both in different order. Nothing happens

Enoto
Enoto
2 years ago
Answer  meme

this riddle has already been added to the article. Three mushrooms and an amazing chest called

Andrey Chekmachev
Andrey Chekmachev
2 years ago
Answer  Enoto

And where exactly is this riddle in the article?
I can't distinguish letters when there are more than a couple of items in the list ....
I'm serious!
Every time, the mother of developers, due to the lack of a search engine, when you need to cook something, because there are a lot of them, I don’t distinguish between them and I can spend up to an hour searching for a recipe whose name I know ...

P.S. Why doesn't anyone use ALPHABETIC ORDER...
Life is pain…

Last edited 2 years ago by Andrey Chekmachev
Anna
Anna
2 years ago

In the Vanaran of the past, descending (precisely on wings) along the trunk of a tree, you can find several tunnels. A dendro pillar was found in one of them. But I found only 1, nothing followed after activation. I suppose there must be more, but I can't find them. If you succeed, please share the information.
The nearest teleport to this trunk is the upper underground one in Vanaran. It leads to the "Sand-shrouded house"

Lana.Pa
Lana.Pa
2 years ago
Answer  Anna

The same question, I'm trying to if the second cave with an amazing chest has already been opened. Maybe after its activation it opened?

Vik Volchik
Vik Volchik
1 year ago
Answer  Anna

I can't figure out what she's doing either.
But option Lana.Pa is quite suitable as an explanation.

Anna
Anna
2 years ago

Hello! Can you please tell me how to get there? This is a cave in Apam Thicket.
http://ipic.su/img/img7/fs/golav.1662313754.jpg

Anna
Anna
2 years ago
Answer  Sergio

I have all the dendrocules. It's not him. This is marked on the interactive map as "Sumeru's Riddle".
http://ipic.su/img/img7/fs/zagadkasumeru.1662389075.jpg

Last edited 2 years ago by Anna em
Anna
Anna
2 years ago
Answer  Anna

Not relevant. The riddle has been solved.

Helena
Helena
2 years ago
Answer  Anna

tell me how did you decide?

Vyacheslav
Vyacheslav
2 years ago

Thanks, but the guide is not complete, in the underground cave at 5 hours from the “quiet ruins” mark there are 4 dendro pillars, I can’t figure out the activation order.

Kaoru
Kaoru
2 years ago

hell, there is not what I need, there is a riddle with monuments, I have already climbed all the sites, nowhere

Ilya
Ilya
2 years ago
Answer  Kaoru

This?
comment image

Andrey Chekmachev
Andrey Chekmachev
2 years ago
Answer  Ilya

How could you send a screenshot here?
I just reviewed the entire functionality of leaving comments, but I could not find the function for sending files ... (((

Serguy
Serguy
2 years ago

Mystery TWO ELEMENTAL MONUMENTS Just south of this area, there is a huge underground area, there are more puzzles there.

Ilya Kalinin
Ilya Kalinin
2 years ago
Answer  Serguy

If this, then right, left, lower, upper - an ordinary chest
comment image

Ilya Kalinin
Ilya Kalinin
2 years ago
Answer  Serguy

The lower and upper in of terrain, as well as the right with the left - if you look up the slope. And if in the picture - near, far, left, right. If I didn’t mess up, then I already activated it ...
comment image

Kariokim
Kariokim
2 years ago

So it's clearer, it helped. Thank you.

Sofia
Sofia
2 years ago

There is no damn riddle with stones on which there are green (as if painted with paint) circles. I try to hit them with a dendrogranule and it doesn’t work, dendro, electro, pyro and hydro element tried and didn’t work please help

Enoto
Enoto
2 years ago
Answer  Sofia

Where is this riddle?

Cass
Cass
2 years ago
Answer  Enoto

motiima forest on mushrooms

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